Not exact matches
The Detroit Institute of Arts is also experimenting with augmented reality technology and is partnering with Google for an Ancient Egypt exhibit in which visitors can
use the museum's smartphones to see special digital graphics and information overlaid on
certain objects, like a mummy's sarcophagus.
This can be achieved by helping your child with
certain play patterns such as grasping small
objects, pouring water out of cups, squeezing things like sponges, and doing other activities that force a child to
use their hands in creative ways.
During this time, the class will learn about a
certain topic (for example, water, weather, animals, plants, and nature) through the
use of books, demonstrations with actual
objects, explorations outside, or interactive activities.
For the past few years, millions of people have been
using location - aware smartphone apps to daub comments, ratings, images and videos on top of places,
objects and, to a
certain extent, even themselves.
BOX 15, A-15-6; 30219214 / 734997 SAPA Part B - 1st Draft, c. 1972
Using Numbers - Numbers and the Number Line, JRM Observing - Observing the Weather Measuring - Making Comparisions
Using a Balance, JE Alternate Auto - Instructional, Measuring 1 - 4 / Measuring Area, Gillis Classifying - Trees in our Environment, JRM, c. 1972 AAAS - Xerox Film Loops Guide, A11 Exercises - Shapes and Symmetry, Hansen, 1972 SAPA Part B - 1st Draft, 1972 Observing - Observing Color and Color Changes in Plants, HM Communicating - Identifying
Objects and their Variations, RN Communicating - Different Kinds of Forces, AHL Communicating - Graphs, JRM Classifying - Observing Living and Nonliving Things, Smith
Using Space / Time Classifying - Animals in Our Environment: Part B (alternate)
Using Space / Time - Shadows, Smtih Alternate (Autoinstructional)-
Using Numbers - Numbers and the Number Line Observing - Observing Soils, JRM SAPA Part B 2nd Draft, 1972 Measuring Area 1 - 4, CCP Measuring 1 - 4, Volume of Solids, Alternate 2, CCP Measuring 1 - 4, Volume of Solids, Alternate 1, CCP Measuring Length 4 - 6, Linear Measurement
Using Metric Units, CCP Communicating - Intro to Graphing, JRM Communicating - Pushes and Pulls, AHL Communicating - Identifying
Objects and Their Variations, RN Classifying - Trees in Our Environment, JRM Classufying - Observing Living and Nonliving Things, Smith Observing - Observing Color and Color Changes in Plants and Observing Changes in Mold Gardens, HGM Observing (alternate)- Observation,
Using Several of the Senses, HGM, c. 1972
Using Numbers - Numbers and the Number Line, JRM Measuring - Making Comparisions
Using a Balance, JWE
Using Space / Time - Shadows, Smith
Using Space / Time Relationships - Time Intervals, HGM Observing 10 - Observing the Weather, JWE Observing - Observing Soils
Using Several of the Senses, JRM SAPA Part B Tryout Draft, 1972 Communicating - The Same but Different Observing 10 - Observing the Weather Observing 9A - Observing Soils Observing (alternate)-
Using Several of the Senses Observing - Observing Change Classifying - Trees in Our Environment Classifying - Observing Living and Nonliving Things SAPA Part B, Observing - Changes in Molds and Other Plants, c. 1972 SAPA Part B Tryout Draft, 1972 Observing - Observing Changes in Plants Observing - Changes in Mold and Green Plants Measuring - Making Comparisions
Using a Balance Measuring Length - Linear Measurement
Using Metric Units Measuring Volumes of Solids, 1 - 4 Communicating - Pushes and Pulls Comparing Area, c. 1972
Using Space / Time Relationships - Shadows, 1972 Addition of Postive Numbers, Sums 1 - 99 (not being tried) SAPA Part B 3rd Draft (alternate),
Using Numbers - Numbers and the Number Line, 1972 SAPA Part C 1st Draft, 1972 Classifying - Classifying Components of Mixtures, Livermore Inferring 2 - How
Certain Can You Be?
Therefore, from the point of view of the aroma, the barrel is a vehicular
object used to enrich the wine in
certain wood compounds.
Using calculations and data mining, the Spanish astronomers have found that the nodes of the 28 ETNOs analysed (and the 24 extreme Centaurs with average distances from the Sun of more than 150 AU) are clustered in
certain ranges of distances from the Sun; furthermore, they have found a correlation, where none should exist, between the positions of the nodes and the inclination, one of the parameters which defines the orientation of the orbits of these icy
objects in space.
Researchers hope that in the future they will be able to
use a similar method to recreate wave functions of more complex quantum
objects, such as
certain atoms.
As you learned in the previous page, carbon dating
uses the half - life of Carbon - 14 to find the approximate age of
certain objects that are 40,000 years old or younger.
The Service also may
use locally stored
objects to provide
certain content, such as video on demand, video clips, or animation.
Also
used as throwing
objects in
certain fighting games.
During his adventure, the hero's hat is possessed by his newest ally, Cappy, which allows him to throw it like a long - range weapon and
use it to capture and possess
certain objects and enemies.
This time around, Link has an array of special moves that allow him to stop time for
certain objects, make ice blocks emerge from surfaces, and
use a strong magnet to move specific
objects around.
The available Forward and Reverse Sensing Systems
use ultrasonic sensors in the bumpers to audibly alert you to
certain objects when you're moving forward or backing up at a slow speed.
• Information Automatically Collected We may
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certain information when you visit and
use our websites or mobile applications, to deliver online advertisements that we think would be more relevant to your interests, to monitor interactions with our emails and online advertisements, and to allow us to keep track of analytics and
certain statistical information which enables us to improve our websites and mobile applications.
If you have noticed that a
certain object or sound always causes your dog to bark, you can then work towards getting your dog
used to that
object or sound.
It is often
used for dogs with handling issues (e.g., uncomfortable with having their collar grabbed), fears of
certain types of people (men, people with facial hair, tall people), or reactivity toward
objects, such as cars.
For customers who
object to
certain aspects of a product or want multiple benefits that are not offered by just one product, a good solution is to suggest
using a mix of products.
Sadly Raven have also severely limited its
use, while your mind conjures up idea's of much fun you could have simply by
using the TMD's powers in the game world you're limited to only
using them on
certain objects.
- any LEGO character can be
used in any setting, mixing all the I.P.s together - cutscene shows Gandalf's famous Balrog bridge scene, but Batman saves him from falling to his doom - those two and Wyldstyle wander through Wizard of Oz, Portal, and Scooby Doo environments - each character has his or her own power that can be
used to deal with
certain obstacles - Gandalf can
use magic to rebuild something - Batman latches on to an
object with a grappling gun - upgrade and modify vehicles by attaching and moving Lego pieces on the toys themselves - you can only
use Chell's portal gun on specific spots marked out by the game
- each vacuum handle is equipped with two main buttons - the top button is for charging your flashlight blast - the bottom is for sucking up ghosts - a special button located apart from the controller lets you throw a stun bomb - starts with a tutorial from Professor E. Gadd -
use flashlight blasts to stun ghosts and destroy small enemies -
use the vacuum to collect coins /
objects nearby and suck in ghosts - on - rails FPS - when you charge your flashlight you can feel the controller's vibrations building up and die out with the flash - when you grab a ghost in your vacuum stream you feel the pull when he switches directions or break free - when you suck up coins, a mechanism inside the controller pounds the inside - game gives you options as to which room you would like to investigate next - sometimes you have to clear
certain rooms before moving on
As a dragon you're capable of interacting with
certain objects such as giant magnifying glasses that are
used to help some crops grow, or noisy bells needed to wake a character up.
- as Captain Olimar is making his way home, an asteroid onslaught forces him to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have to find items on this planet which can be turned into fuel - collect everything from seeds to large scale treasures - you need 30,000 Sparklium to make your way home - you are eventually required to find a lost ship part at the end of the game - levels are more linear and puzzle based, and include specific goals / goodies to collect - move Captain Olimar with the Circle Pad, while all other interactions
use the touchscreen - blow your whistle, throw Pikmin and also touch
certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways to complete a sector 100 % - passageways can grant you access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you
use yellow Pikmin as a source to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later level, you need to
use red Pikmin to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can break crystals - blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can have in a stage is 20 - blow your whistle to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing to the top of a tower without any help of Pikmin, and instead
use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced to improvise with Yellow and Rock Pikmin to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you
use Red Pikmin to pick up / feed bombs to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in to grant you access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
You can
use «The Leash» to grab
certain objects or explosive barrels, but best of all, grab your foes, giving you another slow - mo moment to finish them off.
By
using the right analog stick, the player is able to place Pikarina over
certain objects and, by pressing R2, the fairy then interacts with the desired
object.
-
using the Mii Mask makeup item now colors all exposed body parts - ability to sit down on big rocks found around villages - floor cushions are laid out in houses - ability to shake trees while holding a one - handed piece of equipment - place
objects on top of
certain pieces of furniture - hang clothing on the walls - upload screenshots directly from the game - Villagers give a full week's notice before they ship on out of town - choose who to kick out of a town if they manage to convince a visitor to move in longterm
Depending on your character,
certain objects can be picked up and thrown, structures can be
used as a means to boost yourself out of the corner, or you can smack your opponent against the background for combo opportunities.
Space Invaders Color (again, 1978) was the first time the game was released in full color, though the trick the developers
used to turn each row of enemies a
certain color looks an awful lot like the bands of cellophane
used earlier, as a given row on the screen always turns the
objects inside it the same color.
There is some great level and enemy design at work here, along with the ingenious black - and - white segments in
certain levels, which force players to
use Kirby's most underrated and oft - forgotten basic ability to suck in
objects and blow them out as stars.
For one thing, each map unit has a list of
object types
used in a scene - each
object is loaded just one time and the list informs the system how many copies should be placed in a
certain area.
Using his own mental gifts, Paul can view
certain events already transpired, the placement of
objects, analyzing said
objects and harnessing the energy from them, before playing it all back in his head.
If I'm trying to describe a
certain kind of game, one where you wander, examine
objects, and
use them to mentally piece together a story, 2013's Gone Home is the first example I reach for.
The throw attack kills most normal enemies, but it can also be
used to possess
certain characters, enemies, and
objects.
The
objects in question can be
used to decorate Kirby's new apartment at the player's leisure (bringing a little taste of Animal Crossing into the mix), and
certain objects can be placed in other apartments in the same building to get new tenants to move in, with each new arrival providing their own series of time limit - based mini-games (like trying to find friends hiding within a stage, or defeating a set number of enemies).
The only real
use the touch screen could be
used for is to drag
objects to
certain places in the menu.
In VR you just look down and stare at the item to highlight it in green, and stare at a
certain object to
use that item.
The right trigger button is
used for something called «Focus», which allows you to zoom in on
certain objects and is
used later in the game as a supernatural ability that exposes enemies» weaknesses.
A hacking system is also
used in the game, where players tap on
certain objects to interact with them and progress...
Increasingly I've been
using a term, «Social Marker» to describe a
certain type of Social
Object.
The works negotiate a space between sculpture and drawing,
using three - dimensional
objects to create what, at
certain distances, seems to be a two - dimensional field.
According to Campbell, a Dublin - born artist now based in Glasgow, it is an «open - ended» essay on the commodification of
objects and the omissions, lapses and prejudices
used to portray histories in
certain ways.
Both Compositions (Cards) and Drawings (Pins) blur the lines between sculpture and drawing,
using three - dimensional
objects to create what, at
certain distances, seems to be a two - dimensional field.
With the
use and re-
use of
certain found
objects and devices (hooks, tools, animal skins, and bulbs for instance) placed either as characters in installation or as triggers for performances, Betancurth assembles what he calls a psychic economy of forms.
By
using Roland Barthes» theory of the «punctum», Khan writes about a
certain personal touching detail of an
object or person that jumps out of the photograph and holds his gaze.
Formal cues such as gesture, color and the
use of found
objects prompt us to recognize patterns and attribute meaning to
certain behaviors.
Again, the fact that a more limited
use of MFNs was allowed by the authorities implies that they do not have the
object of restricting competition (although, in
certain cases, that may be their effect).
One example highlighted how Huawei is
using that AI is in the camera app, where the phone automatically recognizes
objects it's shooting and adjusts
certain settings for better shots.
Then Asus said the Zenfone 5 has an AI camera, which like Huawei's Mate 10 Pro, can
use built - in smarts to detect
certain objects and
use that knowledge to adjusts your picture.
Children ages eight to twelve months should: be shy or anxious with strangers; cry when parents leave; enjoy imitating people in play; prefer
certain people and toys; explore
objects in different ways; find hidden
objects easily; look at correct picture when the image is named; imitate gestures; and begin to
use objects correctly.