Sentences with phrase «close enough hits»

@George Marian: IMO the question contains all the right keywords - «defined minimum exchange rate» should give enough close enough hits for similar searches.

Not exact matches

While not exactly hitting the Federal Reserve's revered 2.0 % annual inflation target, it was apparently close enough to create more jitters in the bond market, with the yield on the U.S. Treasury's benchmark 10 - year note immediately climbing seven basis points to 2.91 %, its highest level in more than four years.
Not surprising that they scored enough to keep that one close (luckily we were hitting shots that day).
«If the shot he hits conforms to the plan he has in his mind, something very good happens, if you're close enough to see it.
I disagree wholeheartedly... I think it's more the Fifa career moders who are the ones who act like every player declines rapidly once he hits 30 and they should be avoided more the closer they get to that magical age... Funnily enough that Ronaldo guy is still going pretty strong at 31...
But they don't come close to either, which leaves them wishing on Aaron Hill to hit better, for Mark Trumbo to rebound (or at least make a few assists), for Chris Owings to hit just enough, and for everyone to come together and help make up for the guaranteed offensive void left by various catchers.
Kyle: I walked alongside Rory for his front nine a couple weeks back at the Memorial and it's hard to imagine that his ball striking is any issue at the moment, despite his claims after the round that he wasn't hitting it close enough to win.
Milan closed off September with six points, which isn't good enough for a team hoping to hit the heights of Champions League qualification.
The top is close enough for playing but not so close that your baby will hit her head.
My daughter is very sensitive so I would make sure when my toddler was with my daughter during this stage I was close enough to intervene before my son hit her.
Thus, if a country has 25 ICBMs, an opponent might need hundreds of warheads to be confident of getting a «close enough» hit on every ICBM silo.
But while Cuomo is being hit by some on the left for not proposing a high enough minimum wage, those close to the governor say he went with an hourly rate — $ 11.50 in the city and $ 10.50 elsewhere — that he believes the Senate GOP can ultimately live with.
Jupiter has a few moons large enough to be hit frequently by meteoroids or comets, small enough to have little gravity so debris can escape the moon, and close enough to Jupiter that tidal effects can spread the moon's debris into rings.
Shockingly enough, physical problems to the body aren't enough to encourage people to make healthy lifestyle changes — sometimes it needs to hit close to home.
While it was warmer than usual (maybe even hit 50 degrees that day), it was still not even close to warm enough for this outfit.
It hit enough above the knees to be interesting but not risqué, and it closed with two dark green buckle straps on the front.
But they're all still close enough to campus to hit up dorm parties, spend time at the designated undergrad - hangout bar, and sometimes even eat at the school cafeteria.
Gus Van Sant has taken enough hits from critics about this film being too close to his 1998 film Good Will Hunting, which is a shame.
There's one fellow, however, who insists that The Hangover Part II hits just a little too close to home... close enough that he's filed a lawsuit
Mix Tape (Huge - Ass Hits of» 70): «Bridge Over Troubled Water,» Simon & Garfunkel (which would win the Grammy for Album, Record, and Song of the Year in March of 1971);» (They Long To Be) Close To You,» The Carpenters (who would win the Grammy for Best New Artist in 1971); «Ai nt No Mountain High Enough,» Diana Ross; «I'll Be There» and «ABC,» The Jackson 5; «Signed Sealed Delivered,» Stevie Wonder; «Let It Be,» The Beatles
Pixar «s latest hits about four weeks after the festival, so it's close enough to get a boost from a Cannes showing, and the festival's shown that they're not averse to animated sequels.
The contacts for the Pro Controller D - Pad are close enough together that sometimes you register an up and down press when you hit left or right.
This is the closest the movie gets to finding something deeper than simply going through the motions of the story, although the relationship that develops between Bob (and Kathy) and Roberto (and his wife) isn't convincing enough of a conflict for it to really hit home (More intriguing is a moment of solidarity between Bob and Kathy after a close call — an embrace that goes on for a beat too long).
His philosophy — which is about the Batman, but which also hits disturbingly close to home in other ways — is: «You either die a hero or live long enough to see yourself become the villain.»
That feels like too much to me, but then again the whole board gameplay is luck so it flows I suppose... And there is Bowser Jr's boss battle, but some say you can see what number you hit if you look close enough into the dice block while it spins.
With such hits as E.T., Jaws, Close Encounters of the Third Kind, Schindler's List, Raiders of the Lost Ark, and so many more, Spielberg's name alone is enough to warrant getting excited about a movie.
You will be required to dodge any shooters that are aiming at you while also making sure that no one gets close enough to hit you.
The Education Trust, for example, is urging states to use caution in choosing «comparative» growth models, including growth percentiles and value - added measures, because they don't tell us whether students are making enough progress to hit the college - ready target by the end of high school, or whether low - performing subgroups are making fast enough gains to close achievement gaps.
Before we buckled in, I'd harbored the notion that if I was close to the magic number, I'd cheat and stay on the gas just long enough to hit 207 mph.
Based on our estimates, the 2014 Hyundai i20 WRC racecar is likely to receive a 1.6 - liter, in - line - four engine that produces close to 300 horsepower, which should be good enough to hit 60 mph in five to six seconds to go with a top speed of about 160 mph.
In a nutshell, it allows you to get far too close to the lane marking — even crossing it at times — before correcting, and even then the ricochet angle is steep enough that you end up ping - ponging down the road like a bowling ball hitting the bumpers.
Gurley's fan fiction did well enough that he was able to persuade Amazon to publish an original novel, Eleanor, which has sold close to 10,000 copies since it came out in late June, at one point hitting No. 25 on the Amazon best - seller list.
I needed him close enough to hit.
My goal is to work up to 2,000 words / day, far enough out of reach I'll have to stretch the old writing muscles, but close enough I can hit it, if I focus and just write.
It's close enough to the water that you always have access if you want, but far enough inland that hurricanes rarely hit as hard as they do in coastal Texas.
The total time taken from the time an application is submitted, till the old loan is closed could take a week to 10 days, so plan your balance transfer with enough time in hand before the next EMI of the previous hits the account.
You'll need to work on getting them to hit it hard enough to close it all the way.
When my long haired Chihuahua Sherman hit 6 months, he was not big enough — my vet said you should anesthetize them under 4 pounds unless it is emergency surgery so he was closer to 9 months before he was neutered.
The hotel is situated just 100 metres from the beach and 500 metres from the main nightlife of Cavos, just close enough to hit it and far enough away to enjoy a quiet night's sleep.
You have to be close enough to an enemy to hit it, and where you stand will also affect how much damage you do and how accurate you're going to be.»
So, for example, by pointing the aim reticle at an area slightly below eye level, the game then knows (from a distance) the player wants to slide underneath and the action will be performed when the player gets close enough and hits the action button.
Yeah, it's cool that you can enter most buildings without hitting X first, and useful that enemies are now marked on the minimap when you're close enough.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
By holding down A, your Arwing can fire a charged homing shot that has blast radius on impact, meaning you can take out multiple enemies in a single hit if they're close enough together.
If you're close enough to the enemy, you then get to hit them with your weapon.
I am bouncing off again and again, and I manage to get it to flee twice each time, but as soon as I get in close enough to hit it, it charges two or three times in a row and takes me out.
Under the new rules, the best strategy would be to get close enough to hit bosses with both the bullet and the invisible damage volume, doing something close to double damage.
David Wise's soundtrack really hits the mark here as there is a sense of ever - escalating danger throughout as the Kackles come ever closer to their quarry; your only hope is to hit enough Plus barrels to keep time on the clock (and thus the Kackles at bay) and avoid the time - deducting Minus barrels until you reach the gate... at which point the chase begins anew.
You will need to fly close enough to the bees without hitting them in order to collect the...
Whipping an enemy is as simple as walking up to them and hitting a button when they are close enough.
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