Sentences with phrase «characters feel about each other»

Sometimes two performances come along that are so perfectly matched that no overt signals are needed to show how the characters feel about each other.

Not exact matches

This one tells about Mitt's good character (like willingness to drop his regular business affairs to help search for the daughter of the coworker, sounds like he ate the costs of paying several employees to have them aid in the search), and the other side of the spectrum of how at least one Mormon woman felt that Mitt had offended her.
As the public made snap judgments about his character, he felt his trust in others erode.
They might be having a discussion with a friend who's talking about an achievement, and women with this character trait, instead of just being happy for that other person, may feel uneasy because the attention's being directed elsewhere.
-- Namco Bandai understands that fans want more Tales game in English — Time and money get in the way — Namco Bandai has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales games worldwide — It's been difficult to fit the game on the 3DS card due to size restrictions — Voice data in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part of the game, with the exception of the animated cut - scenes, has been redone in 3D» — Yoshizumi believes this makes the game seem more real / immersive than before — Character models rebuilt to improve performance — Rest of the game has been ported over seamlessly — Some changes made to «in - game parameters» to compensate for control differences — No other additions, no new weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai have talked about a sequel, but haven't yet come up with something that would be good enough for a full game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales games can make it over in the future — Load times have been improved on significantly — Steadier frame rate (may have been referring to the world map specifically)-- Skits will remain unvoiced
Characters exchange earnest looks and talk to each other about their deepest feelings.
In other words, he lets the audience sort out how to think and feel about the characters» decisions during such a dark time in world history, and offers up — but doesn't bang us over the head with — comparisons between racism in the United States and anti-Semitism in Germany.
Not containing the wit to be smart, thrilling sci - fi nor the chutzpah to embrace a fun, B - movie shlock vibe, it unfortunately feels like an uninspired TV pilot that any other network would've permanently locked in a vault... At first, it has the feeling of being dropped into a season finale with characters we should know more about, then after the bland exposition, muddled motivations, and nonsensical developments, one realizes they'd never want to watch what came before anyways.
The characters are connected by the bond of family, and it is how all of us who have worked together for more than thirteen years feel about each other.
The more we know about Roger, the more we want to get away from him, and it's hard to understand why the other characters don't feel the same way, fleeing the screen like Jeff Daniels in The Purple Rose of Cairo.
The other films are not full of extremely likable characters, but there was something about the tone of The Only Living Boy in New York, which made its characters feel hollow, where the characters in the other films I mentioned were nuanced.
In fact, if there's any complaint about the film at all, it's that the Susan segment feels a little cold (no doubt a reflection of the characters that inhabit it) and lacks the substance and nerve - wracking tension of the other storyline.
I forgot I was watching a movie about apes as they felt like any other living, breathing character in a movie.
In the comics, Batgirl is much more likely to use humor and feel conflicted about other characters» intentions.
Cold Steel has just about everything you'd want from a turn - based RPG: a fun, twisty story, strategy - heavy combat, great environments, well - written dialogue, and characters who start off feeling stereotypical but show all sorts of other dimensions as the game goes on.
There isn't really much to complain about, other than the fact that there are so many characters that we only feel like we get to know a handful of them.
I know this has been done in other films, and I remember Kubrick talking about wanting to show real sex between developed characters, but it still feels kind of impressive in this film, mostly because you actually care about the characters.
I think she felt that whatever she tried to do wasn't good enough, and why couldn't Lady Bird just appreciate what she had — that comment that Danny [Lucas Hedges» character] made about the other side of the tracks definitely hurt her.
Let them know how you feel about solving problems with violence, stereotyping others, selling products using sex or cartoon characters, or advertising to kids in schools or movie theaters.
Here's why: It requires that learners dig deeper, beyond just the words of the text to draw conclusions about character's feelings, thoughts, or other... Continue Reading
I'd be interested to hear others» thoughts on the language of reading — and also what others who have read Never Let Me Go felt about the characters and the writing style!
The one exception is «Landfall», a story about how a horrible hurricane approaching the Alabama coastline is a metaphor for one family and the effect it has on them, where I felt that the multiple characters swirling around each other were an interesting parallel to the hurricane at the center of the events.
on The Other Side of the Story with Janice Hardy Helpful Books for the Writing Process by Michelle Ule on Books & Such Literary Agency blog 3 Tips for Writing Heavy Emotional Scenes by Jami Gold Don't Cheat the Reader by Sally Apokedak on Novel Rocket How to Infuse Your Writing with Nostalgia by Frank Angelone on Copyblogger The Secrets Behind Buried Dialogue: Part One and Part Two by Lynette Labelle Crafting Multi-Layered Characters by Marissa Graff on Adventures in YA & Children's Publishing Writing Futuristic Fiction in (What Feels Like) a Science Fiction World by Imogen Howson on Pub (lishing) Crawl How to Spot Mary Sue in Your Writing by Ava Jae Taking the Road Less Taken (With Your Characters), guest post by Kristen Callihan on The Other Side of the Story with Janice Hardy The Ending Debate: Make Mine Hopeful by Marcy Kennedy Unusual Inspiration: Character Arcs Made Easy by Fae Rowen on The Writers In the Storm Blog 25 Things You Should Know About Writing Sex by Chuck Wendig Writing Craft: Action vs. Active Openings to Grab Attention by Kristin Nelson Writing Craft: Mechanics vs. Spark by Kristin Nelson on Pub Rants Writing Craft: Breaking the Rule: Show Don't Tell by Kristin Nelson on Pub Rants Give Characters Interesting Anecdotes by Mooderino on Moody Writing
Dogs, just like any other live beings are different in character, so it is also valid for the way they feel about grooming — some love it very much, and others cant «s stand it.
As the players begins to get a feel for the place and engage with other characters via dialogue options, there's a sinister aura to the place and its inhabitants that leads to a lot of fantastic back and forth wordplay as David tries to learn more about the other characters.
I don't think there is any other title in the MMO genre in which I can resonate with the game's protagonist «Warrior of Light» to this degree, where I consider the in - game characters as friends, occasionally resent them, and feel delighted about meeting them once again.
It's a fine structure that allows for well - executed character arcs, but aside from resources crossing borders and off - hand comments about how you conquered other regions, the world felt disjointed.
Other Zelda titles I've played, I meet maybe one or two side characters that I really care about and the rest just feel kind of bland.
When talking about making the sequel to the acclaimed game about entirely new characters, Neil Druckmann, creative director on both of The Last of Us games, is quoted to have said, «I played with so many other ideas with other characters and it never felt right.
One of the most exciting and unique things about the xenosaga series is that you can look foward to seeing different character models with each new game because appearence of the characters change with each game, not because the characters have aged but for other reasons.There is one special thing that xenosaga episode three has that should have been in the other xenosaga games is the swimsuit mode because it allows you to watch movie scenes with the characters in there swimsuits but for some reason not all of the movie scenes in xenosaga 3 can be viewed in swimsuit mode, I guess it would have made the movie less serious or something.My favorite movie scenes in xenosaga are blue testament, white testament, KOSMOS verses Black Testament, any movie with Luis Virgil becaus ehe is my favorite character in the game because he's passionate and i don't think that he is a bad guy since he was able to brek free from being a testament and the only real reasons why he became a testament was because he wanted to be able to visit that old church on miltia and to gain power to prevent death.I also love Luis Virgil and all of the movie scenes that he appear in becaus they are very dramatic.The best thing about the xenosaga series is thst the story is very dee, interesting, and shocking and anyone who has played the game in order from episode one through three will definitely say the same thing.There is no doubt that anyone who has completed episode one and two will be stunned when every secret and mystery is unraveled in episode three.The one thing that I can't seem to under stand is why do some of the characters have to travel back to the earth in the end, will shion and the gang make it back to earth or will there descendants finish the mission and find earth in the end, Chaos and Nephilim told the group that the key to saving humanity lies on earth, what I want to know is what is it and how will it be used to save the universe, Even in the end new mysteries arose and remained unraveled.If there is any one outher who has has the awnswer to any of these questions please let me know when you write you're review or else there has just got to be a xenosaga four on the way, (crying) they just can't leave the story end this way.The only thing that dissapointed me about the game at first was the battle system because on the back of the case of xenosaga three said that the best aspect of the previous battles systems from episode one were combined to form a new battle system, If namco had really done this Xenosaga episode three would have had a better battle system in my opinion because I belive that the best aspect of xenosaga episode one were the special atacks wich are better than the those of episode three and the best aspect of episode three as the break system wich was also better than those of episode three.I think that namco should have given xenosaga episode 3 the battle system of episode 2 combined episode ones style of special attack, but doing this would have probably made the battle system of xenosaga episode three boring because the same old tactics would have to be used in a new game and the battle system most likely would not be as realistic as it is but it would probably be cooler.However the ability to summon all four Erde Kaisers including the new Erde Kasier Sgma my most favorite summon in the world at will and use new Ether and Tech attacks along with the new Counter and Revenge abilities gave xenosaaga episode three more than boost that it needed to have an descent battle systemThe E.S battle system of xenosaga episode 3 is way more better than those of episod one and two though, I must say that Namco really outdid themselves with the E.S battle system of xenosaga episode because the other E.S battle system from the two previos games weren't good, luckily they made up for it with the character battle system.In episode one I never really wanted to use anA.G.W.S, lucky for me they were optional but in episode two sadly it is manatory that you pilot an E.S to progress in the game in Episode three you piloting an E.S is also mandatory to progress in the game but the difference between the three episode is that will be sorry in episode three you will ge glad that you are using an E.S because their battle system is extremely cool.Xenosaga is most definitely one of the besrt RPG games in the world andit is far more better than any final fantasy game that Square Enix has ever made but for some reason it still score lower than Some Final Fantasy and other Sqare Enix games on this site.I bet that if xenosaga was actually named Final Fantasy and had a subtitle it and if it wre made by sqare Enix it would have probably been more famous and it would have scored higher even though it is still the same gameIn the end with every thing being written said and done all i can say is that I feel more at peace now that I have defended this underated game.All I have to say now is that TURN BASED GAMES RULE!
Other than Twitteratti get to feel good about themselves by contributing 140 characters to a social cause.
As market experts in the area we needed to live in (NE DC), Megan and Alex showed us properties matching not only the general property type criteria (including those matching feel, character and style, and other preference and capacity information), but also the hard data about the market conditions, neighborhoods, and values to help drive our decisions.
For some it may be all about large windows, for others a vaulted ceiling or even a teeny tiny nook — whichever architectural character makes you feel most zen, employ it in the master suite.
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