Meanwhile, Jack Hammer is capable of throwing sticks of dynamite which can bounce off objects and surfaces before exploding on impact with an opposing vehicle or after a
certain amount of time, while a sentry turret can be constructed to fire at nearby enemies with a fire rate
boost when Jack Hammer remains within the vicinity of the sentry turret; a
temporary wall of rocks can be built directly behind Jack Hammer to block incoming enemies, alongside a shockwave ultimate ability which emits a force wave that damages enemies and allows a
temporary boost to the weapon damage capabilities of allied vehicles.
Power - ups are strewn across the levels, offering
temporary boosts to your character or a weapon to launch against your opponents, meanwhile, a refillable sprint can be charged by passing through
certain sections.