Sentences with phrase «co-op games of the past»

One of my favorite tabletop co-op games of the past few years has been The Lord of the Rings Living Card Game put out by Fantasy Flight Games.
The couch co-op really was a salute to the couch co-op games of the past, such as Bomberman, creating the crazy fun that you remember from these games during childhood.

Not exact matches

Imagine taking the best Final Fantasy games from the 16 bit era, splicing in a good amount of A Link to the Past and then adding 3 player co-op!
Our good friend Rob Schuster from Colony of Gamers was at PAX 2010 this past weekend and got some hands on time with Portal 2's co-op mode.
Making a serious departure from the exploration - heavy solo experiences of past Metroid games, Federation Force is a mission - based co-op shooter where players team up in a group...
Let's use my co-op adventure as an example: I started a multiplayer game with a friend using the «Spider - man» Play Set, my friend chose to control Spidey (so predictable) while I couldn't go past my favorite Marvel villain of all time, Venom.
We are putting together a Co-Op Review of the game, but we want to be sure we progress far enough along in it so we get past the initial areas and into some of the late - game / higher tier hunts.
But other than that, couch co-op multiplayer is as fun as past LEGO games, and the introduction of the create tools makes for a great time with another friend.
I totally understand that you can experience the story with a friend in co-op and I don't deny, I've had some fun in games like Saints Row 2 when playing with others in the past, but it's that combination of factors that keeps me from ever venturing into the online modes most games offer these days.
Within the past year, the market has seen a resurgence in «couch co-op» games, but it seems that for everyone that's up to the challenge of entertaining a group of friends, there is another handful that just doesn't quite get there.
There are plenty of kick - ass shooters without co-op but given the core gameplay of how shooters are played and how big online gaming has become a co-op option in any shooter past or present would be a definite plus and like many reviews for KZ2 stated you already have teamates along for the ride through the whole campaign allowing one of them (or more) to be playable in co-op mode doesn't change the story or how the game is played in anyway, except instead of AI controlled teamates you have your best bud along to shoot the bad guys with you, which is WHY shooters are the perfect genre for co-op, and its becoming more and more EXPECTED as a feature / option in shooters this gen. I remember when it was questionalbe reading requests for a certain game on a certain forum filled with Gamers request for co-op campaign; It was crazy.
While not as hardcore as past Ghost Recon games, Future Soldier is still a lot of fun when played co-op.
The first big change I noticed was how much better the graphics looked, with this being the first Halo game brought out specifically for the Xbox One and (possibly) PC, rather than the rest which originated on the 360 etc, within the 9 hour sitting of playing through the campaign in a co-op game I did notice a few glitches, one of my team mates fell through the map, it randomly decided to teleport us forward past 2 vehicles when we were searching a map for Easter eggs but other than that the game was flawless, the 13 hour download time was worth the wait (I'm assuming this was due to the Microsoft servers, I started downloading at 18:30 on the 26th and when I checked my Xbox at 07:40 am the following morning it was at 93 percent, my connection is 152mbps so as you can imagine I was rather annoyed and surprised how long it had taken, after playing the game for all of 30 minutes I had completely forgotten about the length of time this had taken, I'll let 343 off with it as they have done such a good job with Halo 5.
Tying in with the film franchise, this game offers hours of co-op racing and a story that answers any questions surrounding the links between the past two films.
There have been many classic couch co-op games in the past and each one has brought its own characteristics, quirky moments and plenty of arguments GO →
Purists may bristle at certain aspects of Halo 5: Guardians — the focus on Locke, addition of Smart - Link and loss of local co-op at the forefront — but the game does a great job of drawing on its past for inspiration while still innovating.
Couch co-op used to be a major draw for gamers, sadly in the past 10 years it has basally faded in to mists of time....
That isn't to say that Chalice Dungeons don't get harder — indeed, it seems that later dungeons are aimed at co-op players or those well past their first run of the game, as Chalice Dungeons are the only part of Bloodborne that don't scale in difficulty in New Game Plus mogame, as Chalice Dungeons are the only part of Bloodborne that don't scale in difficulty in New Game Plus moGame Plus modes.
The culmination of the last 2 games has finally built up to Gears of War 3, where you learn much of the past to help you understand the current, which has been a mystery until now with an «Epic» campaign and online / co-op features that make this the ultimate bundle.
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