Sentences with phrase «character level gains»

Fusing the demons presents a similar appeal and since your fusion level limit increases with each character level you gain, you'll be proactively fusing on a regular basis to keep your allies from becoming outclassed.

Not exact matches

This level ensures that «life turns back into society: it binds originality within bounds, and gains the massiveness due to reiterated character» (ibid.).
In addition, in previous times, women in particular, would have gained a negative reputation for engaging in such relationships, whereas today women have more options and are more open to pursue relationships that suit and fulfil their needs and desires, without the same level of recrimination or indeed potential damage to character and reputation.
As a result, the majority of missions aren't related to the story, where they merely exist to level up your other characters or gain new allies.
Defeating enemies and completing certain actions awards experience points, and as your character gains new experience levels you can allocate stat points and unlock new crafting recipes.
And while there are a whole host of opportunities to gain new skills, this process isn't infinite, so max level characters won't all have the same skill set.
If you use them enough, you'll be able to level up your character, which in turn will allow you to gain access to stronger and more effective spells.
As you play through each level your characters gain experience and unlock new weapons that can be used for each mission just adding a little more depth to the way you can approach levels.
Each chapter awards experience points, but since characters don't need to gain experience in Battlegrounds it's stored in a bank to be applied to any Marvel figure the player owns, to be used to level up abilities in Disney Infinity 3.0 proper.
New skills are learned after gaining experience points and leveling up the characters.
As you progress through the game you'll gain XP, and then can level up that character with new weapons and abilities, much like Call of Duty 4's multiplayer.
You can upgrade characters to make them super powerful with points gained at each level up allowing you to customize you precious collection of toys.
Characters no longer level up through the experience system as previous installations, they now roam the Sphere Board to gain abilities or HP / MP advancements.
The multi-function equipment also takes the place of experience or leveling - up systems since the characters gain power by continuous upgrades.
You receive Fight Money each time a character gains a level, and playing through each Character Story is a great way to quickly gain experience points for each ccharacter gains a level, and playing through each Character Story is a great way to quickly gain experience points for each cCharacter Story is a great way to quickly gain experience points for each charactercharacter.
Characters gain levels and skills at just the right speed, preventing the game from getting too dull.
Upon gaining enough experience points, you can rest at the medical lab in order to level up each one of these Bloods which in turn grants characters improved base stats and new abilities.
Levelling up unlocks access to new rods and aquariums while new bait is gained from Mii characters via StreetPass.
As the storyline progressed the characters gained experience points and levels, allowing players to tweak their abilities and boost their stats.
Those characters that are not in the party won't be able to gain any experience points, although you have the option to make them level up by spending some of your hard earned gold on them.
You also gain a ton of rupees while fighting that can be used to level up a character instead of grinding exp for them in battle — something that comes in handy when the adventure mode forces you to play as a severely underleveled character.
Characters also have the ability to increase in levels and you do this from experience gained from playing.
Each time you gain enough experience points and level a character up you'll be rewarded with 1000 Fight Money.
Dr. Timothy Jenney, superintendent for the Fort Bend Independent School District (home to a 2011 National School of Character), said, «Our students made substantial gains on the state assessments at every grade level assessed and in comparison to our regional district cohort and the state as a whole.
I thought that A3's move from a hatchback to a sedan would be more jarring, but, outside of a few tweaks, the A3 is a hugely satisfying, comfortable, and attractive car, particularly at our Prestige trim level, where the already good level of cabin luxury and finish is greatly improved, the exterior gains some S - Line character, and its infotainment and safety tech are bumped to the top of this class.
Xperia handsets eligible for the new version of Gingerbread will gain the ability to do video calls in Google Talk, take panoramic 3D pictures, allow users to enter text by swiping fingers from one character to the next, take screengrabs without resort to the Android SDK, and see a greater level of Facebook integration in apps.
The Paragon system is activated once you hit level 70, and from then on for each level you gain you'll earn a shiny new character border, plus a point that can be spent on bolstering your core stats, something that can not be done during the regular levelling process.
Each character has traits and abilities that you can level up through experience gained.
The winning child and their family will be whisked away to San Francisco, where they will spend a day at the Toys For Bob studio in Novato to get an exclusive, behind - the - scenes look at the creation of the latest Skylanders game and have the opportunity to gain insight into character design, level inspiration and gameplay mechanics with the creative team.
The level on show saw us controlling main character Nilin as she made her way through the slums of Neo-Paris, an incredibly dirty yet rather vibrant locale that had makeshift market stalls and flying advertisement bots insisting on gaining my attention.
As you progress through the game you gain experience which in turn levels up your character.
Amiibo characters can level up, gain special abilities, and can be transported and used on a friend's console.
With each pot win, players level up their characters and gain access to tables with bigger buy - ins, unlock backroom games and face off in heads - up play with faction leaders, providing them with a robust poker RPG experience.
The game sadly was not well received in Japan due to the poor control of camera angles, the loss of gained levels with the start of a new chapter, and the lack of any character or weapon customization.
Each player gain funds from kills, combos and team wins during the round which in turn allows the player to afford higher level characters.
What makes your custom character unique from both Sonics is that you gain access to different kinds of weapons that you can swap out after each level.
As with the awesome Castle Crashers on Xbox Live, characters are able to level up and gain new abilities.
With this character players will complete quest, which will allow the character to level up gaining access to new abilities in the process.
Prestige points are the game's equivalent of experience points and allow your character to level - up and gain improved abilities or new moves.
There will also be the Fallout Perk system added, meaning every level you gain you get to choose a special ability for your character.
If you feel you've seen all there is to see in the beta already, then don't expect to see much that's new here, though Rare have now started to talk about what the rest of the game entails, including the ability to take on raid - like attacks on the skeleton fortresses that dot the seas of the game, and that you'll be working to build your own legendary character, taking contracts from different companies, and gaining access to a secret outpost that only the most worthy can enter in order to take on higher level quests.
Each character needs 1000 experience points to gain a level; experience is given based on level.
There are no difficulty levels, although characters will immediately respawn after dying in combat and there are some puzzles that require changing to another character in order to gain access to certain areas or generally progress.
Each time a character gains a level you'll be awarded with skill points that can be spent to upgrade that character's skills and abilities.
With the UPLIFT system, character level is increased by using skills, rather than by gaining XP.
You also gain a ton of rupees while fighting that can be used to level up a character instead of grinding exp for them in battle — something that comes in handy when the adventure mode forces you to play as a severely underleveled character.
You start out weak, and as you play and gain experience, you level up, gain access to new weapons, and you're character is completely different than when you started.
Each character can level up over time, not only gaining conventional upgrades in HP and stats, but eventually unlocking extra abilities.
For the price, subscribers will be given a monthly Battle Cash grant to spend in the game's online store; increased gains for experience, certs, and resources; special discounts in the marketplace and exclusive promotions; and, finally, a monthly double experience weekend to level up your characters even further.
This adds to the motivation of gaining more skills and exploring content to level up your character or find some better loot (everybody likes loot) in the PvE mode of the game.
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