Sentences with phrase «clan system in»

At Casual Connect Asia, Leonard used the clan systems in CSR 2 and Real Racing to demonstrate the key aspects of setting up a strong clan system in any game.

Not exact matches

The Tewa Pueblo in New Mexico used to have a clan system — over 250 clans — to «teach children about the world,» Sanchez said.
After a ghost - town - foraging prologue that introduces the Abbott clan as a tight unit, but then deals them a horrific tragedy, «A Quiet Place» settles in nearly a year later at their forest - enclosed homestead, where a system of lights, soft household items (they eat on leaves instead of plates), sanded pathways and padded spaces ensure a base level of safety for Lee (Krasinski), Evelyn (Blunt, sublimely good), Regan, and Marcus (Noah Jupe, «Wonder»).
Crews function in a similar way to guilds or clans in other games, however in the case of Rockstar they are shared across games which include Crew functionality, though so far GTA Online has been the only game to make extensive use of the system.
Over the course of this Scandalous Highlanders book series, I've done a lot of research on what was going on in the Highlands at the time of the English Regency — the easing of the restrictions placed on the Scots after their loss at the Battle of Culloden, the Clearances that were forcing landowners to replace tenants with Cheviot sheep, the decline of the clan system, etc..
Hoarding by Highland chieftains ultimately almost led to the breed's demise when the clan system collapsed in the mid 1700s.
Other new features will include: group and clan systems, «Global Play» which will enable players to battle others in different regions around the world, an enhanced physics system, additional stat tracking, user interface improvements, and multiplayer replays.
It's only end - game activities such as the Nightfall Strike and Raid that will require you to find a team, which is where Clans and Guided Games system comes in.
This, coupled with the clan's leveling system, strongly encourages social play and rewards that play in small ways that make everyone feel like a team.
Featuring eight professions, PvE quests, crafting, events, and a unique hybrid pet / mount system based on creatures called Majinns, the game also allows players to engage in PvP combat with coliseums, clan wars, Nation Wars with up to 300 players, and more
name me one, one FPS that has - First Person cover system - In game clan tournaments (256 clans per tournament)- Clan Currency for betting on matches (Ultimate bragging rights, along with winning a tournament)- Customizable classes - Indepth stat tracking (over 100 stats tracked in KZ2) This isnt a generic run of the mill FPS... this is Killzone In game clan tournaments (256 clans per tournament)- Clan Currency for betting on matches (Ultimate bragging rights, along with winning a tournament)- Customizable classes - Indepth stat tracking (over 100 stats tracked in KZ2) This isnt a generic run of the mill FPS... this is Killzone in KZ2) This isnt a generic run of the mill FPS... this is Killzone 2.
For anyone not in a clan and wishing to play a raid, a new system called Guided Games can help.
New multiplayer options, including group and clan systems, unranked matchmaking, global play enabling players to battle others in different regions around the world, multiplayer replays, additional stat tracking, and others
On September 26th, 1986, Akumajo Dracula, or Demon Castle Dracula as it translates, was released for the Famicom Disk System in Japan, and the legendary feud between the Belmont clan and Count Dracula was born.
Best of all, Devs love the game, listen to the community and have a lot of work planned for the near future, like in game automated tournaments and clan system as well as a champion release every month for 2018.
Different Government Types: Manage the senate in a Republic, hold your court together in a monarchy, answer to the clans in a tribal system.
Crews function in a similar way to guilds or clans in other games, however in the case of Rockstar they are shared across games which include Crew functionality, though so far GTA Online has been the only game to make extensive use of the system.
INTENSE ONLINE MULTIPLAYER ACTION * Epic team - based matches with up to 8 players: 1v1, 2v2, 3v3 and 4v4 * 11 customizable match types: Annihilation, Bio Mode, Shotgun Shower & more * 9 PVP maps * Take part in multiplayer qualifier matches for bonus XP and Gold HUGE SELECTION OF WEAPONS AND GEAR * Over 40 upgradeable weapons: pistols, assault rifles, sub-machine guns, sniper rifles and the awesome Gatling Gun * Upgrade your armor and kit including helmets, body armor and grenades * 10 configurable loadouts for tactical superiority * Stand out from the crowd with rare weapons and equipment, including the limited edition \» Jack O \» Lantern \» disguise * Stunning 3D graphics with incredibly detailed weapon models EXTENSIVE MULTIPLAYER RANKING AND CLAN FUNCTIONALITY * Sophisticated social and clan management systems including Clan v Clan battles * Chart your progress in the global rankings * Take part in daily rewards and challenges to win prizes TEST YOUR SKILLS OFFLINE * Hone your skills offline with single - player combat VS bots across 16 fully customizable stages * Unique maps exclusive to single - player modes * How long can you last in wave - based target practice mCLAN FUNCTIONALITY * Sophisticated social and clan management systems including Clan v Clan battles * Chart your progress in the global rankings * Take part in daily rewards and challenges to win prizes TEST YOUR SKILLS OFFLINE * Hone your skills offline with single - player combat VS bots across 16 fully customizable stages * Unique maps exclusive to single - player modes * How long can you last in wave - based target practice mclan management systems including Clan v Clan battles * Chart your progress in the global rankings * Take part in daily rewards and challenges to win prizes TEST YOUR SKILLS OFFLINE * Hone your skills offline with single - player combat VS bots across 16 fully customizable stages * Unique maps exclusive to single - player modes * How long can you last in wave - based target practice mClan v Clan battles * Chart your progress in the global rankings * Take part in daily rewards and challenges to win prizes TEST YOUR SKILLS OFFLINE * Hone your skills offline with single - player combat VS bots across 16 fully customizable stages * Unique maps exclusive to single - player modes * How long can you last in wave - based target practice mClan battles * Chart your progress in the global rankings * Take part in daily rewards and challenges to win prizes TEST YOUR SKILLS OFFLINE * Hone your skills offline with single - player combat VS bots across 16 fully customizable stages * Unique maps exclusive to single - player modes * How long can you last in wave - based target practice mode?
In a study recently published in Nature Communications, researchers have found that sperm whales not only have such a language system, but that they seem to have distinct dialects, suggesting that these whales use cultural learning to form multilevel, social structures, where individual whales with the same behaviours seem to band together in what the scientists are calling «clans.&raquIn a study recently published in Nature Communications, researchers have found that sperm whales not only have such a language system, but that they seem to have distinct dialects, suggesting that these whales use cultural learning to form multilevel, social structures, where individual whales with the same behaviours seem to band together in what the scientists are calling «clans.&raquin Nature Communications, researchers have found that sperm whales not only have such a language system, but that they seem to have distinct dialects, suggesting that these whales use cultural learning to form multilevel, social structures, where individual whales with the same behaviours seem to band together in what the scientists are calling «clans.&raquin what the scientists are calling «clans
In an example from British Columbia, some First Nations, such as the Coast Salish, have less rigid hierarchies of kinship ties that determine land use and occupancy within a territory shared by families, while other First Nations, such as the Tsimshian, have a more strict system of ownership and use defined by descent groups and clans.
Another strength of this book is that it focuses on areas that have been given short shrift in previous works on Canadian copyright: users» rights (an area of increasing importance, since most public discourse about copyright focuses on what we can't do rather than what we can); aboriginal approaches to intellectual property rights (which emphasize the protection of the honour of clans, cultures, and nations over the rights of individual creators); digital rights management (and its spectacular failure to actually protect content); and public licensing systems (such as the Creative Commons licenses).
Major elements of the Iroquois system are altogether absent in the U.S. government, including hereditary, clan - based governance, and the meme focuses on Iroquois influences to the exclusion of European precedents that are at least as important, and likely more so.
The system is designed with families in mind — up to six members of a clan can access an UltraViolet account, even if they don't live in the primary domicile.
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