Sentences with phrase «chase after an enemy»

If an enemy is nearby, he instead chases after that enemy and bounces slightly past them.
The spinning around of your ship at high speeds to chase after an enemy ship is just joyous and surprisingly didn't even come close to being nauseating, though this will always be different for every person as with most VR titles.
It was fun, though at times we were wishing we had the new Slide Pad for the 3DS which is compatible with KH3D, as continually resituating the camera with the shoulder buttons to chase after the enemy wasn't all that awesome.
Players must travel across 4 mystic lands chasing after enemies all while avoiding obstacles and collecting diffe...

Not exact matches

• Public Enemies: after the Bohemia Lodge raid, the woodland chase, both immediate and spectral in Dante Spinotti's HD cinematography...
More frustrating still is that like a teenage girl chasing a celebrity crush they just won't stop running after the retreating enemy so it can be surprisingly easy to lose a bunch of troops because they charged straight into the maws of death with naught but a cheerful smile.
The clip is an action - packed sequence which begins with the series» aesthetically revamped hero Cole McGrath dispatching a few of the game's new enemies (which appear to be a cross between Dead Space «s necromorphs and Left 4 Dead «s zombies) before launching into a breakneck - albeit - unsuccessful chase after the the sequel's villainous anti-superhuman ideologue Bertrand and finally climaxes when Cole takes down an attack helicopter with an electric tornado.
-- fast - paced and combo - centric — fighting involves meleeing, kicking and shooting — dodge attacks and activate Witch Time — Torture Attacks return — new Torture Attack featurs a pair of grinders and a fatality — Umbral Climax meter is charged by successful combos — this turns regular attacks into enormous, screen - sized strikes — send enemies flying with giant, floating fists and feet made from hair — still leaves Bayonetta in very revealing \» outfits \» after these attacks — on location is the back of a speeding harrier jet flying through the heart of a congested city — you \'re being chased by other jets and massive, horrific angels — appearance from Jeanne confirmed — features off - TV play — \» Touch \» mode allows players to control Bayonetta using the GamePad \'s touchscreen [Source: Gonintendo]
While you can get overwhelmed by groups of enemies that chase after you, there's always an option available to you in almost every situation.
Kutaro can only hold and toggle between three heads at the time and, if hit by an enemy, Kutaro's current head will roll away, leaving the player to either choose and chase after the tumbling head, or let him replace his head with one of the remaining ones.
They're not the most intimidating enemy, only capable of chasing after Mario at a modest speed.
Enemy groups will no longer just stay in one place on maps but will patrol and chase after the player as appropriate
Another example, and one of the more frustrating one is later on in the game you are set with defending a base, don't worry I don't put spoilers in my reviews, from hordes of enemies trying to destroy certain objects that you need to defend, and it is one of the worst missions in the game simply because the game mechanics kept fighting against me with everything it got, but after quite some time, and numerous retries I finally managed to complete the first 4 or 5 parts of the mission, and the game had me then racing up a mountain chasing a plane which I then had to try and get onto, which again, is fine, but when the game freezes up on me and blue screens and puts me back to the dashboard, only to have me reboot the game and starting that mission all over again, that was almost the last straw for me.
A preview of World 1, World 3 and World 5 where Ayo encounters countless enemies and obstacles as he travels through the Factory to chase after Bo.
It's super easy to switch your currently equipped Musselback but using them in actual combat is impossible without running away and turning around to shoot at the enemies chasing after you.
Master digger Major Burrows is the ultimate in underground enemies, an imposing mammal that you first find chasing after an unlucky Star Bunny.
By chasing after it, you can defeat virutally all the enemies in a given area (plus probably gain a few extra lives in doing so.)
A British sailor, William Adams, washes up on the shores of Japan after chasing an enemy halfway around the world.
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