Not exact matches
Going along with the dark theme, the developers decided to excise visible
lums (the Rayman games» happy - go - lucky
collectibles).
Things begin simple, and the
collectible lines of
Lums along the level provide a subtle yet important hint as to where the level is going.
Both of these
collectibles act as checkpoints: Collecting enough
Lums unlocks different playable characters, freeing enough Teensies unlocks levels.