Simple attacks make way for those pulled from a deck (and requiring a brief
charge before re-using) but the options fan out from there, with
finishing moves available
to those that
fight fluidly, and multiple command styles opening up for those that fulfill the required battle elements.
Special moves are
charged when you attack enemies — While Link is
fighting, Hylian Troops also
fight — They don't mind if you accidentally hit them in the heat of battle — Impa is in the demo and she gives Link tips — Tutorials also have the classic «hey, listen» line when they pop up — Castle Keep has a power up bomb — This is a one use item with a huge blast radius — Link can also collect Rupees dropped by enemies and glowing hearts
to restore his life — E3 demo ends with a King Dodongo boss
fight who appears at the North Square — King Dodongo breaths a cone of fire Link has
to dodge — The trick
to beating him is throwing bombs in his mouth when he inhales — Then Link can follow up with a combo ending with a fatal downward slash — Zelda uses a glowing rapier
to fight — Has a combo where she darts left and right — Zelda has 3 orbs — You can
charge these by pressing heavy attack and then use orbs as combo
finishers like creating a golden triangle on the ground that damages all of the enemies inside it — Zelda also has a combo ending with a barrage of arrows from a golden bow — Zelda's special move is a
charged bow strike that knocks enemies back — Lizardos was the first enemy with a weak point and if you hit him on the head you'll knock him down — Fill up your Focus Spirit meter with magic jars — When this is full you can press R
to get a speed and attack burst — Your character will glow yellow and get a new combo too — Zelda can use three elemental magic spells as her Focus Spirit combo — Hyrule Warriors says «Zelda defeated Moblin» when you knock out a general