It'll be interesting to see how they adapt the boss into a playable character, as his ability to levitate may cause some of the game's more
challenging platforming sections to become comically easy.
Haddock's dreaming also means the level designs get a little weirder, with levels often moving about, doors in the middle nowhere leading to other doors in the middle nowhere and more
challenging platforming sections, and even the occasional puzzle thrown in for good measure.
Add in some super
challenging platforming sections (remember the Tree Tops?)
Not exact matches
This ability to simply bypass the
platforming challenges becomes less of an issue in later levels as the game introduces more difficult hazards and puzzle solving
sections.
Though while several items may be available I often found it best to just make use of stock standard blocks and buildings I got from the Incredibles playset, with these I was able to build some really fun
platforming sections in a
challenging Gauntlet
challenge, each part was built with my own rules in mind to make use of blocks and buildings.
The game's stages also have a fair amount of moments that are a pain to re-play — various
sections that simply involve walking whilst dialogue unfolds, or repeating
sections of
platforming that offer no new
challenge or opportunity for working on improving your ranking.
As per requirement of the game's level design and
challenging puzzles you have to change between the three characters to pass
challenges as they arise be it monsters, physics based puzzles and
platforming sections.
You get greater
challenges involved in changing to the best armor for each part, more relentless enemies and some very tight
platforming sections.
I found the controls to be very responsive, even when using the wide shaped Wii U gamepad, making the
platforming sections challenging but enjoyable.
My own reflexes aren't as sharp these days, so at one point after discovering the somewhat
challenging (okay, brutal)
platforming sections, I actually made a phone call, packed up my PS4 and hoofed it over to a friend's place so his 11 - year old kid could do what I couldn't.
Between the wordless storytelling that requires paying full attention when exploring the game's point / click adventure segments, to some insane
platforming sections, this one's a hardcore
challenge well disguised as a more light, family friendly affair.
As with most
platforms, Fitbit also has a
section for
challenges if you need extra motivation and there is a Friends feature so if anyone you know uses the
platform, you can link up and compete against one another.