The center stack accommodates the MMI and navigation controls, auxiliary instruments, a row of
classic rocker switches, a push - button parking brake, and a U-shaped
metal gear lever for reverse that stands up tall and is much easier to use than the push - button device in the outgoing Gallardo.
Metal Gear Solid V is clearly a product of Kojima, and not just because every mission starts with his name on the opening / ending credits, as the game is simply gripping, and has the classic Metal Gear Solid contrast between realism and the absolutely crazy, typically explained via «nanomachines» and «metal gear&ra
Metal Gear Solid V is clearly a product of Kojima, and not just because every mission starts with his name on the opening / ending credits, as the game is simply gripping, and has the
classic Metal Gear Solid contrast between realism and the absolutely crazy, typically explained via «nanomachines» and «metal gear&ra
Metal Gear Solid contrast between realism and the absolutely crazy, typically explained via «nanomachines» and «
metal gear&ra
metal gear».