Sentences with phrase «combat in any real way»

Not exact matches

You'll freely traverse the landscapes of Bionis and Mechonis as you engage in over 100 hours of immersive gameplay, working your way through numerous quests and battling in real - time combat.
In some ways Ni No Kuni II feels like a game that's struggling to find its identity as it clings to archaic designs from yesteryear (restricted save points, a chibi - style overworld, fetch quests, and level grinding) while also innovating in clear ways (fluid real - time combat, seamless exploration to combat transitions, liberal fast traveling, and a creative kingdom management systemIn some ways Ni No Kuni II feels like a game that's struggling to find its identity as it clings to archaic designs from yesteryear (restricted save points, a chibi - style overworld, fetch quests, and level grinding) while also innovating in clear ways (fluid real - time combat, seamless exploration to combat transitions, liberal fast traveling, and a creative kingdom management systemin clear ways (fluid real - time combat, seamless exploration to combat transitions, liberal fast traveling, and a creative kingdom management system.)
Behind the scenes there is a basic rock - paper - scissors system going on that defines combat with the likes of pikemen faring better against cavalry, but in reality the enemy tends to throw big blobs of mixed units at you and the only real way to respond is doing the same, thus fights tend to be resolved by whoever has the biggest blob, or in many cases by the heroes.
In Colopl Rune Story you can play by yourself or with friends in real - time action combat where you control every movement of your character, hacking and slashing your way to victorIn Colopl Rune Story you can play by yourself or with friends in real - time action combat where you control every movement of your character, hacking and slashing your way to victorin real - time action combat where you control every movement of your character, hacking and slashing your way to victory.
Play the Way You Like — With an enhanced Elder Scrolls combat system, engage in real - time targeting and strategic attacks and blocks.
* A New Way to Experience the Critically - Acclaimed Ghost Recon Series o Eye - popping 3D cutscenes and in - game effects, where enemies and objects appear to be jumping out at you o Use the Touch Screen for quick and easy mini-map navigation * Try to Thwart the Ultranationalists» Evil Plans in a Deep and Credible Tom Clancy Scenario o Explore various environments with an Eastern European flavor o Story mode with 37 missions for more than 30 hours of gameplay o Unlock 20 challenging «skirmish» missions with 3 levels of difficulty * Train and Manage the Best Special Ops Unit o Choose among six unique classes, each with their own special skills: Commando, Sniper, Recon, Engineer, Gunner and Medic o Unlock new skills and equipment by progressing in the game o Equip your ghosts with the most advanced combat gear - and even drones * Challenge Your Friends — Eleven one - on - one duel maps on a single 3DS that let you determine who the real special ops squad leader is.
Occasionally you do get a chance to set up traps away from an enemy and then engage them before luring them in, and it does feel awesome when you do that, but generally the only real way to use traps is to roll away from combat and quickly hit the button that causes Geralt to go about his business, but that sort of feels like cheating when the enemy happily walks straight into the trap he just watched you set up.
Grow claws, sprout wings, or attach a robotic leg — each choice will impact the way your hero plays in real - time combat that blends melee martial arts and firearms.
A unique combat system allows the player to time their attacks for extra damage, dodge enemy attacks in real time, bullet hell style and even have the option of negotiating their way out of danger and avoid killing altogether.
Combat merges real - time tower defense with player driven action - combat in a way that makes each battle feel uCombat merges real - time tower defense with player driven action - combat in a way that makes each battle feel ucombat in a way that makes each battle feel unique.
There's real complexity that models interesting things, to let you create interesting custom combat builds, or solve problems in interesting ways.
This series is notable in many ways, it was one of the first JRPGS to use a real time action based combat called «The Linear Motion Battle System» (instead the typical turn based games of the time); Also noteworthy were Characters using their unique skills in combos with each other, earning interesting titles and of - course the skits!
Players use real - time navigational and combat choices to fight crime and execute Spidey's signature acrobatic moves in ways never seen previously.
The most obvious way that FFXII thwarted my expectations, of course, was the way in which it streamlines the rhythm of its combat, distilling the traditional Final Fantasy battle sequences into a real - time, partially automated system that mimics the play of an MMORPG (like its predecessor, FFXI).
Combat in Tyranny is done in real time, but it's hardly advisable to play the game this way as it is very difficult to keep track of everything that happens during battles and emerge victorious.
It's bland in so many ways and offers no real draw for the player outside of the combat.
Brown says Crye - Leike has come to terms with the fact that cybercrime is an ever - present danger in real estate, and that the best way to combat the problem is to preach awareness.
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