Sentences with phrase «cinematic game because»

Not exact matches

the only thing I will say is if you are not an invested fan of the series or are not a fan of cinematic games than you probably wont like this game because you probably spend more time watching cutscenes than you do actually playing.
that's not a bad thing because the story and cinematic storytelling is the main appeal of metal gear solid games and this one just happens to be the most cinematic yet.
As well as the first game amzing graphics unbeliveable cinematics and just a fun unrepetitive game play (especialy the multiplayer) The reason I think it's a bit lamer than the first is because of the single player.
It's understandable because this game focuses on the Marvel Cinematic Universe, but it's still unfortunate.
This may be primarily because the current trend is for decaying urban environments, but it seems that the attempts of the video game industry to become more cinematic have, in turn, inspired Hollywood.
It's also, theoretically, the simplest to convert from game to film because it utilizes so many cinematic concepts to begin with.
Even though the only thing we have to go on is a single cinematic trailer, people are already assuming that the game will have a throwaway story mode with the focus put into Red Dead Online simply because GTA 5 didn't get any story DLC and the game's microtransactions brought in half a billion dollars of revenue.
But I say that the film feels like a video game, because let's face it, most amazing games now even have a cinematic feel to them.
I do know that they were popular, not only because of the game play, but because they have a cinematic feel to them, with unfolding storylines and, in later editions, well - produced live - action cut - scene sequences featuring well - known actors like Mark Hamill, Malcolm McDowell, John Rhys - Davies, and even former porn queen Ginger Lynn Allen.
These days moral decisions in games seems to be one of those things that practically everybody in the games industry believes their latest title should have, alongside regenerating health, a cover mechanic and as little player interaction as physically possibly, because that would get in the way of the cinematic experience.
In a medium like gaming, which affords so many other possibilities via cutscenes or cinematics outside of the game, not taking advantage of that means we've loved characters despite the storytelling and not because of it.
Its because then they can use the buzz - term «cinematic» it sounds good but it stands for game you watch, and play a bit...
Load up your shotgun and sling on your best scavenging gear, because Overkill's new The Walking Dead game just got a brand new cinematic trailer, featuring one of the four playable characters in the game.
Even if, like me, side scrolling cinematic games like this aren't usually your cup of tea give Forgotton Anne a chance because it may just be the game that changes your stance on the genre.
Mainly because the cinematic presentation isn't what we've come to expect from an Uncharted game.
If the Metal Gear series wants to be judged by these same criteria (as its cinematic bona fides would seem to indicate) then it would be doing Hideo Kojima a disservice to allow him a pass because he's making a silly game.
Fitting, since the original Parasite Eve was billed as «The Cinematic RPG,» and yet not fitting because a cinema is hands - off, while a video game generally requires someone to interact — and that interaction is hard when the camera is constantly taking the enemies out of view with its wily rotation and unexplained swooparounds.
Unlike almost every other «cinematic» game I can think of, this one shines, and it is because the story is actually good.
Because video games are themselves often wonderfully cinematic, tapping many of the same emotions and adrenalin buttons as why we go to the movies.
It makes the game feel even more cinematic if you happen to hear it, because the combat is loud.
You will find yourself going in search of the cinematic sunset when you really should be focused on the main story but because the game is insanely beautiful and huge you will often find yourself getting distracted from viewing the scenery.
This trailer is atypical because rather than editing together footage captured while someone played the game, or making an expensive Hollywood production quality cinematic, it's more of a short film made using the game's engine.
These days we tend to either call it an RPG or an adventure game, but even back then the phrase didn't really work because it ignored one of Shenmue's best qualities: its utterly marvelous, epic, emotional, cinematic, beautiful soundtrack.
Even though the only thing we have to go on is a single cinematic trailer, people are already assuming that the game will have a throwaway story mode with the focus put into Red Dead Online simply because GTA 5 didn't get any story DLC and the game's microtransactions brought in half a billion dollars of revenue.
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