Sentences with phrase «character work attracts»

The science fiction writer / director's character work attracts talented casts and serves as his key storytelling tool.

Not exact matches

This character, this creature on the prowl, is doing little more than an impersonation of mating rituals, but it's working: Men impulsively flock to her, attracted to her receptiveness and unburdened by her apparent lack of personality.
At the film's press day, Collider spoke to actress Katee Sackhoff (who plays the mother of the siblings in flashbacks) for this exclusive interview about what attracted her to Oculus, being a fan of director Mike Flanagan's work, how she approached this character, her concerns about having to be intensely physical with the younger actors, and the technical challenges of the show.
At the film's recent press day in Los Angeles, the 31 - year - old Brit revealed why he's excited to explore new parts, what attracted him to play a bad guy that's a victim, his love of noirish 70's thrillers like «Klute,» «Dirty Harry,» and «The Conversation,» how he worked closely with director Scott Frank to tap into the darkness of his character, how music helped him prepare for his role in «The Guest,» why family is hugely important to him, and how 2014 has been a breakout year that's allowed him to work with a number of his childhood heroes including Liam Neeson, Ben Stiller, Adam Sandler and John Travolta.
Back on the Road — Michael Ware's regular feature on reader restorations / A Passion for Speed: The Life and Times of George Abecassis — David Venables reviews a major new work on an influential character in British motor sport / Gordon Bennett International Rally — The Gordon Bennett Rally is recognised as the paramount event in the IVVCC calendar, attracting 200 pre-1930 cars.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
His work conjures a narrative world of characters that attract, repulse and manifest emotional fragility, according to an artist description from the Saatchi Gallery.
a b c d e f g h i j k l m n o p q r s t u v w x y z