Sentences with phrase «choose another object such»

If the problem is the students» attitude to the knowledge and to the teachers, the concept paper writer can talk about «the direction of human liberty», but may choose another object such as the importance of education, highly qualified teachers, etc..

Not exact matches

What is chosen therefore is one of those types of act which «in the Church's moral tradition have been termed «intrinsically evil» (intrinsice malum): they are such always and per se, in other words on account of their very object, and quite apart from the ulterior intentions of the one acting and the circumstances.»
Such intervention can be regular and predictable on the basis of intuitions of the order of eternal objects in the primordial nature of God and can, therefore, be taken into account in the planning and responsible free choosing of men.
You need to also ensure that your chosen gym has good child developmental benefits such as improvement of cognitive skills like gripping and grappling of objects, self - awareness, optical sensitivity, and gross motor advantages for your child.
Let her choose a transitional object such as a blanket or stuffed animal — it will provide comfort and help reassure her when she's alone.
Choose books with realistic images, such as photographs, to help make the connection to real - world objects easier.
In a preliminary follow - up study directed by Lillard, 16 girls and boys, ages 3 to 6, chose between playing with 10 real objects, such as a microscope, or toy versions of the same objects.
At the center, they meditated daily using techniques designed to foster calm sustained attention on a chosen object and to generate aspirations such as compassion, loving - kindness, emphatic joy and equanimity among participants, for others and themselves.
People have known at least since biblical times that there's a way to divide such an object between two people so that neither person envies the other: one person cuts the cake into two slices that she values equally, and the other person gets to choose her favorite slice.
With such scarcity, astronomers must carefully choose the objects that interest them and propose projects to a «time allocation committee» of their peers, who judge whether the project merits a place on the telescope's overloaded schedule.
First of all, the researchers tested whether the animals can make use of communicative cues, such as direct eye - contact and pointing gestures to choose the correct object.
You can choose from several different objects, such as an iron ball, a stone, and a watermelon.
«I choose an observable object, such as hair ribbons, a watch, or a white shirt, and say, «Juan has it.
Each group visits various sites and takes photos, and after we're back at school the students research the mathematical significance of the symbols or objects they've chosen, write and / or solve the problems they posed, annotate their photos and post them on an electronic bulletin board or map of the Mall, and express what they've learned and enjoyed in other creative ways such as movies, kahoots, songs, game shows, etc..
Use only clear descriptions of the chosen object (that is, use such words and literary devices that would be easily understandable to everybody).
About half - way through the game in one of its silliest moments comes an attempt to spice up the action by making you choose one of three permanent upgrades, such as the ability to ram through certain walls and objects.
The controls are well mapped to the DualShock 4 controller by updating the controls for every season to that of A New Frontier with the control scheme consisting of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The whole thing is played from a first person perspective from which you select objects and talk with people by choosing dialogue from a tilt wheel that is often time - limited to such a heavy degree that it's nearly impossible to absorb your options and make a deliberate choice.
The lack of touch pad implementation is surprising as the Vita's touch screen control scheme was pretty much perfected as it saw the cursor being replaced with icons and consisted of tapping on an icon to perform a particular action, interact with an object, start a conversation with a person in your group or to choose a response in a conversation, while dragging your finger around the touch screen would move Clementine around cover or exploring the environment as you search for supplies and people, so it is difficult to understand why such functionality could not have made the transition from the Vita to the DualShock 4 controller.
The control scheme consists of pressing X, triangle, square or O to perform actions, start a conversation with a Fable or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing L2 to show selectables or to perform fight actions; pressing up or down on the d - pad to cycle through your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one fights with Fables as the buttons are randomly generated each time you play; changing the direction of the left analogue stick to move Bigby as he walks around to explore the environment; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a Fable; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller by retaining the improvements from the second season with the control scheme of Michonne consists of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller with the control scheme consisting of pressing X, triangle, square or O or alternatively by pressing up, down, left or right on the d - pad to perform a particular action, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; there are certain face buttons, such as X, triangle, square or O that you have to button mash when in one - on - one encounters with walkers as the buttons are randomly generated each time you play; changing the direction of the left analogue stick to move Lee around cover in a tight situation or walking around as you explore the environment and find people; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The lack of touch pad implementation is surprising as the Vita's touch screen control scheme was pretty much perfected as it saw the cursor being replaced with icons and consisted of tapping on an icon to perform a particular action, interact with an object, start a conversation with a person in your group or to choose a response in a conversation, while dragging your finger around the touch screen would move Lee around cover or exploring the environment and finding people, so it is difficult to understand why such functionality could not have made the transition from the Vita to the DualShock 4 controller.
STATIC often use found objects and symbols to signify modern culture, choosing to apply their work to surfaces such as wood, glass, Perspex and metal.
Johnson does not consider such objects «found» things; they are chosen, rather, for specific visual and textural qualities in addition to their pre-existing content.
The artists do not aim to create an original; rather they follow in the tradition of Marcel Duchamp, who famously designated ordinary mass - produced objects as «Readymade» works of art, and Jasper Johns, who, in the late 1950s, chose to paint images «the mind already knows,» such as targets and the American flag.
John Chamberlain ca. 1964Untitled (Tiny Piece) wonderfully embodies Chamberlain's ability to «choose» objects and arrange them in such a fashion as to imbue the finished sculpture with an incredible pathos and vitality.
Edwards» use of agricultural and industrial objects, such as horseshoes and railroad spikes, are chosen for their formal qualities but they also convey to the viewer a narrative as well as a sense of place.
It held that there is not necessarily such a break in the chain because the object is to put the employee into the position he would have been in had there been no discrimination and (if the claimant can prove this effect) the result of the discrimination has been to put the employee into the job market at a time not of his choosing and subject to the stigma disadvantage: ``... the discriminatory dismissal does not only shorten what would otherwise have been Mr Chagger's period of employment with Abbey; it also alters the subsequent career path that might otherwise have been pursued.»
You choose which insurance policy is best for you, whether it's a comprehensive policy that cover losses such as fire, hail, smoke, falling objects, vandalism and theft of personal property, or whether it's a policy that covers only specified losses.
To determine your following distance, choose a fixed object along the road such as a sign.
However, Snapchat does have a few key features that Messenger Day doesn't have, such as the option to save your whole Day as a video and export, an option to choose how long a photo appears, stickers that can be pinned to objects, FaceSwap, and Bitmoji - like avatars.
Required Qualifications * Must be at least 16 years of age * Licensure requirements vary by state * Attention and Focus o The ability to concentrate on a task over a period of time without being distracted * Customer Service Orientation o Actively look for ways to help people, and do so in a friendly manner o Notice and understand customers» reactions, and respond appropriately * Communication Skills o Use and understand verbal and written communication to interact with customers and colleagues o Actively listening by giving full attention to what others are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times * Mathematical Reasoning o The ability to use math to solve a problem, such as calculating day's supply of a prescription * Problem Resolution o Is able to judge when something is wrong or is likely to go wrong; recognizing there is a problem o Choosing the best course of action when faced with a complex situation with several available options PHYSICAL DEMANDS: * Remaining upright on the feet, particularly for sustained periods of time * Moving about on foot to accomplish tasks, particularly for moving from one work area to another * Picking, pinching, typing or otherwise working primarily with fingers rather than whole hand or arm * Extending hand (s) and arm (s) in any direction * Bending body downward and forward by bending spine at the waist * Stooping to a considerable degree and requiring full use of the lower extremities and back muscles * Expressing or exchanging ideas by means of spoken word; those activities where detailed or important spoken instructions must be conveyed accurately * Perceiving the nature of sounds at normal speaking levels with or without correction, and having the ability to receive detailed information through oral communication * Visual Acuity: o The worker is required to have close visual acuity to perform activities such as: transcribing, viewing a computer terminal, reading, visual inspection involving small parts * Occasional lifting of up to 30 lbs; exerting up to 30 lbs of force occasionally and / or up to 10 lbs of force frequently, and / or a negligible amount of force constantly to move objects Preferred Qualifications * Previous experience in a pharmacy, retail, medical, or customer service setting * Previous experience as a Pharmacy Technician * PTCB National Certification Education * High School diploma or equivalent (preferred) Business Overview CVS Health, through our unmatched breadth of service offerings, is transforming the delivery of health care services in the U.S..
Choosing the same white for both shelves and walls allows prized objectssuch as these antique cameras — to stand out.
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