Our goals with Color Thief are to create an atmospheric puzzle game that respects the player by minimizing hand - holding and repetition, tells a story through details in the environment, and builds an engaging experience by following the logical implications of a simple gameplay idea (what if
color equaled energy?).
«The «Just Solar Garden» at Shiloh Temple underscores the need for solar
energy equality and
equal - employment opportunities in communities of
color, like the North Side of Minneapolis,» said Julia Nerbonne, executive director of Minnesota Interfaith Power & Light (MNIPL).