Not exact matches
A good example: I've been playing a videogame of late with a combination Greek / fantasy pantheon in which the player -
character is a very faithful servant of a particular goddess, knows other gods exist (because killing them / beating them up is the main plot of the game), and winds up with an ally who can
clearly see that the gods exist but only
cares about following himself — so there's a mix there of misotheism with a few of the gods (they are there, but they're evil), faithful worship (serving a good goddess), and nay theism («You gods are selfish jerks, I'm going my own way!»).
The suffering of Belgium, as a whole, may plausibly be interpreted as punishment for national sin, but when individual personality is singled out and the
character and fortunes of Cardinal Mercier, let us say, are
clearly visualized and deeply
cared about, then the formula, «all suffering is deserved punishment,» becomes precarious if not incredible.
Clearly, Ejiofor's performance makes this movie work, because with most other actors, the exploitative nature of the
character of Lola would have been too silly to ever believe or
care about.
Scott Snyder
clearly cares about this cast of
characters and the legacy they leave behind.
More importantly, he
clearly cares about The Marvel Universe as a setting and no matter how silly a plot - line may become he remains true to the core concept of the
characters.
The original Borderlands and Borderlands 2 focuses on the guns, gameplay, and overall world, as it
clearly seems that the game does not
care about the narrative or overall
characters.