In any case, a warranty covers
certain vehicle damages.
Not exact matches
Most newer
vehicles with «part - time systems» have an automatic deactivation when the
vehicle goes beyond a
certain speed to avoid this
damage, but older trucks typically do not.
In this recall,
certain transistors in the hybrid system can be
damaged by heat, forcing the
vehicle into limp home mode in most cases and in some instances stop the
vehicle completely while driving.
Cause: While assembling the side curtain airbag the shorting terminal, an electrical connector that is designed to prevent airbag deployment during
vehicle assembly, may have been
damaged on
certain vehicles.
A branded, state - issued title to a
vehicle indicating that, in the past, it had
damage exceeding a
certain percentage of its value.
Certain purchases are not covered, e.g. items lost by Card Member, consumable and perishable items, motorized
vehicles and their parts or accessories, and items
damaged partially or entirely by natural disaster or normal wear and tear.
Certain purchases are not covered, e.g. consumable and perishable items, motorized
vehicles and their parts or accessories, and items
damaged partially or entirely by natural disaster or normal wear and tear.
Examples may include, but are not limited to: Charges made outside of the U.S., in duty - free stores, or on board airplanes or cruise vessels; international airline ticket Purchases;
vehicle rentals; lodging stays extended beyond original reservation period;
certain mail order Purchases; Purchases billed on a recurring basis; Purchases at gas stations; telecommunications charges, including charges incurred with calling cards; taxicab charges; security deposits; late,
damage or other fees in connection with rentals; Purchases billed in installments; restaurant tips and other gratuities; and Charges that occur before the end of billing period, if the Charge is posted to your Account after the Closing Date of that billing period.
Certain purchases are not covered, e.g. items with physical
damage,
damage as a result of natural disaster, software, motorized devices and
vehicles and their parts.
Yes, the crashes are still here and are epic, but in previous games you were often given tasks to cause a
certain monetary amount of
damage by crashing your
vehicle into other
vehicles and the environment.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to
damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian B
damage a friendly
vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could
damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian B
damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) •
Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian B
Damage from bullets will now continue to cause
damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian B
damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on
certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
Meanwhile, Jack Hammer is capable of throwing sticks of dynamite which can bounce off objects and surfaces before exploding on impact with an opposing
vehicle or after a
certain amount of time, while a sentry turret can be constructed to fire at nearby enemies with a fire rate boost when Jack Hammer remains within the vicinity of the sentry turret; a temporary wall of rocks can be built directly behind Jack Hammer to block incoming enemies, alongside a shockwave ultimate ability which emits a force wave that
damages enemies and allows a temporary boost to the weapon
damage capabilities of allied
vehicles.
The danger is posed by a
certain blend of motor
vehicle fuel called E15, which may
damage the engines of motorcycles, all - terrain
vehicles, boats and powered equipment.»
Damages may include the costs of past and future medical expenses, compensation for a plaintiff's pain and suffering, costs of surgeries, lost earning capacity, physical and other therapies, and the costs of needed adjustments to homes or
vehicles to accommodate
certain injuries.
When you are involved in an auto accident resulting in injuries to you and / or the people travelling with you in your
vehicle, or the other drivers and / or the people travelling in their
vehicle, then you may either be liable for
damages or eligible for compensation under
certain circumstances.
Be absolutely
certain to get license plate numbers and
vehicle descriptions, and if you can, take photos of the accident site, all of the
damages, and your own injuries.
Under the laws of most states, the contributory negligence of a bicyclist may prevent recovery for
damages sustained in an accident between the bicyclist and a motor -
vehicle driver if the bicyclist's own negligence is found to have accounted for a
certain percentage of fault (usually, more than 50 %).
When a motorcyclist's accident injury or death is caused by a defect in a
vehicle, a defect in the motorcyclist's safety equipment, or the negligence of a driver, the injured motorcyclist or
certain of the deceased motorcyclist's family members may be able to recover financial
damages through legal action.
Product liability actions seeking to recover
damages for motorcyclists» personal injuries or death are usually brought as strict liability claims, which enable a plaintiff to establish the liability of
certain defendants without the necessity of proving that any of the defendants was negligent in creating the defective
vehicle that caused the motorcyclist's injury or death or in releasing it to the market.
This means a person who was hurt or
certain relatives of someone who died in a motor
vehicle collision may be eligible to recover
damages even if they chose not to use a seat belt.
Reasons for judgement were released today proving this yet again and in doing so providing one of the better explanations of why a
certain threshold of
vehicle damage is not necessary in order to have a successful personal injury claim in this Province.
While most states require you to have
certain car insurance coverages, typically at least bodily injury liability and property
damage liability, for your gap insurance to be in effect you need to carry physical
damage coverages of collision and comprehensive on your
vehicle as well.
Comprehensive Coverage Pays for loss or
damage to your
vehicle caused by fire, theft, vandalism, hail, windstorms, riots, falling objects, floods and
certain other perils.
Property
damage or injuries you cause while using
certain recreational
vehicles, such as an all - terrain
vehicle or Jet Ski (this can vary by insurer).
In Car insurance, a comprehensive car insurance policy covers
damage to your
vehicle caused by
certain events.
Generally the
vehicles will have to have sustained
certain types of
damage.
Another problem, when maintaining collision coverage on an older
vehicle, is the fact that if your car is
damaged the coverage will only pay for a
certain monetary amount in accordance with what your
vehicle is worth.
Some policies offer additional, optional protection for perils like
damage to surrounding vegetation, burst water pipes, or
certain passenger
vehicles associated with the property.
Collision insurance reimburses you for the
vehicle damage after you pay a
certain amount — called the deductible — out of your own pocket.
You might want higher limits on
certain vehicles like trucks or SUVs that could cause more potential
damage.
Washington State Law does require that your
vehicle carries at the very least, a
certain amount of Liability Coverage: $ 15,000 / per person bodily injury coverage, $ 30,000 / per accident bodily injury coverage, and $ 10,000 / per accident, property
damage coverage.
Most states require liability insurance to cover at least $ 15,000 in injuries to the driver, $ 30,000 in injuries to all passengers in the car and $ 10,000 in
damage to the
vehicle, as of November 2010;
certain states have higher minimums.
It also covers you in the event your car is «totaled» — meaning that the cost to repair the
damage exceeds more than a
certain percentage of the
vehicles appraised value.
Regardless of your deductible amount, it is almost
certain the cost to repair your hail
damaged vehicle will exceed your deductible.
These policies will pay your medical bills and those of the passengers in your
vehicles, up to a
certain amount, if you are injured in an accident that is not your fault and the other driver either does not carry the required insurance or does not carry enough insurance to cover your
damages.
Comprehensive insurance is a car insurance policy that covers
certain damages to your
vehicle that are not caused by a collision with another car.
Location is also a significant factor as it helps the car insurance company calculate likelihood of
vehicle theft, patterns in accidents nearby, and even how much it costs to repair a
damaged car in
certain areas.
Uninsured / underinsured motorist coverage pays for injuries to the occupants of the insured car, and also property
damage to that car in
certain states, when the covered car is struck by a
vehicle with insufficient or no insurance.
Comprehensive auto insurance, or «other than collision» (OTC) as it's also known, covers
certain types of non-collision
damage to your
vehicle.
Commercial comprehensive coverage will help pay for the repair or replacement of your commercial
vehicle if it suffers
damages resulting from
certain incidents that do not involve traffic collisions.
Property
damage protection will pay for the
damages incurred to your car, other
vehicles or other property that has been
damaged in an accident, up to a
certain amount.
By state law, businesses must carry a
certain level of bodily injury and property
damage liability coverage on each
vehicle used for work.
The law of the state of Massachusetts requires that a
vehicle's operator maintain
certain types of car insurance coverage, such as Bodily Injury Liability limits, of $ 20,000 per injured person up to a total of $ 40,000 per accident, and Property
Damage Liability coverage with a minimum limit of $ 5,000.