The Room improbably went on to become the equivalent of a cult classic (if for all the wrong reasons), a film made in direct contradiction of every rule of «good» filmmaking, but also one of the most purely enjoyable (if only ironically)
cinematic experiences made in the last two decades (best seen and heard in a group of like - minded, possibly inebriated friends, acquaintances, and strangers).
Not exact matches
If you're not familiar with the Marvel
Cinematic Universe, this is the 15th of 23 planned films (so far), which started in 2008 when Robert Downey Jr.
experienced a career resurgence out of nowhere and
made Iron Man an American icon.
Which is fine, given the nature of the film and the explanations needed, but it doesn't
make for a very compelling
cinematic experience.
I actually enjoy these sorts of films, as the writing is generally of high caliber, and the exotic locales and vibrant scenery
make for an enjoyable
cinematic experience, even if the main story is a bit dull.
The album is relentlessly
cinematic, almost oppressively so, which
makes listening to Lost Themes from start to finish a bizarrely visual
experience; whereas a great deal of electronic music is remarkably open to interpretation.
Add a dash of cheese and a surprisingly badass Robin Williams cameo and you have the
makings of a truly memorable
cinematic experience.
One gunmetal grey robot versus another
makes for a confusing
cinematic experience.
In «Digging for Fire,» he begins with an impulse, a sentiment, an
experience, and elaborates it into a vision that's at once dramatically complete and utterly natural; he conveys an inevitability that
makes it seem as if it has always been there, like a
cinematic song, and that appears, for exactly that reason, too self - evident, simple, and straightforward to be as furiously original as it is.
As I mentioned previously, Simon and Pelecanos had a tough decision to
make: should they shoot with authentic film stock — and thus ruin the
cinematic experience — or
make the series slightly less realistic by shooting with the Panasonic VariCam 35?
And though that may limit the willingness of some to embark upon Park's vision, those willing to invest in the various threads of his ouroboros narrative and allow themselves to become an author in Park's craning whirligig of Shakespearean tragedy and sardonic sexual exasperation will find the The Handmaiden is filled with sick pleasures many and
makes for a rather rewarding
cinematic experience.
There were a lot of movies I loved this year, but what I prized most when I was
making my list was extraordinary
cinematic experiences — artful filmmaking that was enhanced by big - screen viewing; stories and characters that lingered with me.
In our dossier on «American Extreme», we are joined by guest co-editor Jack Sargeant: not, in this case, to
make «sense» of these films as such, but rather to engage with more sensorially demanding
cinematic experiences, often well beyond the scope of what is deemed acceptable.
Hooper's direction is distinct, but, outside of focusing on his two leads, he doesn't add many interesting supporting elements to
make this a truly incredible
cinematic experience.
In an era when moviegoers are increasingly content to view films in multiplexes or on their computers or smartphones, this is a rare chance to see a collection of epic visions in the most sensorially overwhelming manner possible — the kind of
cinematic experience that can
make someone fall in love with the cinema all over again.
Years after Susan broke his heart, the revenge tale he's written unpacks itself like a Russian nesting doll,
making for a
cinematic experience as gripping as it is gorgeous.
Boring as hell, seemingly edited with a machete and chewing gum, weighted by a screenplay that
makes Titanic's read like Edward Albee, Godzilla is the worst
cinematic experience I've had in years.
Here, with his 10 days of shooting stretched out to 13, he has
made do with his short comings and used creativity and ingenuity to pull off an incredible
cinematic experience.
But when such mouthing off comes while dangling thousands of feet in the air from the face of a cliff, it
makes for a fairly compelling
cinematic experience.
Nimród Antal (PREDATORS) directs this truly unique
cinematic experience that combines music with movie -
making, all in glorious 3D.
Some truly creative and inventive stop - motion work mixed with charismatic voice acting all around and then sealed with that wonderful Desplat score
makes for one of the more enjoyable
cinematic experiences one will have at the theater this year.
LONDON ROAD Little more than a stage musical performed on screen, with little added substance,
making for a quite disappointing
cinematic experience.
It's an intriguing experiment that, while not always successful,
makes for an admittedly compelling
cinematic experience, with the first half, the aforementioned Her, ultimately faring better than the second mostly due Chastain's typically stunning performance.
It's hardly surprising that stories of immigrants to the Land of the Free have such a proud
cinematic history: the immigrant
experience has everything - risk, longing, regret, hope, danger - that
makes for great drama.
Diego Luna's «Cesar Chavez» bears some weight courtesy of its true roots, but the abundance of information and lack of heart
makes it feel more like a history lesson rather than a dynamic
cinematic experience.
With a solid cast of well - knowns (Helen Mirren, Sam Worthington and Tom Wilkinson), assuming the story is as riveting as the film's trailer suggests, I'm betting this will
make for a very entertaining
cinematic experience.
Fortunately, Ryan Reynolds» combination of suave self - assuredness, seasoned comic timing and old - fashioned ability to kick butt outweigh the film's minor flaws to
make for a satisfying
cinematic experience warranting a sequel.
The crucifixion
makes a brief, ethereal appearance and is all the more impactful because of it, but its Christ's journey and anguish in the desert that takes centre stage, providing for a dreamlike
cinematic experience.
No matter how you cut it (pun intended), this
makes for a rather family - unfriendly
cinematic experience.
From welcoming back Richard Linklater to Seattle with his groundbreaking epic Boyhood, to honoring Laura Dern, Chiwetel Ejiofor, and Quincy Jones for their masterful work, to welcoming Caroll Spinney, the puppeteer who has brought Big Bird and Oscar the Grouch to life for years, to the hundreds of first - time directors
making their debut, it's been another year of indelible
cinematic experiences.
Basically, the thing sounds like it will do to audio what Marvel's motion comics did to visuals:
make the reading
experience more immersive and
cinematic.
ComiXology's immense catalog and
cinematic Guided View reading
experience makes it the best digital platform for comic, manga and graphic novel fans worldwide.
When a franchise like Mass Effect is already a
cinematic experience in itself, why not
make it into a movie?
The decision to
make the entire game a one - shot
cinematic experience (minus deaths and initial load) not only
made the game better it also helped the.
It's definitely under the influence of the modern games industry with a more focused story line and heavier reliance on
cinematic «
experiences», but none of that matters when you're carefully stalking a target from the crowd, waiting for them to wander into your trap and kill themselves in some spectacular way you
made look like a complete accident.
Look, I appreciate that many critics and even gamers seem to enjoy this style of platforming, but I'm not one of them, except in certain circumstances where I feel the
cinematic qualities manage to
make the
experience fun, such as in Tomb Raider where every leap felt death - defying, even though it really wasn't.
@kiwi66 Um, maybe they feel like 30 FPS
makes for a more
cinematic experience.
Remedy's coy «when it's ready» release is still hard to swallow, though given their flawless record — see Max Payne series (PC / Xbox)-- a little extra polish time will
make Alan Wake the thrilling
cinematic experience it needs to be.
Thirty years after Snatcher's initial release, take brief exploration into the influence of cinema on Hideo Kojima and how that inspired him to
make, against the limitations of the times, a great
cinematic experience.
Star Fox 64's visuals are understandably dated, but the
cinematic way in which the game is presented
makes up for this, resulting in a more immersive
experience than most N64 games from the same time.
To simply mock it is to deprive one's self a view of the unique triumphs of early game development: to
make an engaging
experience under dire hardware constraints, to create a game world with a tiny amount of program space to work with, to get players to percieve the wonders of a
cinematic triumph in the form of simple blocky graphics and approaching footsteps.
I'm not a purist but the argument of agency vs.
cinematic experience feels like a mute point, video games can not out - cinema cinema, so even as some elements from other mediua can lead to innovation in video gaming, what should always be the aim of video gaming is what
makes it special, and agency is not something easily found or realized in other digital media, if ever.
To
make a blatant oversimplification: What we might be seeing here is a general ebb and flow of agency vs.
cinematic experience.
The
cinematic scenes, more back stories to races and the ability to
experience off roading really
made Forza Horizon 3 stand out.
In an effort to
make the game much more
cinematic, a lot of what
made Ninja Gaiden unique has been streamlined, and a bunch of new gameplay elements have been added that kill the overall
experience.
Battlefront II on PS4 Pro features an increased dynamic resolution for gameplay on 4K displays and a more consistent framerate,
making it a great way to
experience the all - new campaign and a multiplayer
experience that spans all three
cinematic eras.
We would like to assure players that the initial purchase you
make for Street Fighter V is definitely the only one you need to
make to ensure you have the latest version of the game, as content including the additional characters is earnable for free and the
Cinematic Story Expansion, for those of you who want an in - depth single player story mode
experience, will be added into the game for free in June.
There are some very strong emotional moments that can really hit hard, and pair this up with gorgeous set pieces it
makes for an amazing
cinematic experience.
Simply put, even in
cinematic sequences the player can control Asura, directly affecting the gameplay,
making Asura's Wrath a truly unique
experience.
Alongside this the abrupt ending and unoiled gun play
make this game feel like more of a
cinematic based
experience rather than an interactive one.
There's plenty of elements that
make Prey stand out visually, and
make this a
cinematic experience compared to many titles at the time and even now.