Sentences with phrase «change both player appearance»

Not exact matches

In Moneyball (a film based on the Oakland A's game - changing season), Jonah Hill's character describes players getting «overlooked for a variety of biased reasons and perceived flaws — age, appearance, personality.»
With changes likely, we see an appearance by a few players who tend to sit out of Conte's team.
Not the English players, perhaps — who, bar Rooney and Hart, seem to change their squad numbers every time they play — but the likes of Spain, Italy and Germany all have a stringent set of squad numbers that are consistent with their every appearance.
Gibson assembles a handsome cast of notable supporting players, although some of them feel a bit too exaggerated to feel sincere, including a lazily administered change - of - heart for Doss» most vocal opposition played in tones of the usual masculine clichés by Luke Bracey (in a performance easier to fathom, at least, than his appearance in the all - around ill - conceived Point Break remake).
Among them will be the introduction of paid appearance change tickets, with 1 free ticket given to all players.
New Leaf also has a change of art style, with the players and the villagers having more human - like proportions, rather than the shorter ones seen in previous games, as well as the trees, flowers, and houses taking on a more realistic appearance.
2.0.0.0, the lighting for existing poses were affected and player's appearance on their Guild Cards underwent a change.
Customize your weapons, change your appearance, and select player skills and taunts.
Options: Engine: 3.5 L V6 Ecoboost - Inc: Auto Start - Stop Technology Gvwr: 6 750 Lbs Payload Package Integrated Trailer Brake Controller Electronic Locking W / 3.55 Axle Ratio Transmission: Electronic 10 - Speed Automatic - Inc: Selectable Drive Modes: Normal / Tow - Haul / Snow - Wet / Ecoselect / Sport (Std) Equipment Group 501A Mid - Inc: Reverse Sensing System Universal Garage Door Opener Blind Spot Information System (Blis) Cross-Traffic Alert And Trailer Tow Monitoring (Blis Sensor In Led Taillamp) 110V / 400W Outlet Power Glass Sideview Mirr W / Body - Color Skull Caps Power - Folding Heat Turn Signal Memory And Auto - Dimming Feature (Driver's Side) Remote Start System W / Remote Tailgate Release Led Sideview Mirror Spotlights High - Intensity Led Security Approach Lamps Trailer Tow Package - Inc: Towing Capability Up To 11 100 Lbs Higher - Capacity Radiator Pro Trailer Backup Assist Higher - Power Cooling Fans Upgraded Front Stabilizer Bar Wheels: 20 6 - Spoke Premium Painted Aluminum Front License Plate Bracket - Inc: Standard In States Requiring 2 License Plates Optional To All Others Voice - Activated Touchscreen Navigation System - Inc: Pinch - To - Zoom Capability Siriusxm Traffic And Travel Link Note: Siriusxm Traffic And Travel Link Includes A 5 - Year Prepaid Subscription Siriusxm Traffic And Travel Link Service Is Not Available In Alaska Or Hawaii Siriusxm Audio And Data Services Each Require A Subscription Sold Separately Or As A Package By Sirius Xm Radio Inc If You Decide To Continue Service After Your Trail The Subscription Plan You Choose Will Automatically Renew Thereafter And You Will Be Charged According To Your Chosen Payment Method At Then - Current Rates Fees And Taxes Apply To Cancel You Must Call Siriusxm At 1 - See Siriusxm Customer Agreement For Complete Terms At All Fees And Programming Subject To Change Sirius Xm And All Related Marks And Logos Are The Trademarks Of Sirius Xm Radio Inc Extended Range 36 Gallon Fuel Tank Tires: P275 / 55R20 Bsw A / S - Inc: 245 / 70R17 All - Season Spare Tire Lead Foot Lariat Sport Appearance Package - Inc: Unique Interior Finish Box Side Decals Accent - Color Angular Step Bars 2 - Bar Body - Color Grille W / 4 Minor Bars Black Surround And Black Mesh Body - Color Front & Rear Bumpers Wheels: 18 6 - Spoke Machined - Aluminum Magnetic Painted Pockets Single - Tip Chrome Exhaust Turbocharged Rear Wheel Drive Power Steering Abs 4 - Wheel Disc Brakes Brake Assist Aluminum Wheels Tires - Front All - Season Tires - Rear All - Season Conventional Spare Tire Heated Mirrors Power Mirror (S) Integrated Turn Signal Mirrors Power Folding Mirrors Rear Defrost Intermittent Wipers Variable Speed Intermittent Wipers Privacy Glass Power Door Locks Daytime Running Lights Automatic Headlights Fog Lamps Am / Fm Stereo Cd Player Satellite Radio Mp3 Player Auxiliary Audio Input Bluetooth Connection Power Driver Seat Power Passenger Seat Leather Seats Split Bench Seat Heated Front Seat (S) Driver Adjustable Lumbar Passenger Adjustable Lumbar Seat Memory Cooled Front Seat (S) Pass - Through Rear Seat Rear Bench Seat Adjustable Steering Wheel Trip Computer Power Windows Wifi Hotspot Leather Steering Wheel Keyless Entry Keyless Start Cruise Control Climate Control Multi-Zone A / C Woodgrain Interior Trim Auto - Dimming Rearview Mirror Driver Vanity Mirror Passenger Vanity Mirror Driver Illuminated Vanity Mirror Passenger Illuminated Visor Mirror Floor Mats Mirror Memory Steering Wheel Audio Controls Smart Device Integration Adjustable Pedals Engine Immobilizer Security System Traction Control Stability Control Front Side Air Bag Tire Pressure Monitor Driver Air Bag Passenger Air Bag Passenger Air Bag Sensor Front Head Air Bag Rear Head Air Bag Child Safety Locks Back - Up Camera
Biomutant's unique design lets players change their character's abilities and appearance with powerful mutations, bionic prosthetics and weapons.
- armor sets not only change Link's appearance, they also grant him various bonuses when you're wearing all three parts - these boosts continue when you upgrade them to ★ 2 - Sheikah set grants you Night Speed Up - Radiant Set grants you Stal Lure - also special pieces of armor that grants you bonuses on their own - that lets you make various combinations without having to wear all three parts of a set - Oyama hopes players will enjoy changing their outfit depending on the region they're exploring - he also recommends dying the clothes to further customize your appearance
According to him, the whole point of change in Noctis» appearance is that players would feel that time has passed and these are living and breathing characters.
He further said that the whole point of change in Noctis appearance is that players would feel that time has passed and these are living and breathing characters.
According to Tabata, the whole point of change in Noctis appearance is that players would feel that time has passed and these are living and breathing characters.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
- reincarnated monsters are monsters who have lived long and whose appearance has changed - they are a rare encounter, and thus may also drop rare items - reincarnated monsters pictured in the magazine include the violent panda, golden cone, heart knight, and cactus gold - there are quests that task players with defeating reincarnated monsters
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Five man squads from all 32 NFL teams are making an appearance as well, which is a nice change of pace from NHL «s limited red vs. blue, pick from the player pool setup.
As there is great emphasis placed on dressing up and customizing the player character, your avatar's appearance will constantly change as new weapons and armor are equipped.
All the items in the store are appearance - changing, and many adjust the player character's stats.
Players will be able to swap out barrels, scopes etc and actually drastically change the appearance and performance of any weapon.
Players will collect gems that will allow them to change the attributes of their dragons in a skill tree of sorts, which not only affects the dragon's ability but its physical appearance as well.
Customization was also very in - depth, allowing the player to change the appearance of the arenas and venues even going as far being able to change the color of the lighting and turnbuckles.
There is some scope for player customisation, you can change your appearance from a selection of clothing.
Along with epic weapons and crafting materials, Players can also change their facial appearance with the Mirror of Transformation.
During gameplay, officer's reactions and appearance in situations will change depending on how the player does in battle.
Like Fallout 4, too, Frazier's quote also suggests that once Mass Effect: Andromeda has begun in earnest and the player is thrust into the role of Pathfinder, they will have no further opportunities to change their appearance.
It isn't clear as to whether players will have the chance to create their own custom avatar or change an existing heroes appearance but we do know the option is in the game.
The customization changes include every customizable ship now offering two loadout slots, allowing players to change each vessel's secondary weapon, modules and appearance items on the fly in and out of matches.
Players are also able to craft armor for themselves and for their companions, with armor and weapons changing appearance.
Plus, there will be fresh face masks for players to use to customize their characters» looks, as well as a dedicated room in the base where they can change their appearance.
A hidden easter egg located in the Wizard's tower can give players a change in appearance.
Players will also be able to change their dragon's appearance as well as to evolve unique abilities and attacks.
While players can easily change their appearance, clothing is a bit trickier.
Depending on the save data used, the appearance of the player character in the cutscenes will change.
Customization is also a big feature as the player can change the monster - pet appearance, as well as level up their skills and stats.
A dataminer has discovered a hidden menu in «Star Wars Battlefront 2» where players could change the appearance of Clone Troopers and Rebel Alliance soldiers.
That means if a player wants to change his or her appearance, they must consider how many of a certain shader they own and whether the change is worth it.
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