Sentences with phrase «check after each stage»

Not exact matches

If u want to check whether it is really or not overtraining, more popular are muscles, leg pains when walking up the stairs (legs like wool, you can not produce the maximum strength), morning heart rate (some more beats if it is 1 or 2 stage of overtraining or less when advanced), need for salt / carbs, foggy brain, headaches after more effort / tiring day, disturbed relations with family / friends, sleepiness (everyday) after meals, insomnia, mornings fatigue, or simply — take something heavier and exercise it, and if you'll feel shooting in the joints, weakness of the ligaments and muscles, you can be sure that you are overtrained.
Still smarting from being kicked off his boat with no pay — and searching for a babysitter to cover her time studying to be a nurse after her actress mom (Swoosie Kurtz) takes a stage - acting job out of town — Kate is persuaded by her best gal pal (Eva Longoria) to check Leonardo out of the hospital, convince him that they're husband and wife, and take him home so he can help out around the house.
So after ensuring students understand the idea of stage 1, give them time to complete the questions, and conduct a check for the stage before moving on.
Works better with close guidance, i.e. when whole class check takes place after each stage / number.
A DISSECT checklist can be used, with each stage checked out after its completion.
After you've set the stage for engagement, check out the book by Boss and Krauss, Reinventing Project - Based Learning, to align your curriculum with the best technology.
There are various treatments for this disease at different stages, however after treatment your dog will require regular check - ups.
After a day of Stage One of how to crate train a dog, if the puppy seems fairly comfortable with the crate and is frequently checking it out as a magic treat - producing place, you can move onto Stage Two.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
The following info was translated by Siliconera - «No. 100008» or «Agent 8,» the protagonist of the Octo Expansion - she lost her memories after a shock and doesn't know who she is or what she's doing in the underground - Capt»n Cuttlefish an ally who will help her find a way out - takes place in a huge laboratory located underground - who and why it was made is shrouded in mystery - area feels so closed off from the outside world as though time itself has stopped - Pearl and Marina will check in on the radio to help out Agent 8 - called MC Princess and DJ E-DA in story (western name not confirmed)- also get new tracks from the duo, Off the Hook, in the expansion - secret story of their organization might also be revealed - over 80 tough missions to take on - those who aren't too confident in taking on all the stages can request for help - Pearl and Marina will help you to skip through stages and get right to the story - once you clear the Octo Expansion, you'll get the choice to switch between an Octoling or Inkling - when splatting as an Octoling in a match, there won't be any differences in abilities - they will also share equipment
Readers can check out the trailers for Noctis and the stage after the jump.
Readers can check out the short trailer for the stage after the jump.
The courses are split in to several stages that follow on from each other, no loading times in - between, just a satisfying blend in to the next stage after the check point.
Along with those homages there are plenty of refinements and mechanics that gamers have grown accustomed to such as check points (these are optional and can be destroyed for extra gold), the ability to customize button layout, and saving after the completion of each stage.
After the break, check out the list of songs included in Stage 1 and in the comments below share your thoughts on Hatsune Miku: VR Future Live.
Reference checks generally come after the interview stage, and this line takes up valuable resume real estate!
Check out our staging work room by room, before / after shots and more.
After showing us the home, Brandi then followed up with a phone call to check on the staging advice and then sent us a thank you card for allowing her to show us a home.
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