It plays out sort of like a strategy game, with
your characters moving like pieces on a minimalist game board in pursuit of an invisible ghost.
Characters move like slow, lumbering tanks (though vehicles are still fun as all hell).
Animations don't fair that much better: again, there's a couple of decent ones, but for the most part
the characters move like they're made of wood, with facial expressions to match.
Since there wasn't anything like that in Street Fighter 4, having just part of
a character move like that, our programmers had to write new code specifically for that purpose.
Things like «who the character looks at when speaking» and «if
this character moves like this, than character B moves like this» involved the use of a huge chart for every single event.
Of course, I do have a visual complaint:
the characters move like claymation.
Your character moves like a ballerina and reacts to the environment with almost dancing like steps.
The characters move like butter.
Characters move like normal humans, running and jumping, but they can also instantly dive into painted parts of an area.
Not exact matches
We pray for our brothers and sisters around the world, dying and starving and losing some cosmic lottery that we didn't ask to win and, from far away it looks
like we are all losing but there are stories of redemption there, too, and isn't prayer more about us being changed into God's
character than actually about
moving his hand in our direction?
This is strengh of
character, unselfessness, morale standing, that
moves even an old hard man
like me.
When he's on commentary, he's
like a filtering machine that takes everything that's happening in a match, every
move, sell,
character work and drama and doubles its effect.
Joining a club of arsenal s stature has its ups and downs.There is a requirement of how our players should perform when on the pitch.The following is a list of players who were wrong to choose arsenal.Aaron ramsey - Even though he is the most favoured of all players at the club now.I cant help but think how it would have gone for Him if he decided to search for other greener pastures.He was a clear talented footballer during his time at cardiff but he hasnt been raised with the discipline at arsenal.You can always see ramseys all round strengths but sadly Its not helping him or the club with his foward
moving pleasurr.He is so Over used and its sometimes difficult for him to get used to the rythm of the game.With time you realise he gets low ib confidence and his engine gets wasted.He needed somebody who would have managed him properly and with care and that person is certainpy not wenger.You would have been better off at Manu mate.Calum chambers - Came us a very talented player from southampton with raw talent.He was very good at first but wenger found a way to reduce his level of confidence.His inexperience was left exposed and wenger did nt do anything to resolve that problem and instead He looked for other talented players.Alex oxlade chamberlain - Another very talented player who needed only his skilled sharpened and his
character modelled.That and he was ready to become a world beater.But wenger decided to let him run and run
like a headless chicken causing him to be often injured and damaging his confidence.Who knows what would have happened to him gad he decided to look for more greener pasture.He is surely a much better player than this.Theo walcott - Another player who was tipped to have a very bright future.He had it in him.But all he needed was an appropriate manager who would nurture him with discipline and help him with his talent.But on Coming to arsenal he was given Much more responsiblities putting more weight on his shoulders on top of that another player who was recklessly managed with his talent and never coming off age because his
character wasnt properly shaped.Mesut ozil - Al right i agree he perfoms well just recently.But imagine all the legendary players he was often compared to during his time at real madrid.On coming to arsenal he found no rotation often overused, suffered many injuries and his confidence dwindled.It is pretty clear arsene does not take any responsibility for players.And when at arsenal you have to be your own manager.You need not rely on your manager otherwise you might continue being the same player for the next many years.That is why each and every player are what they are because of their own efforts and wenger had nothing to do with it.Van persie was the same player for over 7 years untill he himself decided to change.Wenger only organises and prepares tge team while the rest is in your court.It is not what so many people make it out to be.Thats why we need to pressure wenger more than our own players.They are their own self managers and wenger needs to take that responsibility
Describing that I felt
like I was
moving with the
characters as the scene changed each time and would
move rapidly.
Getting our own place and
moving into an area with my friends as neighbors has somehow made me feel
like a
character in Desperate Housewives...
You know just
like these thriller movies where you are always wondering what will be the next
move of the
character.
It looks
like the questions determining my
character, personality, interests is done and I now
move to building my profile.
They have the ability to meet each other and get a feel for each other's personality and get to know each other a little better before they take it offline.With «webdating,» you get a feel for chemistry and the ability to pinpoint each other's personality and
character; you can see them, see how they smile, see how they
move and this gives you insight into what that person is really
like as opposed to just reading a typed profile or chat with them on IM which is less personal.
Like the 1997 Austro - German production, I was unquestionably distanced from the actions out of a human need to dissociate with the stories and
characters who
move along in Haneke's violent, pseudo-sexually abhorrent world.
Even though they've been drafted on a computer, those spineless blobs bear all the physical simplicity and facial expressiveness of Aardman's best - loved clay
characters, and even at the height of their derring - do, Roddy and Rita
move like they're in a movie from another, less slick era.
The
characters move naturally, and their expressions make them look almost
like live actors — even if you've never particularly wanted your cartoons to look
like a hyperreal version of reality, you've got it now.
Rocknrolla replicates Snatch and plugs in less lively
characters, an equally convoluted plot but one that seems a lot more
like running in sand,
moving
Also, the script relies so much on portraying fundamental outlines of the
characters in order to keep the plot
moving, that it almost feels
like we're watching alternate versions of these
characters.
Overall, though LaBute's dialogue is very good and the actors are fantastic, there isn't a substantive story or a guiding theme to
move the film along; it remains a
character study, stagnant,
like many of the lives it depicts.
I'm trying to
like it but the dumb writing and the graphic novel
character development and the idiotic
moves made by the
characters reminds me of Revolution (w / Zombies).
Kapur allows spectacle to dwarf and choke his
characters, who
move like Tudor - style Barbies from palace to sea battle to beheadings.
Hallmarks of Altman's aural and visual style are evident everywhere - overlapping dialogue, life -
like improvised roles and ensemble acting, multiple means of communication to connect the
characters (phone calls, tape recordings, radio and TV, and P.A. announcements), a continuously
moving camera, long takes, and imaginative sound and film editing.
Like in the earlier films where the space for personal monologue and storytelling is expanded for even very minor
characters, Elvira's brutally honest tape - recorded interview in the final moments combines with the image for one of Fassbinder's most
moving and penetrating moments in one of his best films.
Another audacious
move from Russell, touching on controversial topics
like homosexual couples adopting children and drug use; however, such themes are weaved into the story in such a manner that they organically blend within the
characters» world.
This seems
like a very smart
move from Warner's in order to get the best possible adaptation of the
character.
The
characters also have full skeletal frames that animators could basically
move around
like a puppet.
Never in a million years would I have guessed that the same filmmaker might turn around and make something
like Tangerine, his punk - as - fuck portrait of a much seedier L.A.. It's not just a total creative 180, but kind of the opposite of a sell - out
move: Trading a formulaic story for an unpredictable one and a slick Indiewood aesthetic for a gorgeous, radical lo - fi approach, Baker trains his iPhone camera on the kind of
characters — black and transgender prostitutes, immigrant cabbies — that the movies rarely acknowledge, let alone put into starring roles.
It doesn't even feel
like any of George Clooney's past films, there's a great amount of depth to it, but it also
moves swiftly and has such a vast scope in terms of
characters and storytelling within this «tiny» town.
Although a Driver and a Blade are two separate
characters, in a battle they fight as one, so although together they can use Driver Arts
like Rex's Anchor Shot to do damage and cause the enemy to drop a HP Potion, or just use a special
move of which there are four levels with the fourth being the most devastating, the reality is it's essentially one
character attacking due to a joint effort.
I also
like that the
characters move with an element of human -
like grace and given the concept behind For Honor, it's quite a bloody and gory game.
Operating similar to the multi-tiered special attack meter we've seen in games
like Street Fighter Alpha 3, this new meter unleashes your
character's super
move.
The jokes work, the
characters work, and it
moves like a freight train.
The movie often looks more
like a watercolor painting than a film, especially as
characters move in and out of the moonlight or the fog.»
This results in a battle system that looks pretty bland and can be quite frustrating as ghosts sometimes
like to
move to the one space your
characters couldn't manage to cover.
For Denzel Washington, «Training Day» is a rare villainous role; he doesn't look, sound or
move like his usual likable
characters, and certainly there's no trace of the football coach from «Remember The Titans.»
It looks
like their romance gets sidetracked with
moving cities, and complications rise with other
characters.
While Max
moves pretty swiftly in the main game, it feels
like the multiplayer
characters have weights strapped to their legs.
«The challenge that our art team took on this year was as soon as our
characters move, we still wanted to keep that immersion where it looks 1:1
like real life.»
Rather than tell the story in a straightforward fashion, the movie is set in a theater, where sets and backdrops are flown in as scenes shift and
characters often
move to choreography that feels
like it's out of a musical number.
Brolin initially seems
like a grating and throwaway
character (I knew little about this event), but is revealed to have a little bit more depth as things
move on.
I do not feel
like Jackson and company needed to incorporate previous
characters into it if they do not enhance the story or
move it forward.
Here, they developed the world that we see and made it feel
like this was a naturally growing place that these
characters are
moving around in.
Perhaps that's why large portions of this film feel
like scenes Toback just wanted to use up somehow — particularly the Grodin sequence, in which his
character rails against his fading faculties by turns sweetly and violently, and which might have been
moving if it didn't feel so detached from everything around it.
If you wondered what those
characters might sound
like and how they might
move, wonder no more.
From lush cinematics to detailed in - game graphics, Resident Evil Revelations looks great on the PS3, especially the
character model of Jill who is not only oozing with sex appeal but
moves with a human -
like grace.