Not exact matches
Inevitably the
camera effects a kind of
cinematic exculpation: Liv Ullmann's delighted smile can cover a multitude of sins.
But on a purely
cinematic level, Signs confirms Shyamalan as an exceptionally supple and intuitive visual storyteller, evoking fear and dread through insinuating
camera movements, subtle sound and lighting
effects, and canny use of offscreen space.
Still, he had quite a tendency of using movie production methods such as elaborate
camera angles, impressive special
effects, and emotional soundtracks to make his games feel much more
cinematic.
The game also features
cinematic camera angles; third person driving views; track hazards such as logs, boulders and crashed cars as well as the official WRC music and sound
effects!.
It features: — 3D real - time sandbox game built with Unity game engine — metallic shader, lighting, particle
effects, lens flare, explosions, fx — space combat RPG with extensive skill tree — open and living universe where 600 + ships fly around autonomously — epic story with dialogue system that allows real choices — recruit 6 wingmen and 2 can fly with you at a time — even discover romance with another wing pilot — recruit 5 corporate pilots who can fly trade routes on your behalf — trade, fight, mine, pirate, scan for derelict ships and wormholes — many mission types: epic, freelance, dynamic, wingman acquisition, faction loyalty — deep combat mechanics, AI, and faction standings — 20 + ships, 180 + modules, 33 solar systems with a unique follow - through - warp mechanic — 15 + factions to vie favor or destroy —
cinematic camera shows you the action when it happens — fly manually with or without Newtonian physics or use autopilots exclusively — 22 track theatrical - quality award - winning soundtrack by renown composer, Sean Beeson — cloud save lets you continue your game at home or on the go MEMORY: Dangerous uses a lot of memory during play, so if you have an older device, please close extraneous programs and reboot prior to playing.
Cinematic distortions resulting from quick
camera pans, rapidly moving objects and special
effects yield forms that are specific, yet just beyond the grasp of recognition.
We live in an age of 12 megapixels, 4K mobile
cameras, with optical and
cinematic image stabilization, that shoot in wide - gamut and can apply depth - of - field
effects on the fly.
The
effect is
cinematic, and output can give the impression you're using a more expensive, professional
camera.