Sentences with phrase «click adventure games like»

Gameplay is inspired by point and click adventure games like Kentucky Route Zero and Telltale's Walking Dead series.
If you were a fan of classic point - and - click adventure games like King's Quest, Space Quest, or Monkey Island, you'll want to grab this one.

Not exact matches

If you like this kind of adventures you will definitely like this one GO FOR IT, but for me there are quite a few better classics out there such as monkey islands 1 - 3, day of the tentacle, prisoners of ice, broken sword 1 - 2, discworld, L. S. Larry (specially 7)... Summarising, it is a really good game, just getting to know Manny makes it worth playing, but it has barely made it to my top ten list of point and click adventures, there are better things out there and, specifically, better Tim Schafer stuff (even broken age felt better, well... only chapter 1, not 2).
Play it because you like Telltale, play it because you love zombies, play it because you love point and click adventure games, play it because you love substantial choice in games, play it because it's cheap, play it because you're sick of Halo, the bottom line remains the same: DO NOT MISS THE WALKING DEAD.
Children will likely get much more out of this game than adults; nonetheless, if a short, simple point - and - click adventure about a Pikachu solving pokémon - related crimes sounds like fun to you, you'll probably enjoy this one.
You do not actually point and click, but the gameplay style is very reminiscent of old - school adventure - styled games like Sam and Max and Broken Age.
Beyond that, Tales from the Borderlands plays out much like the Telltale games that have come before it, but this isn't by any means a bad thing; if you're a fan of the point and click adventure style and have a soft spot for the Borderlands series, then you're going to have a blast with this.
Following on from the point n» click adventure games of the DOS / 8 / 16 - Bit eras, the «adventure game» genre became synonymous to that of 3D open - space collectathons like Super Mario 64, Banjo Kazooie and Spyro the Dragon.
If you like point and click adventure games, and enjoy laughing, you'll get a kick out of Chaos on Deponia.
Like other popular casual games by Artifex Mundi, Nightmares from the Deep 2: The Siren's Call is a mix of puzzle solving, point and click adventure and hidden object scenes.
From the hand - crafted backdrops and methodical puzzles of point - and - clicks like Monkey Island to the guiding pathways and meticulous detail of first - person games like What Remains of Edith Finch, the adventure genre is one that is predicated on tight design and deliberate story beats.
It feels like one of those point - and - click adventure games where you know how to complete a task and you have what you need but you just can't figure out how to progress.
I'm not sure what has sparked this resurgence of point and click adventure games other than the very real nostalgia fad that companies are cashing in on like mad, but as someone who grew up p...
We'd like to hear what your favorite point - and - click adventure game is, so let us know when you comment!
The ARI system is where the game starts to feel like a point - and - click adventure game which will probably make some people very happy and rightfully so.
When one thinks of puzzles and conundrums things like crosswords, point and click adventure games and actual puzzles come to mind.
Fans of point - and - click adventures like King's Quest and Space Quest may find BoUT 2 to be like an updated version of these classic games.
The gameplay of BoUT 2 is just like any other point - and - click adventure games: solve various puzzles by interacting with the world to progress the story.
For those who like adventure games or the point - and - click genre, Trüberbrook looks like the next evolution of that design.
The game, from start to finish, is a throwback to the point - and - click adventures of yore and if names like Full Throttle, Out of This World, and Myst bring tears of nostalgia to your eyes, then Machinarium is for you.
Like many point - and - click adventures, the game centers around a number of elaborate set pieces wherein you must acquire items to solve environmental puzzles and move the story forward.
It was like Gomo was stripped back to the very essence of what a point and click game was, streamlining it so that what was left was the undiluted soul of every adventure title.
If you've read our Gemini Rue review, you'll already know that WadjetEye's game is a thoroughly excellent PC point»n click adventure that carries itself like a cross between Blade Runner and Cowboy Bebop.
We have tons of point - and - click adventure games, like the Arabian fairytale Sinbad's Journey or the spooky Vortex Point series.
On top of that, the overarching feel is like that of point and click adventure game.
The game blends together action with platforming sections, though at its core it feels a lot like a point - and - click adventure.
Many would remember the heyday of point - and - click adventure games, with classics like Tales of Monkey Island, Maniac Mansion, Grim Fandago, or Day of the Tentacle.
2nd November 2017 - Yes, you heard us say that we are suckers for classic point and click adventure games and many of you must be as well since titles like Thumbleweed Park and... Read More
Much like last year's Grim Fandango Remastered, Day of the Tentacle Remastered brings classic point and click adventure games to a new generation to great effect.
Exploration and adventures look like point - and - click sequences featured in most mobile phone adventure games.
What is also true, and a strong trend, is that many video games projects on Kickstarter are games that, by their nature, don't have a lot of replayability (like, say, Point - and - Click adventure games) or immediate accessibility and audience appeal, making Early Access a path they can not take.
The game is split into individual self - contained chapters, so any items you pick up, will always be used in that chapter, rather than see you build up a bewilderingly large collection of random items like you would in classic point - and - click adventures titles like Broken Sword or Day of the Tentacle.
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Okay, so here's the thing: I don't really like Point - and - Click adventure games.
It was like back in the day when you played a point and click adventure game where the clues where usually objects that light up when you got close or hovered the mouse over it, forcing your brain to click it instead of giving your brain a challenge and let you look for clues and Murdered: Soul Suspect does the whole light - up means important ordeal which kind of breaks both the illusion and the interest for me to put any thought into what I am currently finding.
It's a horror themed point and click adventure experience, much like the Monkey Island games, except that it is much more serious and hugely shiny.
If zombie caterpillars have you curious, you should check out Zombillie (Switch) now for $ 3.34; if you like casual puzzle titles, you might enjoy Millie (Switch) for $ 2.49; if you like playing god, you should try the beautiful Sparkle 2 EVO (Switch) for only $ 1.24; if you love co-op adventuring, you should try Lovers in a Dangerous Spacetime (Switch) for $ 9.99; for visually compelling puzzle platforming, check out Semispheres (Switch) for $ 5.99; fans of point and click games need to give Bulb Boy (Switch) a look for $ 5.39; for a quirky title, check out Of Mice and Sand (3DS) for $ 6.39; for some low key dungeoneering, check out Quest of Dungeons (Wii U) for $ 4.94; if you love amazing tactical RPGs, then you'll love Stella Glow (3DS) for $ 14.99 and if you like more challenging RPGs, try Legrand Legacy (3DS) for $ 14.99.
This point - and - click adventure title from Telltale Games (the masterminds behind The Walking Dead, Game of Thrones and Tales from the Borderlands) plays out like an issue of the comics come to life.
It turns out the game is like a super updated, modern take on those old PC point and click adventure games.
As with classic point - and - click adventure games, I, at some point, came to the realization that I just don't really like first - person narrative games that involve walking slowly.
Approaching it as one would a point - and - click adventure title like Monkey Island for instance would only end up doing the game a disservice and would besmirch your enjoyment of it, so for those of you intrigued enough to check it out, please keep that in mind.
From the hand - crafted backdrops and methodical puzzles of point - and - clicks like Monkey Island to the guiding pathways and meticulous detail of first - person games like What Remains of Edith Finch, the adventure genre is one that is predicated on tight design and deliberate story beats.
With a Dual shock controller, the entire game play like a point and click adventure.
PS4: Okage: Shadow King (PS2)-- quirky horror - themed JRPG — SCE (10/1/2001) Vita: Paranautical Activity — FPS rogue - like — Code Avarice --- Xbox --- XB1: Stranger of Sword City — Dungeon RPG from Experience — Kadokawa Games --- Nintendo --- 3DS: Hyrule Warriors: Legends — action — Nintendo / Koei Tecmo --- PC --- Neptunia U: Action Unleashed — Action role - playing game — Tamsoft Nelly Cootalot: The Fowl Fleet — point and click — Application Systems Heidelberg Out of the Park Baseball «17 — baseball strategy — Out of the Park Developments The Descendant — adventure — Gaming Corps AB Samarost 3 — point and click exploration — Amanita Design Slain!
I'd also like to mention frustration doesn't happen often, but the nature of a point and click adventure game is that it may take a lot of trial and error to complete tasks.
NFTD plays like your standard point and click adventure game, but it throws a few tricks into the mix to keep it fresh.
Thus, classic games like 2D platformers, Metroidvanias, point - and - click adventures, role - playing games, and shoot - em - ups have returned to the limelight.
The game has a good sense of humor, some interesting puzzles, and it made me excited for the prospects of what a fully - fledged point - and - click adventure game could be like in virtual reality.
These were point - and - click adventure games that acted and played like old classic cartoons.
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