Sentences with phrase «classic horror games takes»

Eternal Darkness: Sanity's Requiem is a horror video game that many think of when any discussion on critically acclaimed, classic horror games takes place.

Not exact matches

Lauded for its largely unique contribution to the horror game genre, it eschews jumpscares for mounting tension and creative takes on classic horror tropes.
I'm thinking classic House of the Dead though, with frights and horrors aplenty; whilst I loved House of the Dead: Overkill and its «B - movie» vibe, I'd rather have the «incredibly cheesy but takes itself seriously» feel of the original games.
We've seen the classic RPG return to the platform in half a dozen forms, the 4X strategy game find fresh new expression, and simulation - driven survival horror take centre stage.
Detention is fairly short, taking about four hours or so to complete, but those four hours are wrapped up in a horrific atmosphere and fantastic puzzle - solving gameplay that should delight fans of classic survival horror and horror adventure games.
Project Zero 2: Wii Edition comes as a remake of the classic survival horror game Project Zero II: Crimson Butterfly and sees players take on the role of Mio and explore a mysteriously curses village aided by Mio's twin sister, Mayu.
I've been a huge Resident Evil fan for years, and despite being slightly disappointed with some of the more recent titles in the series, Resident Evil 7 was a true return to form that somehow managed to completely evolve how the game played whilst also taking it back to its classic survival horror roots.
It might not be the modern FPS classic that is 2016's DOOM, but DOOM 3 is still a fantastic game that tried to take the franchise in a survival horror direction and mostly succeeded.
a b c d e f g h i j k l m n o p q r s t u v w x y z