The original had a almost physical element to it as the enclosed
cockpit cabinet design was such a engulfing experience and it threw you around and shook your fillings out when in battle, this is now replaced with a occasional rumble from the AA batteries in the controller that just doesn't seem to cut it.
The whole point of Spy Hunter was to make you feel as if you were controlling a futuristic, technologically - advanced machine, which was established by the wacky vehicle
design and an arcade
cabinet that bared more resemblance to a fighter jet control column than a car
cockpit.