Sometimes, it just comes down to flaws that
certain types of players don't care about, or perhaps is a boon rather than a flaw!
Ozil needs
certain types of players around him to flourish.
Very often, only
certain types of players can line - up in this formation so it can work.
Conversely Arsene runs a entertaining, fun offensive system that can only be run with
certain types of players, thus eliminating a lot of the talent pool 2) other than Porto, maureen has worked for clubs where money was readily available and provided for him whenever he wanted for however much he wanted.
«There are
certain types of players like me who get more inspired, more motivated when fans boo them — it helps motivate you a bit more.»
Arsene has been looking for
a certain type of player for the DM position, and Coquelin fits it well and surprisingly absolutely shines there.
What is clear though is that Klopp is looking at
a certain type of player to add to his squad, as he continues to focus on younger players with a high talent ceiling in order to help develop their talent moving forward.
That also partially explains why we need
a certain type of player but end up getting a completely different type of player.
This suggests that they either lack the mental strength to play under pressure or there is an issue within the squad in that the players are much of a sameness — Wenger seems to have moved towards
a certain type of player whereas before when he first came to the club we had strong, physical leaders such as Vieira and Keown and smaller, technical players like Overmars and Anelka.
Look Ozil is
a certain type of player, he was an asset to Real for the entire time he was there because his managers knew how to get the best out of him.
Maybe that's just us, but if a game needs
a certain type of player for it to make sense, there's a problem.
For every cheap death though there is
a certain type of player.
It is fun, but only
a certain type of player (* cough * masochists * cough *), will really enjoy it beyond a few minutes of play.
Quantic Dream's newest game will be one that appeals to
a certain type of player.
Not exact matches
The ability for
players to cast
certain types of magic attacks will also be influenced by real world weather conditions.
Wenger likes
certain types of strikers and the only time i recall him getting a
player who is all about finishing is Jeffers, we know how that turned out... there was Suker & Eduardo too but they had something more also a high class
of finishing ability especially Suker.
The
type of goals van persie used to score that won us matches, like against liverpool in the dying minutes, only
certain players can produce that kind
of magic on a consistent basis.
I'm much more concerned with how coaches, schools, the NCAA, and law enforcement deal with these
types of crimes that involve violence and sexual assault than how they deal with
players being paid to come to a
certain school.
Walcott is a squad
player with a unique set
of talent for the right
type of offensive play or
certain situation.
For example, a fan
of a team may know a batter's vulnerability to a
certain type of pitcher, or some
players» tendencies to play poorly in early games.
However, I am
certain all
of those
players would rather play the
type of football City is playing right now: a de facto indictment
of Mourinho's methods.
Players are instructed to press
certain keys to respond to different
types of images, including pictures
of tasty sugary foods and pictures
of healthy foods.
Story, voice work, and animations are all still goofy, but throw in co-op multiplayer, better endgame content, and more reasons to replay it, and State
of Decay 2 is the
type of game with which
certain players will fall in love.
What
types of weapons
players can equip depends on what
type of chassis they've chosen: the light engineering chassis, the medium sized standard chassis or the heavy assault chassis, all
of which have a
certain amount
of slots available for weapon attachments.
Meanwhile, the
player must strategize between managing resources and building the right
type of plants for
certain situations.
But as it was in Animal Crossing: City Folk, there are
certain months where Chip will accept any fish, while some months he will ask the
player to catch a specific
type of fish.
Also, some larger enemies have auras around them that negate a
certain type of spell, but if a
player stands in those areas, they will receive the same resistance.
I'm using Google to find out what
types of plastic bottles are the worst for human health, or determining the hometown
of a
certain actor, or looking up some NBA
player's college stats.
None
of this is to say that Planetary Annihilation is worse off opting to support massive strategy over more detailed, tactical gameplay, just that it will likely appeal to a
certain type of RTS
player more.
Sitting for hours grinding levels or farming for materials is a large part
of certain types of gameplay, and this imbues the
player with a sense
of dedication and delayed gratification.
If a
player has all
of a
certain type of crime ring or racket in a city, they'll get a bonus.
Command one
of five different civilizations: the Britons, Franks, Mongols, Saracens, or Japanese; Control special «hero» units such as Richard the Lionheart, Robin Hood, Joan
of Arc and Genghis Khan, whose special «hero» powers affect the entire battlefield; Lead over 45 different
types of units into battle — from bowmen and monks to hand cannoneers, mercenaries and samurai;
Players» can construct and upgrade buildings to help their units learn new skills and create resources for their civilizations; Research over 50 different technologies like chemistry, ballistics, siege craft and spying to advance civilization into the next age; A new Combat Advisor offers advice on certain campaign strategies and provides an assessment of the battle's outcome; Multi-player scenarios allow up to four players to wirelessly battle each other; By gaining Empire Points, players can unlock maps and units to improve their Empero
Players» can construct and upgrade buildings to help their units learn new skills and create resources for their civilizations; Research over 50 different technologies like chemistry, ballistics, siege craft and spying to advance civilization into the next age; A new Combat Advisor offers advice on
certain campaign strategies and provides an assessment
of the battle's outcome; Multi-player scenarios allow up to four
players to wirelessly battle each other; By gaining Empire Points, players can unlock maps and units to improve their Empero
players to wirelessly battle each other; By gaining Empire Points,
players can unlock maps and units to improve their Empero
players can unlock maps and units to improve their Emperor Rank.
The new update will be adding a new Elder Dragon for
players to hunt, as well as a new limited - time quest
type that will require a
certain amount
of teamwork between
players.
Each general has special abilities and can only use
certain cards, meaning no deck is alike, and there are tons
of card
types, unique creature abilities, and different rarities, meaning that
players can come up with infinite possibilities when it comes to strategy.
Additional variety is provided in the form
of different event
types such as 3 lap single races; completing a lap within only a strict number
of laps in time attack; head - to - head races sees the
player having to overtake their rival as quickly as possible within a set time limit on a track day which is open to the public followed by holding your position; track days require a
certain amount
of overtakes within a set time limit; and drag races are knockout tournaments which requires the
player to shift through the gears manually to maximise their top speed in order to cross the finishing line ahead
of the opposing rider in each round
of the competition.
In Lost Outpost, fixed a problem where Steelheads would not attack in
certain places Fixed an issue where if, two
players tried to pick up the same golden egg near the end
of a wave, one
of the
players would become unable to pick up eggs in the following wave Fixed issue where, after playing online, party members in the plaza were shown to have the Splattershot Jr. equipped Fixed issue where, if a
player disconnects just before starting, their weapon will be shown / stuck as the Rainmaker Fixed issue where, if a
player disconnects just before the end, the arrow pointing to them (indicating «self») on the scoreboard may be seen by other
players Fixed issue where a communication error would occur if a
player was assigned a Roller -
type weapon for a long period
of time
As for regular enemy attacks they're handled exactly the same as
player's attacks, the exception being that
certain foes have multiple
types of assault that they can use, so to find out which one a die is rolled.
Escalation missions task the
player with taking out specific targets in
certain ways like requiring you to use a
certain weapon or be wearing some
type of disguise.
I wonder if
certain types of visual novels or choice - based videogames could provide a similar effect; could a relationship simulation improve insight into a
player's real - life relationships?
You can customise the amount
of arrows each
player starts with (even choosing to give
certain players handicapped advantages), turn off
certain arrow
types and pickups, set only one
type of power - up available, tweak the
types of item chests that appear, give everyone really slippery shoes, make accidentally firing an empty bow punishable by death and much, much more.
Part
of Grip's anxiety over Safe Mode, or something like it, came from wanting
players to have a
certain type experience playing SOMA.
The good thing though is it finally is coming only many months after the game launched, during today's Smash Brothers presentation Sakurai provided an update on the tourney mode which will feature a couple
of different
types of modes, one
of the newest features is where
players compete to get the highest score within a
certain amount
of time, if that is not for you though then don't worry standard tournament mode is returning.
This is different from the other titles listed here as each
player can specialise in a
certain type of robot, which will inevitably end with absolute chaos from everyone finding each robot's weaknesses and strengths.
For example,
players might try a
certain Pikmin
type against a
certain enemy
type and lose a few, but
players can always regenerate these Pikmin, so the only thing lost is time, which is a factor because
of the time limit within the gameplay.
Figuring out which
types of weapons — swords, dual swords, axes, spears, and the curious hook - and - chain kusarigama, along with projectile weapons that are much more powerful than anything Dark Souls and Bloodborne
players will be accustomed to — are best suited for
certain enemies and your own particular playing style is important, but just as vital is learning how to manage it all.
A few new training card
types were also spotted such as
player passing +15 for one game which will further add to the tactical aspects
of building your team for
certain tournaments and games against friends.
We're also shown the first level to be revealed for A
Certain Magical Virtual - On where the
player will battle it out on the game's academy city stage and the area
type is still very much true to the original games, so far so good for those who are hoping the crossover retain some
of that Virtual On identity.
In Battle Chasers: Nightwar, enemy health and move sets are invisible to
players until a
certain number
of that enemy
type is defeated, forcing you to familiarize yourself with each new region's creatures before you can fully develop a successful combat strategy.