Sentences with phrase «challenging enemies as»

Karma will also start to offer you more challenging enemies as a way for you to tailor the game to be as hard as you want it to be.

Not exact matches

Rape gets one time gratification but very angry enemies, love and romance get ongoing gratification on far more levels, with only the challenges of the relationship as negative.
When challenged by the facts or with the law, the administration responds with attempts to undermine the free press and the judiciary, even going so far as to call the free press «an enemy of the people.»
I see MacArthur as an enemy of the people, and I would like to help challenge his divisive, hateful ideas until they lose the respect they enjoy from so many Christians.
As his fiercest enemy I was going to play devils advocate and see who was first to challenge my lie but I SIMPLY COULD N'T GO THROUGH WITH IT.
What I think the Gunners should do now is for them to take these four games touchline ban of Le Prof as a challenge upon themselves by winning all the four games to shame all Arsenal enemies..
After that, Ball has more or less proven himself a reliable vote and loyal member in the Senate GOP fold, as evidenced by leadership's support for him when Assemblyman Steve Katz (one of several intra-party enemies Ball has made over the years) launched a short - lived primary challenge that fizzled after some initial fireworks.
Specifically, since as a pirate is considered hostes humani generis (enemy of the human race), a merchant ship could kill pirates with impunity and probably pass any legal challenges in their next port of call.
The social intelligence hypothesis posits that having to navigate a complex communal life, which involves challenges such as keeping track of who is a friend and who is an enemy, has pushed group - living animals to evolve the mental machinery required to solve and remember mental tasks such as the box puzzle.
The Fourth Estate, Season 1: In these times when journalism is being questioned and attacked as «fake news,» Garbus turns her lens on The New York Times in THE FOURTH ESTATE, revealing the challenges, triumphs and pitfalls of covering a president who has declared the majority of the nation's major news outlets «the enemy of the people.»
In these times when journalism is being questioned and attacked as «fake news,» Garbus turns her lens on The New York Times in THE FOURTH ESTATE, revealing the challenges, triumphs and pitfalls of covering a president who has declared the majority of the nation's major news outlets «the enemy of the people.»
Add in diverse enemies, and this game evolves from a mindless beat em up to a rewarding challenge as the game goes along.
As for the new features there are two incredibly large areas to explore with new ever - annoying enemies to provide an increased challenge.
The only stand out enemy is the stilt walkers as they are big scary and challenging to get around.
The developers could have added more variety of maps or strategy to take down the enemies but the limited appeal and challenge for each map becomes more apparent as the story progresses, sucking all the fun out of it.
Alongside that you have Muselpheim, a challenge «plane» where you can earn various rare rewards to upgrade Bayonetta by beating a variety of challenges such as beating a group of enemies with a single combo or in a tight time limit.
Naturally, happily ever after won't come as easily, as our couple will have to face an old enemy and a new challenge that could threaten to tear the two of them apart.
Undead enemies don't pose as much of a challenge as their cowboy counterparts.
Furthermore, the game does a fantastic job of gradually introducing more enemy types and mission parameters as the campaign progresses and before you know it you'll escort damaged units, desperately leg it across bridges that are being pulverized by enemies, destroy shield generators and fight against the clock in ever changing and incredibly challenging scenarios.
However, Toto Temple Deluxe allows you to play against computer - controlled enemies as well as challenge yourself in timed target - smashing challenges for each arena.
With interesting characters and a very compelling world, your goal is to return to the past in order to save the present as you take on a variety of amazing and challenging enemies designed by acclaimed artist Akira Toriyama.
Combat is integral to this game but as enemies are displayed on the map, this allows you to strategize in whether you'll challenge them or attempt to move around.
Missions try and change things up, such as adding ambushes, different enemy types, and other challenges, but you'll still end up in many of the same arenas fighting the same Aragami.
Although combat commences quite easy in Dragon Quest VII: Fragments of the Forgotten Past, as your characters become more powerful so do your enemies with some challenging boss battles thrown into the mix.
In this menu, you can choose from «one player mode» which is an arcade mode, «story mode» that is only for one player, «vs. mode», «attack mode» that consists of six different challenges, «bonus1 mode» where you can view characters, and «bonus2 mode» which is the same as story mode except every enemy is replaced by a different coloured alien.
As usual the game tries to mix things up with a range of deranged human opponents and boss - like «psychos» but the culture shock of coming up against an enemy that actually presents a challenge is often jarring, and humans encountered elsewhere on the map seem as curiously resistant to damage as the zombies are prone to iAs usual the game tries to mix things up with a range of deranged human opponents and boss - like «psychos» but the culture shock of coming up against an enemy that actually presents a challenge is often jarring, and humans encountered elsewhere on the map seem as curiously resistant to damage as the zombies are prone to ias curiously resistant to damage as the zombies are prone to ias the zombies are prone to it.
Given that, the gaming environment of Mario and Luigi: Dream Team Bros. is quite varied and interactive as you explore a plethora of strange places with puzzles, enemies and other challenges that could only be found in a Super Mario game.
These co-op missions offer unique modifiers, like all enemies are on fire, to further challenge you and your buddies, as well as provide more rewards.
Adventure Mode pays homage to the original The Legend of Zelda as you fight across a large 8 - bit 16x8 map that's filled with a variety of challenges, items and enemies to defeat.
Each enemy on screen serves as a separate challenge, tasking players with completing challenges like
In most missions, the enemy army will be lead by one or more NPC controlled playable characters, who serve as some of the game's biggest challenges.
The press release promises «a single - player action - platformer packed with dozens of challenging levels, boss fights, and a colorful array of insectoid, mammalian, and amphibious enemies that are as cute as they are deadly.»
This adds Hero Challenge as a new History Mode map, and Armor Strike as a new weapon attribute that can inflict a Broken Armor state on enemies.
Unleashing a variety of magic spells and attacks in order to thin out the horde of enemies is super-satisfying as the gameplay is tight, intuitive, and gets very challenging.
Ferocious and meditative is a challenging combo to pull off, but Villeneuve does it here, just like he did in «Prisoners» — and to a lesser degree, «Enemy» — cementing his reputation as one of today's most reliable directors.
There is the Kingdom Builder aspect of the game that might have as well been a separate mobile game, and then there is the Skirmish mode which is a short and cute tactical game that lets you take and army to compete against a set of challenges with different enemies.
Peele challenged modern Hollywood cinema by painting the White American family as the enemy.
An interesting implementation is that as you move left and right, your ship rotates slightly so aiming while avoiding enemy fire is a challenge in itself but I never found it irritating; it's just a part of the gameplay that keeps you on your toes.
There's also an arena mode that basically acts as a survival challenge where you try and slay as many waves of enemies as you can.
When compared to the original game, Bleed 2's level design takes a major step back as its levels are short, uninspired, and filled with repeated enemy types and almost no platforming segments or challenge.
The player must attempt to complete the challenge as quickly as possible, all while avoiding enemies and collecting tokens.
But the children who have only known freedom would not carry that burden, and if their freedom wasn't challenged or undermined by white people — a big if — they could follow their dreams and never know how much it saps one's spirit and hope, for a human being to be seen, thought of, and treated like an animal, or a disposable piece of property, or simply as an enemy, judged as a threat or a failure on sight alone (like today; a white man's fear and loathing can get you shot like Trayvon Martin).
In a riveting story of modern - day resilience and redemption, two boys, as close as brothers, confront separate challenges, and when circumstances reunite them years later, draw on their extraordinary natures to confront a common enemy and, ultimately, save their lives.
The AI in charge of the enemies has also seen some improvement making them a bit more challenging to fight, although it does still need work as foes are prone to acts of sheer stupidity and bandits tend to stick their heads out way to much, turning what should be a tense, cover - based shootout in a shooting gallery where headshots rule supreme.
Droves of enemies would fall at my feet as I slaughtered them with glee but there was no challenge to it.
While the challenges never really tax the mind too much they are good practice for multiplayer as they'll get your mind thinking about the most effective and fun ways to obliterate enemy worms.
Run, jump, blast, and transform your way through 12 challenging stages using abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!Features: Classic 2D Action Transformed: Face off against your 8 Mighty brethren & unlock transformations as you defeat them, granting unique skills!
In addition to the classic Deathmatch mode, the game also includes robust new single and multiplayer modes such as Rope Race, Fort, Puzzle and Campaign modes that challenge players to use new strategies and teamwork to defeat their enemies.
With little in the way of special abilities at your disposal and enemies proving fairly challenging combat feels rewarding, but as you progress through the game and earn more abilities the standard attack becomes next to useless as abilities recharge so quickly and do so much damage that using anything else feels pointless.
Trial of the Sword: By accessing this location, players can challenge the new Trial of the Sword (previously known as «Cave of Trials Challenge»), where enemies appear one afterchallenge the new Trial of the Sword (previously known as «Cave of Trials Challenge»), where enemies appear one afterChallenge»), where enemies appear one after another.
a b c d e f g h i j k l m n o p q r s t u v w x y z