Variations of these movements that
change angle work the muscles differently and in some cases can more beneficial and joint - friendly — dumbbell floor press, Neutral grip eccentric chin - up, Chest supported neutral grip dumbbell row, steep incline dumbbell press, B - stance deadlift, Bulgarian split squats.
Not exact matches
If you want to be able to
change how you feel, then you need to try and
work on it from every
angle.
We need to address this problem from every possible
angle and
work together to create
change.
Just like the effects of
changing grip styles on muscle engagement,
changing the
angle in which you are pulling from is very important for enabling maximum growth stimuli (needless to say, the grip
changes also affect the
angle from which the muscle is being
worked).
All in all, dumbbells are ideal for «fine - tuning» your training —
working an underdeveloped side more and for
working a muscle differently by
changing the
angle of the movement.
Both
work the lower part of the chest muscle but by placing his legs in a different spot he
changes the
angle.
Doing crunches on an exercise ball
changes the
angle at which you
work your superficial ab muscles.
For example, the horizontal position
works better then vertical, both because the
angle of gravitational pull
changes and because the deep muscles that normally
work hard to keep the spine upright can relax.
Planks are an isometric exercise, meaning the joint
angle or length of the muscles you're
working doesn't
change throughout the exercise.
Lowering your feet a little will
change the
angle so that more mid-range muscle fibers are
worked.
We didn't do a standard storyboard because we wanted to have the freedom to
change things on the fly based on what was
working and wasn't
working with the clay and camera
angles.
«Ben - Hur»
changed the game forever, since Heston and Boyd trained for months to handle chariots in close - up, ace stunt coordinator Yakima Canutt's team provided death - defying spills, and director William Wyler planned his widescreen camera
angles so the whole assembly
worked as a dynamic construct.
One can choose between various options including
working with degrees, radians or both, and
changing the range of
angles to ask questions about.
Steering
angle and steering effort
work in total harmony, even when you start
changing through Comfort, Sport, and Sport Plus modes.
For the most part this
works great, but it can cause a bit of havoc when the camera
angle changes.
- get Public
Works tasks from Isabelle - early on you'll have to build a school - choose the outside look from a selection of options then
work on the inside - inside includes
work on benches, lockers, tables and more - later you'll
work on a hospital, cafe, a shop and more - the hospital tasks you with
working on multiple rooms - use the stylus to drag and drop items into the playing field - tap the object to
change the perspective and move them all easily to somewhere on the grid - drag the characters around as well - tapping on the D - Pad lets you
change the camera
angle - move around with the Circle Pad and interact with others by pressing the A-button - the plaza is where old and new animals are gathered - a speech bubble above a head denotes requests - once you've wrapped up the development of a property, a scene will play where the animals interact with the property - animals will say specific things when they are in stores / school or comment on things that are placed around the house - throw in your own favorite characters by purchasing amiibo cards - scan them and they will enter the house or scene - cards also give requests from characters before you even meet them in the game - some characters are exclusive to the cards - put data back on the card and give that information to the friend
Such a formulaic approach to horror does not
work well, and when combined with the fact that the player is never literally left in the dark (due to the unlimited lantern light), much of the horror brought by the game's spooky atmosphere is dissolved with a quick
changing of camera
angles.
It's an interesting
angle to take and may suggest that Red Dead Redemption 2's story is more about
working through this
changing time period as a «family.»
Indoor shooting can
work sometimes, but it's much harder to get the right
angle of the lighting so that it doesn't cast a glare or
change the color of your artwork.
While Craig - Martin directly addresses the predominance of new media in his digital
work Lightbulb (2015)-- whose color gradually
changes online, and which is shareable via social media — larger, political questions of digital networks and their relationship with the real world are mainly left to Simon Denny, who takes a sharp critical
angle on the murky alliance between technology and capitalism in his Serpentine show.
The view to these
works shift and
change depending on the
angle from which you look at it.
The Parallax View Barbara MacAdam Lehmann Maupin The surprise in this elegant gathering was the way these
works were poised to engage in a series of colloquys that, by virtue of proximity, positioning in the gallery, and viewing
angles, allowed them to stand up for themselves independently and also to
change as they related to one another.
It conveys a sense of wonder and playfulness as the texture, lighting, and
angle of the
work shifts and
changes while traveling through the speckled environment.
Sugito's
work and its worldview remind viewers that the world is not composed of one single direction or perspective, but of many
angles, and it keeps continuously
changing and re-linking, and is multifaceted.
Simple as it is, much of his
work changes with the light, shadow and the
angle at which it's viewed.
Measuring one metre cubed and constructed of one - way mirror glass and 1,000 LED lights, the path of the viewer and their
angle of view when encountering this
work will create an ever -
changing perspective of points of light, curving endlessly into infinity.
Within the 1951 White Paintings series, the artist proposed that his seemingly static white paintings were actually dynamically altered by ambient components − shadows, natural and artificial lighting, dust particles and
angles of view — in fact
changing the
work itself.
dw = 0.05; %
change in wavelength for each step — need to ensure «integrals»
work ww = (0.1:0.05:4)»; % wavelengths to evaluate alb = 0.3; costheta = 1; % take into account reflection of solar, and later,
angle from zenith rs = planckm (ww, 5780)».
We
work all
angles of the algorithms, so you'll continue to win online regardless of how Google
changes their approach.
There's no music
angle here directly, but anyone
working with Facebook data (for example on music fans) should be following the story intently: Facebook is under considerable pressure already, and it would not be a surprise if
changes lie ahead for its data - sharing policies.
We found that this
worked reasonably well, but it was too easily thrown off by
changes in camera
angle or lighting (and, according to our own Jerry Hildenbrand, it doesn't like beards either).