The combat feels sluggish and not as involved as it could be.
The combat feels sluggish, the story lacks the bombast and sly winks of the previous game and the difficulty is toned right down.
The combat feels sluggish, the story lacks the bombast and sly winks of the previous game and the difficulty is toned right down.
Not exact matches
Insulin will be released from your pancreas to help
combat your blood sugar spike, and in turn will make you
feel sluggish and store fat in your body.
Regular land
combat is bad due to how
sluggish everything
feels.
i wanted to get this game but the demo sucked hated the
combat styles
felt sluggish wish it was more fluid like id play the hell out of it
It
felt like everything was so
sluggish during
combat, especially when sniping.
Online
combat feels somewhat
sluggish by comparison to offline
combat, however there is an amount of depth to character customisation which should provide at least a few more hours of play beyond the offline experience.
But Bound by Flame's
combat is heavily animation - based, to the point that it
feels sluggish during the game's opening hours.
, and while Techland's style of melee
combat isn't especially interesting to me, I understand its particular brand — it's just too bad it still
feels sluggish, like I'm moving through water most of the time.
Not that the stealth elements are any better, as they
feel as
sluggish as regular
combat does.
It is possible to eventually get used to the
sluggish controls after adjusting to the different timings of the combos in 30 fps, and by gaining a new - found appreciation for the quick - center camera trigger, but it never manages to replicate that flawless
feeling which 60 fps offers and as a result rarely manages to evoke the same
combat highs that fans fell in love with.
The
combat is incredibly
sluggish, with moves
feeling slow and unimpressive.
Interesting creature design, a cool death cheat and playing as the full stable of bad guys just can't cancel out
sluggish and disjointed
combat, frustrating jumping and the
feeling that I'm fighting the controls more often than the enemies.
The
combat is enjoyable once you get the hang of it but can
feel imprecise and
sluggish initially.