With its loose controls, lack of a proper lock - on mechanism,
clunky item management, constant being outnumbered and cheap attacks out of nowhere, this game is a frustrating ordeal.
Not exact matches
Dungeons of Dredmor does not match this level of detail, as others have noted — we're talking about a much more shallow game, with maybe 20 different NPC types, ~ 100
items, poor inventory
management, a fairly
clunky GUI, and adequate graphics.
Progressing through Riptide involves collecting tons of
items, quests and skill - enhancing experience points so it's a major disappointment the interface and inventory
management system is still as
clunky as in the original game.