Sentences with phrase «certain monster hit»

Final numbers are still rolling in, but in a tight three - way race for no. 1 at the U.S. box office, a certain monster hit appears to have won by a (bright red) nose.

Not exact matches

Once a certain threshold is hit, a new rank is gained and a tasty morsel of information is given about the studied monster.
And in that dialogue they got, they both say to you (not in these words of course) that a) slime gets applied the more you hit the monster, and reaching a certain point it explodes, b) that the explosion ignores hard shells» defenses making it so that c) it's easy to break harder monster shells and parts with it.
If you have trouble targeting a certain part of the monster, you can mark it by holding L2 and pressing R2 while aiming as illustrated in the basic controls above, releasing a dust that shoots out to hit whatever part you were aiming at.
Fixed the issue where the character could be CCed infinitely when inflicted hit by a certain monster.
Everything you do in Destiny 2 - completing missions, Patrol activities, killing monsters - gives you XP, and at a certain point, you will hit the experience level cap of 20.
As with all Beholders, the monster had certain weak spots (in this case, the red tip of its tentacles), but hitting them wasn't easy at all even though difficulty had been toned down for the occasion.
To add insult to the monster injury, since Monster Hunter 2, this weapon have had the ability to KO monster when landed certain of hits to the monster head — earning the infamous title «KO Kingmonster injury, since Monster Hunter 2, this weapon have had the ability to KO monster when landed certain of hits to the monster head — earning the infamous title «KO KingMonster Hunter 2, this weapon have had the ability to KO monster when landed certain of hits to the monster head — earning the infamous title «KO Kingmonster when landed certain of hits to the monster head — earning the infamous title «KO Kingmonster head — earning the infamous title «KO King»
Excessive quick time events result in lots of trial and error, the game chugs along during certain boss fights and monsters have a nasty habit of scoring cheap hits that often put players at a disadvantage.
This results in Monster Max becoming a game of trial - and - error, and that would generally be fine if it wasn't for three design choices: you only have a certain number of hearts (which you lose when hit), the room you're in resets when you're hit, and there are no checkpoints.
In addition to Ultra Street Fighter II The Final Challengers (for Nintendo Switch) turning out to be a smash hit, catalog unit sales of such titles as Monster Hunter XX (Double Cross)(for the Nintendo 3DS family of systems), which was released in the previous fiscal year, also contributed to the increase in revenues to a certain extent.
Speaking of weak points, you can break off certain monster parts if you land a perfect hit on it.
a b c d e f g h i j k l m n o p q r s t u v w x y z