Sentences with phrase «characters move automatically»

Like Wii Sports Tennis, characters move automatically; players are only responsible for swinging the racket.
For those unfamiliar with the genre of runner games, your character moves automatically and you control the jumping and, in some cases, manipulate the movement of your character with the environment or items.
Endless runner games as ones where you are going for high score or longest time, versus a game where it can be of many different genres, but with the key aspect being that your character moves automatically by default.

Not exact matches

For instance, as the feet move during walking, the centre of gravity shifts in a way that threatens to break the controller's rules — to compensate, de Lasa's character (pictured) automatically began swinging its arms, just as humans do.
These complex programs automatically regulate the basics of a game, from managing memory needs efficiently for smoother play to changing the lighting as a character moves through a landscape.
Players will deplete the mana bar while moving as a semblance character, though if the original person whose identity you stole is discovered then the spell drops automatically.
Basically, your characters automatically attack while you activate various special moves and perform simple quick time events.
Just aim the camera where you want to move, press a button, and your character automatically moves to your new hiding place.
You command your small army of characters to move within a hexagon - based battle map then once you're happy with where everyone moved, you hold a button then watch them automatically fight.
The task Random direction may help to decide on how their character could be coded to move automatically.
By which I mean this: if you're hiding behind a wall that has a chest - high barrier joined to it, you can not simply push the stick sideways and have your character crouch down automatically to allow you to take cover behind the barrier, instead he'll just stop at the transition point and refuse to move, like he's afraid that it'll bite his head off.
In what seems to be an answer for that however, your chosen character moves more or less automatically, running towards the ball for a spike chance or diving for a ball out of reach.
You can snap the characters like in Call of Duty, go into cover automatically instead of having to hit a button and we've added a bunch of new co-op moves.
Once you choose to aim up and on angle it automatically moves your character too, so instead of standing still and taking a shot I kept running back and forth like a chicken with it's head cut off.
During the game, the main character moves ahead automatically, and players will have to change lanes to avoid obstacles, and attack the undead with regular attacks, combos, special attacks and more.
The game moves at a faster pace, and characters are much speedier and more competent at automatically positioning themselves.
When transitioning to the character select screen, the cursor will automatically move to the character that was selected last.
In the midst of battle, you can choose to speed things up: holding down the right trigger will run everything much faster, as well as automatically selecting each character's moves as the standard «attack».
Most characters also have a special move which is activated automatically when their trigger is ready.
Unlike many similar games however, moving your character across the screen is handled automatically, leaving you with the task of jumping and ducking.
Not to mention your character automatically aims for the closest enemy, so if a more dangerous enemy is just a little further away from a less worrisome one, you won't be able to attack it until you either move closer to it or destroy the weaker enemy.
Even worse: The SNES Classic can automatically save its location and transport back there with the simple press of a button, and since its library contains games featuring many other Super Smash Bros. characters, it knows all of their moves.
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