Lastly, the game will allow the player to make
certain gameplay decisions.
Not exact matches
«We have actually made the
decision to specifically tailor
certain maps to
certain game modes,» Fegraeus continued, «and what we get from that is not only incredibly varied scales, but also
gameplay that will allow players to live out some of their most memorable Star Wars battle fantasies.»
This was due to some bad tournament running
decisions such as allowing coaching for players which compounded with a
certain person's extremely campy
gameplay that pretty much went to time.
The
decision to divvy up the story into so many different threads does have a
gameplay motivation, too, but I'm not
certain it's a positive one.