Plot synopsis aside, the gameplay is smooth as butter, and
combat feels fantastic, no matter what gameplay type you're experiencing.
Not exact matches
Of course Retro did a
fantastic job of still making the bosses fun and interesting despite giving themselves this constraint, so the
combat is still rather enjoyable during boss fights, with the smaller enemies
feeling like more of obstacles to be avoided.
The
combat feels refined and engaging, it looks
fantastic and the story
feels considerably more grounded than the last two games.
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I did
feel that the rest of the
combat system was great and Ubisoft did a
fantastic job of making enemies not shoot you in the face every two seconds while in the middle of a fight, kind of like what they would have done in real life.
Its
fantastic premise and strong narrative provide a storyline that
feels surprisingly fresh compared to other JRPGs, while its
combat provides some welcome depth to its turn - based gameplay.
Despite issues with the PC port, the game performs like a dream on the PS4, and the
fantastic, visceral free - flow
combat system has never
felt better.
The
combat is great, and shooting at enemies
feels solid, thanks to the more realistic gun handling and performance, and the ability to customize weapons on the fly, using purchased attachments — like adding a grenade launcher, changing scopes, improving handling with a grip — is
fantastic.
Yakuza 0 is a
fantastic and well - balanced game, the
combat which is varying styles of martial arts
feels absolutely amazing to control.
Final Fantasy composer Nobuo Uematsu does a masterful job composing some
fantastic tracks that helps make the world come to life and the wooden
combat feel lively.