Sentences with phrase «cockpit camera perspective»

According to the official announcement on the World of Speed forums, the cockpit camera perspective will allow players to «truly get behind the wheel» of the particular car they're competing in.

Not exact matches

Slightly Mad's examples of how a VR headset will enhance the Project CARS experience on the PS4 range from the standard use of cockpit cameras «to look around... and see everything from a first - person perspective», to the more novel integration of the PlayStation Camera head - tracking capabilities to «peer closer at some intricate detail or turn around and look out of the back window».
Three further first - person perspectives include a cockpit view positioned from the driver's line of sight as the hands are on the steering wheel with the dashboard and anti-roll bar surrounding the limited visibility of the windscreen, while an onboard camera is positioned directly above the dashboard towards the bottom of the windscreen, alongside a bonnet camera looking ahead from the centre of the bonnet just behind any headlights.
There are three first - person perspectives positioned from the front wing of the car looking directly ahead with no bodywork, a second camera angle positioned in the centre of the front wing surrounded by intricate bodywork and front flaps with the third first - person perspective providing a driver's eye view from within the cockpit as the complex steering wheel can be seen while peering out just above the front wing with an incredibly detailed left and right mirror to view what is happening directly behind your car.
In the racing itself, not only is there a camera control to race in the game's native perspective, there are also now a true cockpit view with three different options for head movement.
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