Sentences with phrase «collect new armor»

As players clear dungeons, they may collect new armor and weapons to make their main hero stronger.
Go into a dungeon, kill lots of mobs, collect new armor and weapons, rinse and repeat.

Not exact matches

When the next DLC for Elder Scrolls Online launches, Shadows of the Hist will bring with it a brand new Style Parlor to tweak and adjust your characters» looks, as well as a whole new dye system for your normal armor and the outfits you've collected over time in ESO.
You'll need to collect Kulve Taroth materials to get the new armor.
There are a ton more monsters, loads of new and different weapons, and a mountain of varied armor sets to collect.
New Moon Armor Set can be obtained by collecting 4 pieces of the diagram and then building it.
Based on artist David Marquez's new armor design, collect all six pieces, launching alongside Invincible Iron Man and five other October Marvel titles, fold and compile your very own Iron Man standing nearly a foot tall!
As you run around and collect a large number of various resources in the Dust, you can later return to the base and craft new weapons, armor, ammo, and barricades.
By collecting elements that can be gained by taking over other ships, like metal, wood, and cloth, players can either strengthen their ship in various ways — cannon power or hull armor for example — or decorate the ship by crafting new sails and figureheads.
Players will also be able to purchase a variety of items or collect them from chests that will help deal with a variety of tough and deadly enemies, strengthen their armor and weapons, and acquire new abilities and skills by collecting Karma and leveling up.
Maybe a new armor skin (s) for you second playthrough or after collecting all of X (jewels, orbs, etc), like maybe Golden Armor, or maybe just a Golden Shovel armor skin (s) for you second playthrough or after collecting all of X (jewels, orbs, etc), like maybe Golden Armor, or maybe just a Golden Shovel Armor, or maybe just a Golden Shovel skin?
You can outfit Raiden with new moves or enhance his weapons / armor with the Battle Points (BP) you collect from killing enemies.
That's where items and Amrita come in, allowing players to spend their hard earned currency at a shrine to level up their various stats, or equip new pieces of armor gathered from fallen foes or collected from chests and dead bodies.
A new benchmark for social gaming in PlayStation Home, Sodium One will launch with an explosive game known as Salt Shooter — a 50 level combat challenge where players can collect items to level up gameplay and strategically customize hovertanks with weapons, armor, and countermeasures.
Similarly, circle, circle, square, circle orders them to attack, and attack they will, laying waste to a some larger birds and animals that can be collected and used to make new weapons, armor and even new warriors.
Vendor Xur is back this week and with him are a new set of armors and weapons for players to collect.
Dubbed, The Champions» Ballad, this expansion not only builds upon the fantastic story campaign but introduces another collection of new armor pieces to collect.
Now it's friends and new acquaintances who need me to help them raise their Hunter Ranks, collect sunken treasure, or locate that last item needed to complete a full armor set.
Monster Hunter Stories has an element of grinding to it, as collecting the monster parts needed to craft new weapons and armor is still the key to succeeding as the story progresses.
Loot collected from fallen foes can be used to create new equipment and armor upgrades as players seamlessly move across map areas that comprise the living ecosystems.
Collect and upgrade new weapons and armor to become stronger and unlock new abilities and powerful attacks.
Anyway, the main story wraps around level 50, and the promise of updates and new quests, armors, dungeons, and Eternals (think Espers / Guardian Forces / Summons) to conquer and collect means that there is so much more in Eorzea to do at any time.
So if you're looking for more story missions, new weapons and armor to collect, and an excuse to shoot aliens in space with your friends, than Curse of Osiris is a perfectly good reason to sink back into Destiny 2.
• Eye of Obsidian adds a brand new chapter in the ReCore story • T8 - NK Corebot • 2 New Overworlds • 10 New Dungeons • Dynamic sandstorms in Shifting Sands • 3 new weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readanew chapter in the ReCore story • T8 - NK Corebot • 2 New Overworlds • 10 New Dungeons • Dynamic sandstorms in Shifting Sands • 3 new weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readaNew Overworlds • 10 New Dungeons • Dynamic sandstorms in Shifting Sands • 3 new weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readaNew Dungeons • Dynamic sandstorms in Shifting Sands • 3 new weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readanew weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readanew Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readaNew AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readaNew Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readanew bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readable
Loot collected from fallen enemies can be used to create new equipment and armor upgrades styled after the monsters they've slain, allowing hunters to survive the elements and defeat the tougher opponents that await them.
Loot collected from fallen foes can be used to create new equipment and armor upgrades as players seamlessly move across map areas that comprise the living ecosystems.
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