Sentences with phrase «character from speed»

It's like they took her While You Were Sleeping persona instead of her character from Speed 1.

Not exact matches

She has appropriately adopted the character of «The Flash» as her track persona, envisioning herself getting her power from the Flash's «speed force» to help carry her to the finish line first.
Animators also employed slow - motion photography in Transformers to control the speed and motion of some of the characters» transformations from vehicles to robots (or vice versa).
Our speed dating evenings take place Oozing rural speed dating near marlow and rustic character, it is situated on the A33 between Reading and Basingstoke not far from Hook.
The biggest complaint is that the games suffer from slowdown, especially when the scrolling can't keep up to the speed of the character.
Especially towards the end of the season the pace speeds up, creating constant revelations from the characters that build up to an explosive final episode.
Olympus Has Fallen comes from a long line of dumb action flicks that are more concerned about high body counts and how many rounds of ammunition can be pumped into nameless causalities at high speeds than little things like plot, logic, and character.
Moody though incoherent, boldly cynical if hampered by extraordinarily poor editing (it appears as though characters are able to travel at light speed from location to location — the budget probably couldn't support transitional coverage), The Calling is so earnestly bad that I really got a kick out of it.
From here we jump 18 months ahead to the present where a seemingly endless number of characters with overlapping motivations and plotlines flit from location to location at breakneck speed in order to force all the pieces into their positions of the board so that we can see The Dark Knight repeatedly punch The Big Blue Boy ScFrom here we jump 18 months ahead to the present where a seemingly endless number of characters with overlapping motivations and plotlines flit from location to location at breakneck speed in order to force all the pieces into their positions of the board so that we can see The Dark Knight repeatedly punch The Big Blue Boy Scfrom location to location at breakneck speed in order to force all the pieces into their positions of the board so that we can see The Dark Knight repeatedly punch The Big Blue Boy Scout.
The flabby screenplay moves at half - speed while undeveloped characters slog through predictable motions and forced quirkiness, all of which is trapped in an erratic tone that swerves from kookiness to uncomfortably somber.
From Aaron Taylor - Johnson's words, the Quicksilver character will still be all about super speeds, but for Scarlet Witch and her over-powered abilities, there remains a big question mark and it depends on just how deep into crazy Joss Whedon wants to go with the franchise.
Acknowledging that its audience could stand to grow, Veronica opens with a sequence bringing you up to speed, using clips from the series and voiceover from the title character (Kristen Bell).
Still, the train itself is a principal character, chugging along full speed from New York's Grand Central Station to points north in Westchester County where it was filmed on location in Ardsley, Dobbs Ferry, Hastings, Irvington and White Plains.
By pressing a direction on the touch screen, players can move the characters much as with a D - pad, with distance from the center of the screen determining walking speed.
Croagunk had previously appeared as a support Pokémon paired with Sylveon in the Wii U exclusive, and will now become a playable Speed - class character in the arcade version from November 10th.
You have Infected, which are high speed adrenaline fueled zombies much like the ones from the «28 Days Later» films, and you have Screamers, who incapacitate your character with ear piercing shrieks.
LEGO Batman 3: Beyond Gotham takes the Master Builder mechanic from the movie game and uses it as a way to represent characters with super speed — Flash, Superman, Not Slow Man and the like.
Characters gain levels and skills at just the right speed, preventing the game from getting too dull.
If you're playing against such a character, take advantage of their slower speed by aiming your shots far away from them: if you do it right, the only way for them to hit those balls will be to use a Trick Shot!
It tends to stray away from the whole «buddy cop» genre by loosening up on the usually stereotypical characters and injecting Latifah into the mix, but when the director isn't speeding through the traffic - packed streets of New York City, the plot suffers long gaps of boredom.
Worse, the film adopts one of the most hackneyed and irritating tropes of the rom - com: the major piece of information that is implausibly held back from one character, only to be discovered just in time to become a speed - bump on the path to true love.
Browse Content Library characters and templates right from within Storyline 360, speeding your workflow.
The engine powers the Giulia QF from 0 - 62mph in 3.9 seconds and on to a claimed top speed of 191mph - no electronic limiter in place there - while the noise it makes gives it character.
The deep character line that stretches from the front wheel wells all the way to the rear bumper helps to break up the surfacing of the sides while adding a sense of speed to the overall shape.
The hood, featuring pronounced character lines flowing flawlessly from the grille, is reinforced to enhance stability during high speed driving.
The E350 sampled here features no such forced induction, but that doesn't keep it from being a pleasurable powertrain — while the 7 - speed auto's programming lacks the shift immediacy of rivals, the E's character supports a more laid - back driving style, anyway.
Show premiere in Europe for the new BMW X2: Compact Sports Activity Coupe with standalone design combining sporting elegance with the rugged character familiar from BMW X models; efficient engines combine with six - speed manual gearbox, seven - speed dual - clutch Steptronic transmission or eight - speed Steptronic transmission; sporty suspension set - up; latest BMW ConnectedDrive Services, wide range of driver assistance systems and BMW Head - Up Display with projection onto the windscreen available as options.
That seven - speed transmission is still a traditional torque - converter automatic, but in character it's right there with the best of them — while shift speeds still skew toward the «automatic» rather than «dual clutch» end of the spectrum, the rev - matched downshifts in manual mode and responsive paddle shifters seemingly pulled straight from the GTR parts bin at least make the transmission feel more eager and alive — think BMW SMG - II or Ferrari F1 shift from a few years back, and you won't be far off.
Accelerating out of pitlane (the six - speed manual is an agreeably slick - shifting unit, and having three pedals really suits the character of this car) the added poke is evident from the outset, even though under throttle the sound quality from the bigger - bore exhaust system isn't hugely different from lesser Golf GTIs (there are far more pops and crackles on the overrun though).
In a blood - spattered chase that winds from the mountains to Seattle and back again, Waite never eases the throttle, but even at high speed, it's the interplay between the characters that gives the novel its rare power.
This new take on the iconic Angry Birds games from Rovio Entertainment allows you to fling all of your favorite Angry Birds characters into a downhill race at breakneck speeds.
Unlockable outfits, appearances, and accessories would also be great for the characters, like Mario's wing cap, Sonic's Light Speed Dash Bracelet, Cloud's Kingdom Hearts appearance, Megaman's alternate versions from other games, Assault Styled Star Fox and Falco, etc..
The agonizingly slow walking speed of my character tempted me to run everywhere (which increases your fatigue), and aside from the occasional run - in with wolves (the game's only hostile enemy), outdoor exploration was mostly uneventful.
At the start of the game you're given a chance to pick from one of four pretty bland abilities that your character can use; Blur, which speeds you up; Cloak, which does what it says; Decoy, another obvious one, and Overcharge, which bumps up your damage output.
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
This requires many changes from a regular FPS, for example, there can be no acceleration on the player character, there is no «head bob» on the camera when walking, movement and rotation speeds must also be set for play in VR.
Adjustments - Timing shortened from being downed to rising, rising into a movement, mid-air quick recovery, jumping, dashing, moving (on ground or midair), attacking, or guarding - Awakening: Fixed bug where attacks at very close range came from unguardable angles; these can now be guarded - Dash Combo: Fixed bug where Tag Combos weren't counted for achievement purposes unless landed on a foe who was incapacitated by a Tag Combo - Brynhildr (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Ares (Summon Special Move 1): Removed hitbox between Ares and spear that appeared right after throwing a spear - Odin (melee mode, neutral melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while charging.
Options to speed up play are extremely limited too, and aside from turning off the AI characters» flavor chat and speeding up the hopping animation between squares, there's not much to be done.
Replayability stems from learning how to strike the ball accurately when moving at high speeds, local and online competitive and co-operative multiplayer for 2 to 4 players, a 10 match challenge mode and unlockable character skins earned as rewards for levelling up which will collectively have players returning for quite some time as there is definitely a one more match kind of attractive gameplay.
The new Mario title has you playing as one of the four characters from the Western Super Mario Bros. 2, complete with variations in speed and jumping.
Project M's primary change from Brawl is that the speed of gameplay has been generally increased and the character landing lag is shorter, alongside the restoration of many Melee mechanics and elements, such as the addition of Mewtwo and Roy after their absence in Brawl.
Using this trusty stick, you must speed run through each level, wiping out all enemies, leaving the neutral characters untouched, stopping any red apple - like spheres from touching the ground, making each intricate jump — all while the clock ticks on.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
From the gameplay trailers and character reveals, it is plainly obvious that the high speed, frantic and weapon - based combat of the previous games returns.
The small character is very quick, but their jump is very small while the biggest character moves very slowly, but has the highest jump out of the bunch, which will allow you to make up the difference from your slow movement speed.
Dynasty Warriors 7 also features a power up system that boosts many of the statistics of your character, from speed to power.
You could change whether or not you want to go at regular speed or somewhat faster, change difficulty, pick from no less than three multiplayer modes (including co-op, with Pac - Man as the 2 - Player character!)
Aquapazza ADM is as most special niche animé series, mostly for the fans, however if you are like me and just love fighting games then there is meat on this bone for any fan of the genre to get involved, there is enough different characters to choose from and enough modes to keep you busy and up to speed and the online seemed to work without lag and that is always a great addition.
It was individual characters whose stats, ranging from marksmanship to carrying capacity to reaction speed, you pored over at base.
The power and speed of each attack equivalent varies from character to character and several characters even have secondary characteristics (like a chance to inflict an ailment) attached to their attack as well.
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