Sentences with phrase «cohesive system for»

3L Epiphany will exemplify a cohesive system for organizing legal blogs.»
Put expertise into action with Fountas & Pinnell Classroom ™: a first - of - its - kind, cohesive system for high - quality classroom - based literacy instruction for all children in grades PreK — 6.

Not exact matches

The togetherness - fusion force, which is deeply rooted in the biological survival needs of human beings, is the cohesive force that makes for the bonding of family systems (and other close relationships).
• The packaging redesign creates a brand system that allows for easy identification of individual product varieties while maintaining an overall cohesive look and feel across all product lines.
Their plan with this platform was to roll a lot of different technologies into a cohesive package so that campaigns can have an integrated system — as we've talked about before, it's been too common for small campaigns in particular to have to cobble their online presence together piecemeal.
In short, a system of school choice would prove more satisfying for educators because it could foster the creation of cohesive learning communities based on common beliefs about teaching and learning.
Dr. Gustavson implored all members of the P — 20 education system to put aside their territorial instincts and tendency for self - preservation for the sake of creating high - quality, inclusive, and cohesive teacher education programs that can generate excitement and inspire students to want to pursue a career in education.
Catherine H. Augustine, Gabriella Gonzalez, Gina Schuyler Ikemotoa, Jennifer Russell, Gail L.Zellman, Louay Constant, Jane Armstrong, and Jacob W. Dembosky, Improving School Leadership: The Promise of Cohesive Leadership Systems, RAND Corporation, 2009; and Linda Darling - Hammond, Michelle LaPointe, Debra Meyerson, Margaret Terry Orr, Carol Cohen, Preparing School Leaders for a Changing World: Lessons from Exemplary Leadership Development Programs - Final Report, Stanford University, 2007, 127 - 129, 139 - 140.
This whole notion of lumping together everyone who is fighting for change and equality in the system as one cohesive «education reform» group with one agenda (to destroy public education!).
Integrate AI / AN education into a cohesive plan in which everyone takes responsibility for improving the system for Native students
This document draws from and integrates five resources into a concise and practical guide for constructing a «Strategic Performance Network» — a cohesive system of support for improvement — explicating the roles of the SEA, LEA, and school.
Developing these systems in the Global Village shifted the paradigm for school reform in our schools and established comprehensive and cohesive systems to help students bypass barriers and create opportunities for learning so they could thrive.
In fact, funders and charter school advocates have been working for some time on creation of a more cohesive system that, while it wouldn't completely solve the problem, would certainly lift some of the financial and logistical burden off charter school operators
, a campaign that will bring Oakland families, educators, and community leaders together to work for a more cohesive, equitable, and sustainable education system.
Working to bring Oakland families, educators, and community leaders together to work for a more cohesive, cooperative, and equitable system.
The result of that work led to the creation of the Institute for Educational Policymakers, the nation's first devoted solely to equipping elected and appointed policymakers with the tools and knowledge that will enable them to shape a comprehensive, cohesive plan to build a system of schools that is second to none.
What: GO will bring Oakland families, educators, and community leaders together to work for a more cohesive, cooperative, and equitable education system.
He has ensured that there is a comprehensive understanding of a cohesive education reform agenda across the Senior Officers he leads and continues to champion the work of highly effective school leaders, systems and a «level playing field» for the students served in public education.
Once an IDMS vendor is selected, LAACS will provide automated mechanisms to support the secure authentication of users to system resources and will provide a cohesive solution for the management of information system accounts across the enterprise.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the woFor Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wofor it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wofor unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wofor snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wofor rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wofor crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wofor a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
They've stumbled to create a cohesive online platform for their systems, which Sony and Microsoft both did so easily at the start of the last generation — they still use an archaic Friend Code system, and there's still some nuisances with their eShop when you own multiple systems, but they've made strides in the last year with the Wii U and Miiverse.
Earlier this week, we took a have a look at how Sony Bend is trying to craft a distinct sort of open - world sport with Days Gone, eschewing the activity - filled sandbox system for a extra targeted and cohesive expertise.
«We're trying to create cohesive, believable individual people for these survivors, so we've designed a system that reacts to their traits.»
Also, the clue is in the name: a few good things — a carefully selected and limited colour palette of black, grey, green and white; a quiet, neat and rather beautiful sans serif font; carefully considered paper stocks and a neat graphic device tying it all together make for a cohesive, uncomplicated identity system.
The guidebook also advocates for a more cohesive information dissemination system involving web - based flood reports and accessibility to hydrological and hydro - meteorological data and for cooperation from various sectors of government, the public sector, civil society, and other organizations.
A comprehensive law firm TD framework includes cohesive and integrated programs covering, for example, recruiting; lawyer training programs customized to class year and practice group; a clear, robust performance review and associated compensation system; a philosophy and system for the allocation of work; resources to enable lawyer career development and self - direction, including core competencies, benchmarks, individual development plans, and other self - assessment tools; mentoring and sponsorship programs; career coaching and conversations about pathways to partnership; and fully developed alumni tracking programs, including, when appropriate, the placement of law firm attorneys with clients and the provision of professional outplacement support.
Once upon a time it was very easy to create custom themes for operating systems like Windows 95 and even Windows Mobile (Pocket PC 2002 - 6.5) where the colors you chose and the tweaks you made in the appearance control panel would apply to all of your applications, thus making for an extremely consistent and cohesive experience.
• Review medical records and determine if they are complete and accurate • Ascertain that medical records are in support of individual risk adjustment score accuracy • Provide education to providers regarding Medicare coding guidelines, focusing on revenue enhancement opportunities • Develop plans and materials to support education and system changes, to meet both practice and revenue goals • Synthesize data and questions in a bid to communicate a cohesive educational training program • Punch in codes for medical services rendered, ensuring the accuracy of each enter in the database • Review medication list to verify if there is a correlating condition and if conditions are still being treated • Review all specialist and hospital consults and lab or pathology reports for new and more specific conditions
It is this knowledge that engenders a unity in Indigenous sisterhood across the globe to continue to resist and fight for our rights as a cohesive people intimately connected to our family, kinship system and our land.
The mission of the Blue Mountain Early Learning Hub is to bridge early childhood resources and facilitate a cohesive system that prepares all children for kindergarten.
CCSSO's Early Childhood Initiatives program works with chief state school officers, state education agencies and other partners to foster the healthy development, learning progress and school success of young children, birth to age 5, with a special focus on eliminating disparities in learning opportunities and outcomes for young at - risk children by supporting states in integrating early childhood, elementary, second and postsecondary education standards, assessment, data, and professional development efforts to form a more cohesive and powerful 21st century education system.
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