Sentences with phrase «certain story moments»

There's plenty of freedom, although the map never becomes truly «open world» in the way that games like The Legend of Zelda: Breath of the Wild or Horizon Zero Dawn are; instead, it's an interconnected series of diverse locations, many of which are gated behind certain story moments and collectible milestones until the very end.

Not exact matches

You can find many stories of successful companies that originated from a serendipitous moment like two people randomly meeting or someone being in a certain place at a certain time.
Well it is true that some people seek sorcerers to implement Jinn that are satanic demons into mankind or his house or his business to finish him or make his life miserable or to stop flow of his business income... In such case it is either you are religious enough and say your prayers often then it becomes hard for this to harm you or otherwise you need to find some one who practice exorcism to remove this evil... But many are just pretending to be good at it and help you not but squeeze money out of you with tales and stories... There is another type of possessions and that is not through a sorcerer but directly by coincidence what man is at his weakest moments and those weakest moments for a possessions are when you come through a great fear or when cry or laugh loudly in hysteria, or during a certain moment of mating... or even when sneezing loudly... That's why there are prayers to be said on daily basis to guard you from such things and specially if passing haunted places such as deserted houses but most evil ones are residents of public toilets and market places... Some of them even would claim that you have made a wrong action by which you have killed a dear one to them and for that they have possessed you and that is mostly night time such as throwing a cigaret butt to a dark place or stepping killing an insect or even an animal at night which could have been one of them or possessed by one of them... So this is true thing happening to many who suffer unexplainable illnesses or sufferings which could look like mental illness that comes and goes as pleased...
The unique person and moment can be seen as unique because the story does not have to return to a certain point; but on the other hand, the end symbolizes closure, the cessation of the intolerable new, and the little story of the believer's life is subjected to these same tensions that appear in the overall story.
Also, intense situations can lead to tragedy, heat - of - the - moment decisions are made by certain characters that will have important ramifications later in the story.
But you won't care, because none of this is filler; with regards to certain pivotal moments in the story, Kojima has even found a way for you to watch and play at the same time.
Some make me laugh and I will randomly giggle when thinking about certain moments of the story.
Battlefield 1's stories avoid talking about either the full scale of the global conflict or about their own nations» involvement, meaning that the results feel surprisingly tone - deaf at certain moments.
However, it's in certain moments that the episode prevails and Alex's subplot, Kara's exploration of what truly makes her a hero, and Sam's moment of realization are really the true elements moving the emotional story forward.
The game does contain a story and as you complete certain speedlists or challenges, these create some fun faux social media moments which helps progress the storyline which serves as a nice cutscene.
Once they return home, the domestic drama fares little better, as most of the stories proceed with very few moments of genuine insight, only commanding attention during certain scenes where something interesting develops.
We hope it's not prudishness, but somewhat taking the Soderbergh stance that «as soon as someone gets naked, the film becomes a documentary,» that scene's overlength did in fact take us out of the story: by a certain point we had understood the drama and import of this moment for Adèle, and her revelatory experience of having sex, for the first time, with someone she was terrifyingly in love with.
Genisys harks back to the original film both in story and tone, recreating certain semi-iconic moments while also giving us a new perspective of the franchise - sparking events.
An unhurried triptych of stories about women in small - town Montana, Certain Women has the time (and the sense) to let moments hang, as tiny calibrations of feeling pass across...
The main story line is very basic and, although there are some good moments for certain characters (Gugu Mbatha - Raw completely owns the scene where she breaks down), it doesn't allow for a whole lot of real character development.
At certain moments, Fletcher breaks the fourth wall to essentially reiterate the story thus far for the audience members who have been scrolling through Twitter for the last three scenes.
A story that is highly personal to the director, who himself grew up in a collective - living environment, we're certain that the unusual backdrop will prove fertile ground for the kind of ideological, social and interpersonal drama (with lighter moments too) that Vinterberg excels in.
While there is a certain, repetitive groove that it's possible to fall into (and just as much grinding for rare materials as have been present in previous games), Monster Hunter World does an excellent job of breaking up the hunts with a smattering of important story moments, side activities, and clever diversions.
The lighter moments are necessary to offset the more upsetting corners of the story, as some of the plot machinations will hit certain viewers pretty hard.
Adaptive Audio is an immersive experience that goes beyond simple loops and creates a pacing of the stories, the pivotal moments in scenes and how certain characters are associated with specific sounds.
In a bid to lure customers over to their platform they developed Adaptive Audio, which is an immersive experience that goes beyond simple loops and creates a pacing of the stories, the pivotal moments in scenes and how certain characters are associated with specific sounds.
In that story Krigstein does interesting things with panel repetition or thinly slicing certain panels so you get a strobe effect as a subway car races by, or he slows down a moment of action, of someone falling on the subway tracks, by carving it into six or seven tiny vertical panels, and that's as much an inspiration for what we are doing as anything.
However bad the overall story was, I felt a sense of nostalgia at certain moments that would almost trick me into thinking the game wasn't half bad.
«But I understand that there's a real appetite in the media at the moment because the Wii U is a hot topic to spam some stories that are going to attract a lot of links if they present it in a certain way.»
While there is a certain, repetitive groove that it's possible to fall into (and just as much grinding for rare materials as have been present in previous games), Monster Hunter World does an excellent job of breaking up the hunts with a smattering of important story moments, side activities, and clever diversions.
Despite some cheesy writing and cutscenes that look like they belong in 2011, Infinite's story has a certain goofy charm to it, and packs in plenty of fun team - up moments that had the Marvel and Capcom nerd in me geeking out.
This was done through the story mode, which developers, CyberConnect 2, beautifully recreated scenes from the anime and created their own twist on certain moments.
There are reasons to play the story multiple times, too, thanks to certain moments that change the shape of the story, and you can absolutely speedrun the game, just like the old days.
How certain tracks made me feel when playing the game, and when key moments were happening in the story... it's just so good.
Similarly, this exhibition is like a story made up of tangents that all coalesced at a certain moment in an artist's life.
Right now it seems that Heartland's «social engineering» story is just a quick excuse they dreamt up at the spur of the moment, to cover up the real causes of the documents» release and to create a pretext for smearing certain people.
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