Sentences with phrase «clearing sections of the game»

Not exact matches

The last few years of moto gp games have not been the best 2015 was ok but not great but this yrs has gotten a bit better but still has alot to do to be as strong as f1 2016 graphics are good the bikes sound great but the lack of commentary during races sort of makes the last corner over take less fun the main selling point of the game is reliveing rossi's career in the challenge mode its fun to see the video of him talking about it before you try recreate it but its easily cleared in less then an hr and theres some great races left off the list overall it has many different modes now the drift and rally are nice the dirt bike section is fun and the career is your character going through the vr46 riding team to moto gp its fun and id advise fans of motogp to buy it
Aside from the aforementioned sections of the game that are better navigated with a friend, there are hidden treasures, and even online leaderboards that are activated once you clear each level.
The lesson follows a clear and logical learning journey, involving progressively more challenging tasks in which students: - Portray their understanding of witches and witchcraft; - Learn more about witches in a historical context through a fun «true or false» game; - Define, identify, and understand dramatic irony; - Read sections of Macbeth and complete tasks to demonstrate their understanding; - Answer key questions about the witches that test their knowledge in relation to each of the English assessment outcomes; - Evaluate a modelled example of an analytical paragraph in relation to the witches; - Analyse the witches» characteristics in their own responses; - Evaluate each others» analytical responses.
In the developers defense it's clear that this style of checkpoint system as intended to complement the survival - horror nature of the game by making it tougher on the player, which would have been great, except that the checkpoint doesn't make the game tougher, it just makes it more bloody infuriating when you've got to replay an entire section because your lead pipe passed through a zombie, or because of some other daft thing.
Secondly, there are mine - cart sections where you have to jump at the right time to clear gaps, and lastly there are a few sections that require you to «tilt» the stage in order to move water to push a plug from the wall, whilst stopping Sonic from sinking into some spikes — this bit was pretty badly executed, and one of the worst elements of the game, but it's easy once you know how, and only lasts a few seconds.
It quickly becomes clear that the game's dullest moments are when you are forced to take missions involving the sci - fi sections of the series rather than the new, primary focus of Black Flag.
The game places a heavy reliance of just throwing massive numbers of enemies at you and there are sections where Guerilla Games have taken the easy way out of throwing an infinite number of respawning enemies at you, until you manage to complete an objective and it is in these sections that the lack of enemy intelligence makes itself abundantly clear.
To be entirely honest, I'm still not entirely sure how I managed to finally sprint out from beneath the shadow of that winged terror and it was during this section, as well as maybe two others, that I felt that the game unfairly locked you into an action sequence where you were at a clear disadvantage.
Seriously, when I first booted up Mega Man Legacy Collection, I naturally hopped into the first game in the series and fired up Gutsman's stage, only to spend 30 minutes attempting to clear the first jumping section involving a series of moving platforms.
Later on, it became next to impossible to clear certain missions as entering the «Lava» sections of The Common would cause the game to instantly crash.
Because of these innovations, it's clear Sega wanted story mode to be the main focus of the game, though this unfortunately comes at a cost to the other sections of the game.
From the small section of the game I repeatedly played (I wanted to spend more timing trying the different classes than clearing the demo), combined with the large sections I watched while waiting in line, Bloodborne is a MUST have for fans of the «Souls» games.
The only slight annoyance in the game is that some of the side quests feel tedious (the ones that aren't for supervillains), for example having to clear sections of the road with your Bat - tank, and having to disarm random mines.
To start the first of Horizon Zero Dawn's DLC quests in Monster Hunter World, you'll first need to clear the opening tutorial section of the game.
Listed in the compatibility section of the Chat with your Assistant «game» right alongside phones, Google Home, and Allo is Chromebooks, clear as day.
a b c d e f g h i j k l m n o p q r s t u v w x y z