Sentences with phrase «change this in the controls menu»

Yes, you can change this in the controls menu.

Not exact matches

We're able to control the content of all menu boards, we're able to control change, and we're also able to really do different things in different stores at the push of a button.»
Why would you want to change this menu when you are so in control, have such a perfect diet, and are exercising seemingly well?
Meanwhile, jumping around among the radio presets — something that people are likely to do far more often — is accomplished via small faux - buttons on the touch screen (provided it's not in use with the map, the phone menu, or the climate control menu; if so then you first have to select audio), or via the steering - wheel controls (but even they require two steps to change a station where most cars only need one).
Add - in the massive 12.3 - inch central screen controlling a seriously strong climate control system and high - level Mark Levinson audio, and it's almost too good to be true... at least until you try to change infotainment menus with that overly - sensitive remote touch control system, the frustrations of which have been well documented in Lexus reviews of the past.
The Bluetooth interface in the M35 hasn't changed from the 2006 model, and navigating the control menus to activate hands - free calling is straightforward (settings > phone > Bluetooth setup).
In this menu, you can make the M button put the dynamic stability control, electronic damper control, and power into sport modes, while having the head - up display change from showing just speed and navigation information to a colorful virtual tachometer.
-- Overall features of AOKP, CM10 and PARANOID ---- Custom JellyBam Settings with preferences ---- Tons of customizations ---- GAPPS Included ---- Hacked youtube with 720p playback ---- Bravia Engine ---- Awesome audio Mods ---- XLoud sound mods ---- Themes and Mods in JellyBam style ---- Latest CM10 / AOKP Kernel compiled from sources ---- New Mali driver ---- Exynos HWComposer ---- Lockscreen with x8 Custom app targets ---- New optimus 4x circle lockscreen ---- Ability to customize color and alpha of the optimus lockscreen ---- Bravia Engine libraries ---- Bravia XLoud audio libraries ---- Paranoid Android settings ---- Per - App - DPI Changer ---- Per - App - Color ---- Custom home action and hardware button in lockscreen ---- Quick / Long click on weather and clock actions ---- JellyBam Panel in settings app ---- AOKP and CyanogenMod Settings ---- Mass storage mode ---- Apollo Music Player (Themed)---- Quick SMS ---- Init.d scripts ---- JellyBOOM script ---- Media quality tweak ---- 3G and GPS Tweak ---- RAM Optimization + Multitasking ---- SmoothScrolling tweak ---- V6 Supercharger included ---- Trebuchet Launcher ---- Touchwiz Launcher with samsung weather widget ---- JellyBam custom Bootanimation by metallaxis ---- Center Clock / No clock / Right Clock ---- Volume Panel (Volume Rocker allows you to change ALL volume levels in one Menu)---- Lockscreen Weather ---- Lockscreen Vibration on / off toggle ---- Performance / Color Settings ---- Brightness Control Slider ---- Multilang ---- JellyBam Style --
Several UI changes have been made as well, but nothing big (settings menu in color, fifth button on the notification bar that controls auto - rotation, and one folder for both samsung widgets and widgets relating to apps, and the color scheme is dark blue now instead of light blue).
A Control Panel shortcut now appears in the Modern «Change PC Settings» menu and you can pin Modern apps to the desktop taskbar — a first step in cross-environment integration but remember there's no floating Windows Store apps in the desktop yet and no changes to the Start Mmenu and you can pin Modern apps to the desktop taskbar — a first step in cross-environment integration but remember there's no floating Windows Store apps in the desktop yet and no changes to the Start MenuMenu.
The controls are well mapped to the Vita with the control scheme consisting of pressing L or R to scroll between special characters; pressing X to select or activate powers and accept in menus; pressing O to cancel in menus; changing the direction of the left analogue stick or alternatively pressing left or right on the d - pad to switch power selection; changing the direction of the right analogue stick to pan the camera; and pressing start to display the pause menu and skip cutscenes.
The controls are appropriately mapped to the Vita with the control scheme consisting of pressing X to attack an enemy Digimon; holding R then pressing X to escape; pressing select to let your Digimon act independently; pressing triangle to pause gameplay, while opening the Digivice to view the Digimon field guide, look through your inventory, save your progress and more besides; tapping the touch screen to display the DigiLine; changing the direction of the left analogue stick or alternatively pressing left, right, up or down on the d - pad to move Keisuke during on - foot exploration or navigating between menus whilst battling an enemy Digimon; and pressing start to display the title menu, alongside various scenarios and combinations in which certain buttons have different contexts.
The control scheme consists of holding R2 to accelerate; pressing L2 to brake or reverse; pressing X to engage the boost; pressing L3 to switch between boost types, hover or beep a horn on applicable vehicles; pressing square to apply the e-brake; pressing triangle to change camera angles; pressing L1 to look behind your vehicle; pressing L1 and R1 simultaneously to enter crash mode; pressing R1 to select the next song on the soundtrack; pressing right on the d - pad to open and navigate through the easy drive online multiplayer menu; moving the direction of the left analogue stick to the left or right to steer your vehicle accordingly; moving the direction of the right analogue stick forwards, backwards, left or right to appropriately manoeuvre the third - person camera angle to look in that direction; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
Once players leave the menu, Game Genie hands control back to the game and begins scanning its memory while it runs, looking for a change that corresponds to the player's three codes, such as a lost life or a decrease in health or power - ups.
Changed lack - of - mouse - controls - warning ALL CAPS and brighter red in menu (mouse controls are in development, just not finished)
The control scheme consists of changing the direction of the left analogue stick or alternatively pressing up, down, left or right on the d - pad to move the cursor in order to have a tile highlighted for selection; pressing X to select a tile; pressing O to cancel the selection of a tile; pressing triangle to be provided with a hint for the next possible pairing of tiles; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are easy to master as they are as responsive and intuitive as the first Destiny with the default control scheme consisting of pressing R2 to shoot; pressing R1 to perform a melee attack; pressing L2 to aim down the weapon's sights; pressing L1 to throw a grenade; pressing L1 and R1 to perform a super ability; pressing X to jump; double pressing X to engage thrusters in order to reach greater heights; pressing O to crouch; pressing square to reload; holding square to interact with an object; pressing triangle to change weapon; pressing up on the d - pad to wave; pressing right on the d - pad to dance; pressing down on the d - pad to sit; pressing left on the d - pad to perform a customised movement; changing the direction of the left analogue stick to move your character; pressing L3 to sprint; changing the direction of the right analogue stick to look around your surrounding environments; pressing R3 to highlight a player; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
You have to back out to the main menu to make control set up changes, including having to manually switch between controller and wheel, you can't modify your assists while a track is loaded, you have to wait in the pits for all racers to finish before getting to see the finish times, even when playing solo.
The controls are well mapped to the DualShock 4 controller by updating the controls for every season to that of A New Frontier with the control scheme consisting of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The control scheme consists of pressing X, triangle, square or O to perform actions, start a conversation with a Fable or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing L2 to show selectables or to perform fight actions; pressing up or down on the d - pad to cycle through your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one fights with Fables as the buttons are randomly generated each time you play; changing the direction of the left analogue stick to move Bigby as he walks around to explore the environment; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a Fable; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller by retaining the improvements from the second season with the control scheme of Michonne consists of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
I had the best remote play experience with F1 2016 after creating a custom control scheme in which acceleration was re-mapped to R1 with braking moving to L1 and switching the camera angle changing of R1 to the right of the rear touch pad and moving the voice control menu from L1 to the left of the rear touch pad; therefore providing a comfortable control scheme much better suited to the racing genre.
The default control scheme consists of pressing R2 to accelerate; pressing L2 to apply the brake or reverse the car; holding X during manual starts; pressing triangle to activate or deactivate DRS; pressing X to manually shift up a gear; pressing square to manually shift down a gear; pressing R1 to change the camera angle; pressing O to produce the multi-functional display; pressing L1 to produce the voice control menu; moving the direction of the left analogue stick to the left or right to steer your car in that direction; moving the direction of the right analogue stick forwards, backwards, left or right to appropriately manoeuvre the camera angle to look in that direction; pressing up, down, left or right on the d - pad to scroll through the MFD menu; pressing R3 to chat in online multiplayer; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller with the control scheme consisting of pressing X, triangle, square or O or alternatively by pressing up, down, left or right on the d - pad to perform a particular action, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; there are certain face buttons, such as X, triangle, square or O that you have to button mash when in one - on - one encounters with walkers as the buttons are randomly generated each time you play; changing the direction of the left analogue stick to move Lee around cover in a tight situation or walking around as you explore the environment and find people; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The default control scheme consists of pressing square to perform a light attack; pressing triangle to perform a medium attack; pressing X to perform a heavy attack; pressing O to perform a character power; pressing L1 to perform a throw; pressing R2 to perform a meter burn; pressing R1 to interact with the arena; pressing L2 to flip stance; combining any of the basic fighting moves into a powerful combo; changing the direction of the left analogue stick or pressing up, down, left or right on the d - pad to move your character and position your character in accordance with the fighting move; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are appropriately mapped to the DualShock 4 controller with the control scheme consisting of pressing R2 to shoot base ammo or throw an item; holding R2 to craft base arrows; holding L2 to aim or submerge in water; pressing R1 to shoot special ammo; holding R1 to craft special ammo; pressing L1 to heal; pressing X to jump or climb; pressing square to interact with objects, use a climbing axe for grip on tough terrain, throwing a grapple axe or reloading; pressing O to scramble, roll, drop or swim; pressing O when aiming to dodge; pressing triangle to perform a melee attack or finisher; pressing up on the d - pad to select bow or cycle special arrows; pressing left on the d - pad to select a shotgun; pressing right on the d - pad to select a rile; pressing down on the d - pad to select a pistol; pressing L3 to sprint or shoulder swap when aiming; pressing R3 to focus on Lara's survival instinct or zooming when aiming; changing the direction of the left analogue stick to move; changing the direction of the right analogue stick to adjust your aim or look around the environments; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The default control scheme consists of pressing R2 to accelerate; pressing L2 to apply the brake or reverse the car; holding X during manual starts; pressing X to manually shift up a gear; pressing square to manually shift down a gear; pressing triangle to activate or deactivate DRS; pressing triangle to engage the pit limiter; pressing R1 to change the camera angle; pressing O to produce the multi-functional display; pressing L1 to produce the voice control menu; moving the direction of the left analogue stick to the left or right to steer your car in that direction; moving the direction of the right analogue stick forwards, backwards, left or right to appropriately manoeuvre the camera angle to look in that direction; pressing up, down, left or right on the d - pad to scroll through the MFD menu; pressing R3 to chat in online multiplayer; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
You can change the controls anytime in the settings menu.
The controls are appropriately mapped to the DualShock 4 controller with the control scheme consisting of holding R2 to accelerate; pressing L2 to brake; pressing L1 to tow an object; holding R1 to look behind your car; pressing square to engage turbo boost when at least one of the turbo boost meter units is full; double tapping square to be in the zone when all four units of the turbo meter are full; pressing triangle to fire weapons or towed objects at opponents or alternatively pressing triangle when no weapon is equipped to beep your car's horn; pressing downwards on the left analogue stick to enable your car's weapon to be fired backwards at a car behind you; holding O and changing the direction of the left analogue stick to drift; pressing X to jump; pressing upwards on the right analogue stick to drive on two wheels; moving the right analogue stick to the left or right to side bash a car in that respective direction; pressing downwards on the right analogue stick to drive backwards; combining different directions on the right analogue stick to perform a variety of air tricks; changing the direction on the left analogue stick to steer your car; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
Finally for the fans of the original audio, within the settings menu you can change the language to Japanese, and change to stylus control (as seen in the previous Rhythm Heaven DS title) if you find that more comfortable to play by.
Also in pause menu you can change the control scheme.
The Commander units — the awesome Transformer - like mech that you use to control your forces and that can change between a flying vehicle and a bi-ped mech with the push of a button — look great, animate well, and in the menus even perform some dancing and other goofy stuff to give them personality.
Topics may include: creating document templates; understanding and using tokens; modifying user preferences and security preferences; creating file menu templates, creating custom windows; leveraging the power of Task Wizards and the Open File Wizard; managing changing data / reporting needs; capturing online, legal research time within a file; tracking time in a more efficient and flexible way; and protecting your data using Legal Files security controls.
If you wish, you can always change this number via the Control Panel > Taskbar and Start Menu item > Start Menu tab > Customize > Configure the value of the Number of recent items to display in Jump Lists.
It took me three long, intense days of swearing and messing around in menus and changing sensitivities and playing Portal 2 a lot and remapping controls and occasionally having games lock up on me, but it's official — I love Valve's revolutionary Steam Controller.
Once you have control of your account again, go to the same Settings menu where you checked for suspicious logins or changed your password, and click on the Apps option in the left - hand menu.
It provides manual control over the camera settings in a radial menu, with options to change white balance, focusing, ISO, shutter speed, and exposure compensation.
In addition to the contact discovery features, some of the other changes discovered in the teardown include new admin controls for group chats, contact sharing, camera flash controls, a new long press menu, and new camera effectIn addition to the contact discovery features, some of the other changes discovered in the teardown include new admin controls for group chats, contact sharing, camera flash controls, a new long press menu, and new camera effectin the teardown include new admin controls for group chats, contact sharing, camera flash controls, a new long press menu, and new camera effects.
a b c d e f g h i j k l m n o p q r s t u v w x y z