Told in true
cinematic story form that rips at your heart and one can understand that Aiden tends to blame himself for the events... so it sets him on the path of not only revenge, but redemption.
Not exact matches
This is one of the best examples of actionful and suspenseful melodramatic
story telling in
cinematic form.
The thrilling conclusion to a phenomenal
cinematic story 10 years in the telling, Harry Potter and the Deathly Hallows - Part 2 is proof that authentic movie excitement is its own
form of magic.
As a film, it's an unexceptional example of what the
cinematic form can really do, but as a
story, it's a riveting case that holds enough water to sustain interest.
Through our open call for submissions, we hope to engage with filmmakers on the forefront of
cinematic innovation and experimentation in both content and
form, presenting access - driven
stories with journalistic integrity that demand an engagement with our political and cultural environments.
With a rich
cinematic lineage and thriving art scene encompassing many
forms, Cuba is a place where underrepresented voices need creative and strategic support to share their
stories with the world.
While the literary fans will most likely be split as far as how Yates and Goldenberg have chosen to adapt the Rowling opus, fans of the movies can finally have something to smile about, and one can only hope that future film versions will continue this new trend on sticking to the basics to tell a
story in an appropriately
cinematic fashion, leaving the side
stories and whimsical superfluous characters better left to the realm of the richly - developed book
forms.
Speaking as someone who found the studio's late - 2000s run of WALL - E, Up, and Toy
Story 3 among the most impressive
cinematic — and I don't merely mean animated — streaks of all time, I have high hopes for a return to
form in 2015 with the long - in - the - works Inside Out by Pete Docter (Monsters Inc., Up).
Under the
cinematic microscope is The 34th, an Irish doc that tells the
story of the people who
formed Marriage Equality in Ireland, the hirsute War for the Planet of the Apes, Nolan's Dunkirk, the capered Logan Lucky, the punch a white man inducing Detroit, the bravely bleak Wind River, the fingerbanging Kingsman: The Golden Circle and ermmmm mother!
Basically, this means that the game's
story has been added, in the
form of a new
cinematic sequence and two remixed
story maps, the Happy Throne Room and Ramparts - these set up events to follow in the game's next adventure pack.
We're debuting a brand new Thoroughbreds featurette in which Finley explains how the
story morphed from its original
form — a stage play — into a wholly
cinematic experience.
The
story is quite basic and comes in the
form of unlockable
cinematics, with some battles on the side.
True to
form, there's tons to see and do here, with a
cinematic Story mode (secretly the best DC movie in years, daft though it is), constantly updating Multiverse challenges, a comprehensive online suite and something we never knew we wanted until now — AI loadouts.
It's not the most
cinematic of titles you're going to play with most of the
story progression coming in the
form of characters speaking at the start and end of missions, but it offers enough to at least make you care about everything that's going on.
With the help of Axis and the great collaboration between our
cinematic director, Anton Borkel, his team and Axis» own Stuart Aitken, we ended up creating something that was a breathtaking combination of pictures,
story and music which
formed an atmosphere of intensity that - for us - was beyond words.
The game's introductory trailer showed off the methodical world of the Santa Blanca smuggling operations with narration by the
story's central villain, before revealing the Ghosts presence and the fact of this being a Ghost Recon game, while a subsequent trailer focused on
cinematic action and the various
forms of weaponry, vehicles and tactics available to complete your missions.
This will be enhanced with
story elements through the
form of mission introductions and in - game
cinematic sequences that begin and end the campaign.
Don't expect much
story building in the
cinematic form that Bethesda and id Software are known for with the likes of Rage or Fallout.