to make your character dive, allowing you to
clear small obstacles and granting brief immunity to damage which is a god send during boss fights.
Paired with this is the ability to make your character dive, allowing you to
clear small obstacles and granting brief immunity to damage which is a god send during boss fights.
Not exact matches
Small obstacles are easy enough for him to
clear on his own, but for larger gaps or higher platforms, a simple tap of the screen makes him jump (holding it longer gives him some extra air).
The large, but incredibly linear levels are broken up into
smaller sections that must be
cleared of enemies and story - specific
obstacles before moving on.
Otto has a normal attack, but it's basically worthless except to
clear away
small obstacles and smash things to obtain anima.