Sentences with phrase «certain objects around»

In addition, heavy attacks will knock certain objects around the environment, resulting in a world that is reactive to the player's actions.

Not exact matches

The sum of these stored behaviors is an object's habit field, and merely being around it compels our bodies and minds to act in certain ways,» he writes in an in - depth post on A List Apart.
First, he distinguishes from classical empiricism a revisionary description of experience according to which sense perception is neither the only nor even the primary mode of experience, but is rather derived from a still more elemental awareness both of ourselves and of the world around us» (PP 78).6 On Ogden's analysis, both the classical and this first type of revisionary empiricism «assume that the sole realities present in our experience, and therefore the only objects of our certain knowledge, are ourselves and the other creatures that constitute the world» (PP 79) 7 With these «two more conventional types of empiricism» he contrasts a «comprehensive» type of revisionary empiricism distinguished from them by its consideration of the possibility (and then also by its claim) that the internal awareness it asserts together with the former revisionary type is «the awareness not merely of ourselves, and of our fellow creatures, but also of the infinite whole in which we are all included as somehow one» (PP 87, 80, 85).
For example, some of these materials can channel light around an object so that it appears invisible at a certain wavelength.
To pass the light around the object, the researchers applied a thin shell made of the transparent silicon material PDMS, to which a certain concentration of light - scattering melamine microparticles was added.
Also, confirmation that these low - mass objects are ubiquitous around larger galaxies could help solve the mystery of why certain young stars, known as G - dwarf stars, are chemically similar to ones that evolved billions of years ago.
Crazy Granddad tasks players with collecting as many collectibles scattered around the map as possible within a certain time frame while being guided by a giant overhead arrow pointing to the next object.
This time around, he can also pluck certain objects from the ground, as well as pick up certain enemies to throw them at others.
Control is via a circle which you sweep around the screen and you have to interact with objects, sometimes zooming into certain specific locations.
This time around, Link has an array of special moves that allow him to stop time for certain objects, make ice blocks emerge from surfaces, and use a strong magnet to move specific objects around.
This is a great way to teach your dog to fetch certain items from the toy box or even various objects from around house.
Of course you need to take caution when visiting certain places or neighborhoods that are located around the city, also note that when walking through the streets of the city must take what is necessary and do not carry excess cash or valuable objects.
As you walk around the controller will vibrate to indicate a nearby clue, while Phelps will comment on certain objects you discover to let you know that they're not relevent to the investigation.
- as Captain Olimar is making his way home, an asteroid onslaught forces him to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have to find items on this planet which can be turned into fuel - collect everything from seeds to large scale treasures - you need 30,000 Sparklium to make your way home - you are eventually required to find a lost ship part at the end of the game - levels are more linear and puzzle based, and include specific goals / goodies to collect - move Captain Olimar with the Circle Pad, while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways to complete a sector 100 % - passageways can grant you access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you use yellow Pikmin as a source to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later level, you need to use red Pikmin to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can break crystals - blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can have in a stage is 20 - blow your whistle to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing to the top of a tower without any help of Pikmin, and instead use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced to improvise with Yellow and Rock Pikmin to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin to pick up / feed bombs to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in to grant you access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
This time around, he can also pluck certain objects from the ground, as well as pick up certain enemies to throw them at others.
One mode allows you to stick to certain objects and rotate 360 degrees around them if possible, while the other mode un-sticks you, but lets you move at a much faster clip around the level.
- using the Mii Mask makeup item now colors all exposed body parts - ability to sit down on big rocks found around villages - floor cushions are laid out in houses - ability to shake trees while holding a one - handed piece of equipment - place objects on top of certain pieces of furniture - hang clothing on the walls - upload screenshots directly from the game - Villagers give a full week's notice before they ship on out of town - choose who to kick out of a town if they manage to convince a visitor to move in longterm
The controls are well mapped to the DualShock 4 controller by updating the controls for every season to that of A New Frontier with the control scheme consisting of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The control scheme consists of pressing X, triangle, square or O to perform actions, start a conversation with a Fable or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing L2 to show selectables or to perform fight actions; pressing up or down on the d - pad to cycle through your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one fights with Fables as the buttons are randomly generated each time you play; changing the direction of the left analogue stick to move Bigby as he walks around to explore the environment; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a Fable; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller by retaining the improvements from the second season with the control scheme of Michonne consists of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller with the control scheme consisting of pressing X, triangle, square or O or alternatively by pressing up, down, left or right on the d - pad to perform a particular action, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; there are certain face buttons, such as X, triangle, square or O that you have to button mash when in one - on - one encounters with walkers as the buttons are randomly generated each time you play; changing the direction of the left analogue stick to move Lee around cover in a tight situation or walking around as you explore the environment and find people; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The rest of the trophy list centres around achieving and unlocking pretty much everything the game has to offer, although there are some easier trophies such as The Force, It's Calling To You bronze trophy for collecting a certain amount of studs in any given level which can be achieved by breaking the majority of the objects you find in the surrounding environments and destroying enemies in the first story mission.
Thankfully, the console versions will have a context specific interface that changes depending on what action is available around a certain item or object.
Murfy follows your character around during certain levels, and he interacts with a lot of objects in the most surprising ways possible.
Certain HUB locations will give players the chance to pick their favorite characters and complete side missions or just run around breaking objects in order to collect more LEGO studs.
In this game you have to remove objects below and around the Drunk Ragdoll so that it lands on the platform and remains there for a certain amount of time.
The first allows you to explore the town and certain objects within it, such as a «Pool of Vision» (essentially a kiddie pool, one that you can kick) and dwellers hanging around Cartman's compound.
At a meeting with the co-curators of Robin Rhode in Berlin in July, 2013, he explained: «I embrace the objects around me and certain aspects of the everyday.
Friend and fellow artist Ulijona Odišarija reads as a single clear voice without embellishment, expressing a certain creative ambience around perceptions and consciousness in relation to objects that refuse signification and thus capital value.
It struggles with random items from around the house, and it's not very good at recognizing subtle differences between certain types of objects.
You can move around by simply tapping or sliding your finger around like a cursor, or tap once on certain objects like trees to shake them and drop their fruit.
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