Sentences with phrase «clear changes to the game»

There are some clear changes to the game's dynamic shadows, and there's a significant increase to the draw distance as well.

Not exact matches

It was the toast of the auto - show circuit and a clear play on Kia's part to redefine the brand with a classic «halo» car — in this case, a rear - wheel - drive, go - fast machine with a game - changing exterior design and an inviting price tag, relative to the upmarket competition.
«We will announce new actions that will help clear the path for the kinds of next generation technologies that can drive game - changing economic growth, along with new efforts to support American entrepreneurs and expand the benefits of entrepreneurship to all parts of our country,» Zients wrote.
In this game - changing program, Marc shares why every organization must have a diversified strategy for attracting clients, a consistent and formal hiring process, a clear plan for developing the skills of each salesperson and a transparent accountability system to ensure sales output.
What is clear is that McDougal is no longer content being a pawn, and that the larger game, in which men can control and benefit from women's stories, is beginning to change.
But with just four points in their last five games, it's clear that something needs to change at White Hart Lane.
That Ronaldo's game has changed as he's got older is clear to the eye: He's developed from a winger who did tricks to a winger that scored goals, then from there into a striker who would start on the left wing.
The Arsenal fans who have had enough of Wenger and believe that there must be a change at the top were certainly given some more rope last night after the Foxes beat Liverpool in the first game without their title winning manager and the change in all of their effort and application on the pitch was clear to see.
We were denied a clear penalty at Stoke, we had dodgy and game changing spot kicks awarded against us at Watford and Man City and had good chances to take all three points at Chelsea, so have we just been unlucky on our travels so far?
the obvious fact is that the club began to stagnate in football terms a decade ago after the CL semi against man utd and has been in outright retreat over the last 3 years... some fans were calling for wenger to leave in 2011 - 12 as it was clear he could not cope with a more competitive environment others have been more tolerant, hanging on to fa cup glory and hoping that he would somehow self correct his weak and erratic management style but most now realise that is not possible and that the club will deteriorate further under his management so also want him gone, that has left a hard core of wenger loyalists who are either fixated with the past (selecting episodic good and bad times to justify wengers decade long failure) or too frightened of the future to contemplate a change (with selective reference to failed managerial changes by way of justification) or both, to conclude, through a mixture of panglossian fatalism and corporate philosophising, how lucky we are to have such an honourable and educated man in charge... along with their confused references to club loyalty and addiction to computer games these are troubled souls who need our sympathy and concerned medical advice... SO JUST F OFF STOCK UP ON CANNED SOUP AND GO SUPPORT ASTON VILLA ON FIFA!
Arsene Wenger has made it clear that he will be making big changes for tonight's League Cup game at Sheffield Wednesday, to give our first team a well - deserved rest after their exploits in the last few weeks.
We were title contenders for long stretches of the season last year in our 4 -2-3-1, and it was clear that we needed to a powerful / athletic / ball - winning CDM and a big - game consistent 9 to push us over the top; but instead, Wenger changed the system to the 4 -1-4-1 to get both Jack and Aaron in the team, pushed Santi / Mesut out wide, and we struggled our asses off.
For example during the Chelsea game Welbeck and Chambers should have seen red, so does Ivanovic.During the Man utd game Wilsher should have seen red and there was an offside call that went Arsenal's way.During the Stock game, that fourth goal was not offside but it was given to Arsenal, which change the whole game for Stock.And again on the same game Adam should have seen red.On QPR a clear penalty is not given for qpr.
@Nothing Changed — my observation is more concerned with how he played in the league game against Leicester City the first substitutions were elneny and holding who were replaced by ramsey and giroud (respectively): before being subbed elneny appears to have been at sixes and sevens and though he was subbed after close to an hour it was clear to see he was out of his depths lost composure, panicked and he wanted out.
I agree that for whatever reason SANCHEZ holds a grudge is against WENGER mostly and it was definitely by benching him against Pool in probably the most critical game for us last season, if the man is not happy let him go, we don't need a disgruntled player in our dressing room no matter who he is, now this being said, it was because of him that we are now seeing changes and active transfer window, WENGER motivated and actively pursuing WC players, looking to drop under performing players, if it was not because ALEXIS and the Fans who last year had their voice heard and made it clear to the board and WENGER that is enough is enough....
We can not ask the fans to boycott the games because they won't have the «balls» to step up, if is clear... Arsenal fans have been taken for a drive and for mugs for years, bug still we have record sell in shirts and people are still coming in mass to the Emirates (to watch that shite) despite constant increase prices... If you ask me, why would Wengef and the board change their attitude and objectives.
The game was all ready to start with Leeds in their change kit of all black when a clear problem became evident with the three match officials also in all black.
Javier Pastore finished well to level the scores at half - time but the game quickly changed after the break as Trapp handled outside his box - denying Harry Kane a clear goalscoring opportunity - and was sent off.
But the changes made to Wenger's starting line up suggested he was placing greater focus on the upcoming game with Bayern Munich, a side who sit 15 points clear at the top of the Bundesliga and who are heavy favourites in the champions league betting to reach the last eight.
«we deserved to win the game» — LIE, «I do nt think the changes made a difference» — LIE «Squillachi is a good defender, he has presence, he has positional sense, hes fast along the ground he can sense and clear danger» — WHOPPER
After their goal we had a very clear chance which Iker [Casillas] saved and if we'd managed to score there the game would have changed
When it became clear that Sterling wasn't going to get any change from Robertson (word has it the left - back even tracked him to his front door and knocked the keys out of his hand as he arrived home), Guardiola sent for Bernardo for the last twenty minutes of the game.
As I said before, I would love us to buy someone like Huntlaar but like Mickeythegooner I spend my hard earned cash to travel from Scotland (and in the past from further afield) to get to games each season and it is hugely depresing to see us fighting for fourth but it's clear that Arsene won't go changing his policy now.
Everton made their second change in the 74th minute with Nathan Broadhead replacing Sambou, who was not happy to be taken off with the game still not having a clear winner.
The nasal aspirators passed out in hospitals used to be the go - to option for clearing a baby's nose, but products like the NoseFrida and oogiebear have changed the game.
ummm so im going to give this a shot... i am a online gamer, and i do nt do much else, so im not active really, i do stuff... when im not on the game, you could say that im addicted to it... but im looking to change that (somewhat)... just so we clear, im not giveing up my game... im a 140 mage...
To be clear, some aspects of the game are beyond a patch - level fix, but there are changes that can be made to improve some elementTo be clear, some aspects of the game are beyond a patch - level fix, but there are changes that can be made to improve some elementto improve some elements.
agree the game looks amazing and i expect it will have day / night / clear to stormy enviroment changing like the first one and especially how realistic the night sky looks
What is clear is that Fortnite Battle Royale is going to introduce a ton of new and possibly game - changing items in the form of backpacks.
I had a quick look online at the change log for DmC: Devil May Cry Definitive Edition and it's clear that they weren't content to just slap a new coat of polish to the visuals, with an astounding 16 or so pages of additions and refinements, many of which have been explicitly designed with the intention of swaying the opinion of those who denounced the game the first time around.
BEST PICTURE Since mid November, the clear top five has been «Boyhood,» «Birdman,» «The Imitation Game,» «The Theory of Everything» and «Selma» — though the rise of «The Grand Budapest Hotel» as the film most nominated by the guilds, and the failure of the late - breaking «Selma» to honored by most of them, has changed the picture somewhat.
Why have the medical and pharmaceutical industries and Silicon Valley all created clear paths to turn top research into game - changing innovations, he asks, while education research mostly remains trapped in glossy journals?
The vision for Ford's truck team was clear: Redesign America's favorite truck inside and out to give customers unrivaled capability, unprecedented choice and a host of smart, game - changing features.
With Apple keen to reassure us that this is not a mere 7 - inch tablet, but in fact a game changing 7.9 - inch device, it is clear to see why the iPod Touch manufacturer has plumped for the near extra inch.
With several decades worth of experience in the Canadian online brokerage game under their belts, it's clear to TDDI's team that while no one is able to predict the next big change, TDDI is equipped to respond once it shows up.
It sounds a bit like a semantics game, but I think it's clear that there are some real efforts that are going to be made in the future that could lead to changes to the current United co-branded credit cards issued by Chase.
- after the remakes of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect of the game, but eventually worked it out - the full game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more strategic features - one of the items that can be bought with Communication Coins has the same effect with «Key of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to JGame Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
Most reviewers aren't going to change their scores after their first impressions after all, and it's abundantly clear how scores at sites such as Metacritic can affect a games chances of success.
The changes made to the game's mechanics make it clear that Team Ninja saw the flaws present in the original version, and did just about everything they could to make Razor's Edge stand out as the best form of Ninja Gaiden 3.
Word changed to «Get» as firm plans to make it clearer that free - to - play games include in - app purchases
The ending also changes depending on the time taken to clear the game, encouraging players to improve their skills and speed if they want to see the One True Ending.
We have games that start out singleplayer and add multiplayer, games that start out multiplayer and expand to MMO scales, games that start out as clear MMOs and shrink population limits, even games that change their levels of persistence throughout development.
The game's default character is the anime's bland protagonist Kirito, and it becomes quickly clear that the game assumes you'll just roll with the default; your fellow cast of characters will wax lyrical about past exploits, Kirito's betrothed Asuna will always treat you as her boyfriend, and all characters will refer to you as a male, even if you changed your gender — your character's voice in cutscenes will even be Kirito's Japanese voice actor, unless you dive into the settings to turn it off.
So was I, because this is not the Wii Music I was presented with at E3, which was made clear when the fellow demonstrating the game to me found out I had played it at E3 and quickly responded with, «A lot has changed since then.»
A top - down Zelda game a Pokemon game as well as Monster Hunter could definitely change a lot of Gamers minds and get them on board but I believe the messaging needs to be a little more clear especially since we had a huge fragmentation of their Market the previous generation.
«It's going to be up to the player to experience how the facts unfold and how to change different things... Changing a single event might be easy to understand, but the puzzle elements and the nature of the game will lead you to deal with things as a combination of events... We didn't want to have very clear, simple left - right choices, but rather a combination of choices that create a result.
The patent shows them interacting with a 3DS, but it's clear that the change here is that the cards appear to be necessary to play the game.
How exactly Sony plans to approach education in light of its new platform and the changes games development is going through won't be clear for some time.
Before I get started here, let me offer two disclaimers: First off, the guys from NimbleBit asked me to make it very clear that this game is a work in progress and absolutely everything is subject to change.
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