Sentences with phrase «combat focus attack»

The only element that comes close a UI is the way a magic mirror on her belt lights up when it's time to trigger her combat focus attack.

Not exact matches

The skill tree consists of three disciplines, Hunter, which focuses on your skills with your bow and arrow and ranged attacks, Warrior, which specializes on Bayek's melee combat skills, and Seer, which hones in on Bayek's tools (like fire bombs and sleeping darts), traps, and spells.
Developed by Rayark Games, Implosion: Never Lose Hope is a hack - and - slash in the mold of God of War and Bayonetta, featuring fast - paced combat that focuses on combo - building attacks and building up your characters abilities and weapons using resources gathered from fallen enemies.
In Assassin's Creed: Origins, combat has a renewed focus on blocking, dodging, and attacking.
As such, Nioh's combat tends to focus more on actual attacking, whereas Dark Souls is often more evasion - centric.
The «Multiplayer Pack» adds the «Ninja» playable class, a unique character type with a focus on surprise attacks and adaptive combat.
Instead of getting bogged down in the theology, the game instead focuses on a «simple to learn, hard to master» style of combat that includes single - button attacks, counters, blocks and parries.
MMO Style Combat: Keeping the focus on combat, the game makes controlling your champion easy, and choosing your attacks sCombat: Keeping the focus on combat, the game makes controlling your champion easy, and choosing your attacks scombat, the game makes controlling your champion easy, and choosing your attacks simple.
Divisions include airborne which are stealthier in their footwork as they are faster yet simultaneously quieter before firing at enemies with suppressed weapons; armoured brings the heaviest weaponry; expeditionary force is equipped with shotguns; infantry are capable of leading the attack with bayonet charges in close quarters combat or holding position to take on enemies at mid to long range through rifle battles; and mountain are expert snipers with sharpshooter focus for precise sniping from a distance.
For example, Amon has a stance that focuses on melee attacks, and another stance that swaps the melee attacks for a spud gun that provides ranged combat options.
The ability to punch your opponent from the other side of the arena removes the close - combat appeal to create a fighting game that focuses on ranged attacks.
Siege mode is a focused instanced combat map of your base or various Crucible structures being attacked by beasts.
Moving back to 2D combat was the best move for Mortal Kombat after some clunky efforts at 3D play from a couple of generations ago, as it has allowed the team to focus on linear combos and giving the attacks a brutal characterisation behind them.
If your party is focused on close combat and you're up against an enemy with ranged attacks, you're going to have to clear those corpses out of the way to get your target.
There is also a more direct focus on «boots on the ground» style combat, reflecting the consequences of the Black Ops 2 campaign, as after the drone attacks of 2025 the United States military found aerial assaults too much of a liability.
There is almost no room for dodging attacks either, so combat strategy is almost non-existent outside of some of rarer and the more combat focused challenge rooms.
Forgoing an attack button certainly didn't become a trend outside of the Ys series itself, but it definitely brought about a focus on positioning and tactics to combat.
One of the unique aspects to the combat system was an option for you to «Lock On» to your enemy units which allowed you to focus multiple units to attack a single target resulting in higher damage and the ability to manage which unit takes the damage from the defensive strike.
Warrior focuses on close quarters combat, Ranger focuses on, well, ranged attacks whereas Mage specialises in spells.
With such a game focused on combat and precise attacks, it's lack of locking - on mechanics allowing to properly target an enemy is a huge fault.
Instead, it is focuses entirely on utilizing offensive combat while dodging heavy attacks or to utilize defensive skills to reduce damage from each fight.
It's bloody difficult, too, with the developers focusing on a Dark Souls - aping combat approach where the player can fully engage with frame - perfect attacks and hitbox exploits, if they want to.
Instead, its focus is lay on combat where you had to attack enemies and switch between characters to make sure you didn't die.
Much of the game's combat revolves around a rotation of abilities — for instance, stun a group of enemies, drop a wide area attack to take out the weak ones, then focus on the heavy hitters with direct attacks.
In a recent announcement, GCA revealed that its first strategic area of concentration will be phishing with a focus on two solutions shown to be effective at combatting it: implementation of DMARC to limit spoofing of email and secure DNS practices to minimize the effect of phishing and other attacks.
In their recent announcement, the first major cyber risk GCA will focus on is phishing and two security solutions that have shown to be effective to combat it: implementation of DMARC to limit spoofing of email and secure DNS practices to minimize the effect of phishing and other attacks.
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