• Fixed issue where
certain multiplayer challenges would not unlock properly for all characters.
Not exact matches
Perfect Dark has a total of 30
challenges, and upon beating them you will unlock
certain items / areas for the Combat Simulator (
multiplayer mode).
Mechanically, that's most felt in the game's streamlined progression system, which trades out the crafting, upgrade trees, and a traditional XP system for a «
challenge» based structure that rewards you with perk points whenever you complete
certain tasks, like completing the aforementioned «stashes,» racking up kills with a specific type of weapon, traveling a couple of kilometers in the wingsuit, or completing stages in the game's «Far Cry Arcade» mode (which offers both traditional
multiplayer and a level creator that functions as a sort of Mario Maker for Far Cry levels.)
A major new addition for online
multiplayer is a social area that players can interact within before matches known as Headquarters which embraces up to 48 players or groups of friends that can be
challenged to 1 vs. 1 games, daily
challenges or discussing the best loadout for
certain missions while situated at the firing range to experiment with the loadout that best suits your preferences.
Lead Concept Artist, Michael Pedro, will showcase
Certain Affinity work on the HALO franchise as well as discuss the various
challenges concept designers may face during development of a
multiplayer game.
It features a unique tug of war style
multiplayer, which also can be set with
certain rules to add a bit more
challenge to the game.
These are
challenges for various things, such as completing a campaign mission, playing as a
certain character, or beating a
certain multiplayer mode.