Nichols has said that Take Shelter was born from a desire to capture an anxiety he
felt in the air in the first years
of the 21st century, and a
certain intangible
dread permeates the film — a
feeling of Old Testament hellfire and brimstone marbled with the realities
of life in today's America: a moribund economy, healthcare woes, lives surrendered to credit.
There are
certain points in this game that are crafted so well that it will make you
feel genuine moments
of dread, panic, and / or anxiety.